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http://2p.com/44494943_1/Dark-and-Light-Pay-to-Play-Business-Model-Confirmed-by-shaylynsun.htm
https://www.reddit.com/r/dnl/comments/4ze9w0/b2p_confirmed_via_horsejoke_on_discord_screenshot/
Hmm whats true?
In the previous article, we have already introduced that the progression systems will be a mix of vertical and horizontal progression. Now we know that players will be able to assign the attribute points and skill points as they level up so DnL is technically classless. Horsejoke listed several examples:
Attributes include Stamina, Health, Resistance, and Weight Limit. Focusing on these attributes would help a player develop as more of an explorer and builder due to their improved survivability, while another player may choose to improve the Strength and Speed if they plan on joining the front lines in PvP / PvE. As for skills, players will invest skill points into their choice of skill trees as they level up. These skill trees will cover various important survival skills such as building, toolmaking, exploration, offensive magic, and more. Players can choose to either specialize by investing heavily into individual skill trees to unlock the highest-tier skills, or they can become a jack of all trades (and master of none!) if they prefer to play solo.
Comments
- Albert Einstein
Will be keeping an eye on the progress of this game.
But this is promising news, but I would be surprised if they offered nothing in a cash shop, even the two titles you listed have them, along with EVE of course.
"True friends stab you in the front." | Oscar Wilde
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
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"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
The Snail Games Developer who often speaks in the Discord set up for the game is questioning if there is something lost in translation here. It appears the plan is B2P and not a traditional sub P2P model.
https://www.reddit.com/r/dnl/comments/4ze9w0/b2p_confirmed_via_horsejoke_on_discord_screenshot/ and https://www.reddit.com/r/dnl/comments/4zc10t/dark_and_light_is_officially_according_to_dnl/
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
This pay model is for consoles aswe
http://mmoculture.com/2016/07/snail-games-vp-chats-with-media-on-age-of-wushu-2-and-dark-and-light/
IF it launches as a subscription only game, it won't stay that way for long. And it will almost certainly have a Cash Shop from the get-go, so that "those who want to spend more are not restricted by the monthly sub"...
Perhaps Snail will astound the gaming public, but I won't hold my breath on that one, lol
P2P you are the one that wins or looses based on your in game and social skills NOT your Wallet.
P2P is the right way to go. Its a Fair system. You either PAY your you dont.
The game is going to be B2p.
So Black Desert. ...
http://blog.dictionary.com/moot-point-vs-mute-point/
Sorry, a little pet peeve of mine.
All we know is that there have been a couple of tweets that confirm its B2P and not what we call P2P but we still don't have the details.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
https://www.reddit.com/r/dnl/comments/4ze9w0/b2p_confirmed_via_horsejoke_on_discord_screenshot/
http://mmoculture.com/2016/07/snail-games-vp-chats-with-media-on-age-of-wushu-2-and-dark-and-light/
Still better than f2p (hopefully).
- Albert Einstein
If only people had posted those links already...
Is there anyway to 'report' the original post so that the information can be included and is not lost in the comments?
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
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Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo