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Poll: Which MMO would you like to see in the Future?

124

Comments

  • GerecGerec Member CommonPosts: 185
    Originally posted by Valentina


    I would like to see a Suikoden MMO.
    And maybe a Star Ocean MMO.
    Suikoden would be cool, but only if I get to play as the duck clan.
  • DellyoDellyo Member Posts: 16
    try coming up with an mmo aspect that is not from a popular sci-fi tv/movie/game series.
  • FalfeirFalfeir Member UncommonPosts: 492
    Planescape.



    be a clueless, enter Sigil.

    join factions, get double crossed.

    find yourself in blood war.

    get sold, learn to rat, cheat, sell.

    be a planewalker.

    this is what i want. Good graphics/gameplay/community wouldnt hurt.
    deniter

    I need more vespene gas.

  • The only MMOG that I would like to see in the future is...



    Anarchy Online II



    ...with the cryengine II (or III) at the core.
  • SixthEdSixthEd Member Posts: 2
    Q-Bert the MMO
  • rock_harryrock_harry Member Posts: 183
    well i would like a game set in the time of  giants and your just little humans every thing you fight 10 X bigger than you and the only way to fight them in in squads witch could be npc or a group off you.

    The pvp would be in pits were you fight for prizes and honer.



    dont know what to call it like lol
  • AsheramAsheram Member EpicPosts: 5,078
    arieste said:

    Altered Carbon Online (mmo based on Richard Morgan's world from the Takeshi Kovacs novels)


     

    Well at least you're getting a netflix series for it in February.  Maybe it will get more of a following and get a game made for it too :)

  • 45074507 Member UncommonPosts: 351
    Percy Jackson MMO

    Journey to the Center of the Earth MMO

    Pirates of the Caribbean MMO (but actually good, not like Pirates of the Caribbean Online, which shut down years ago)

    Fallout MMO

    Sherlock Holmes MMO
  • GaladournGaladourn Member RarePosts: 1,813
    I would like to see an MMO set in the Dragonlance world. I am actually confused as to why this has not yet happened, since DL would be an ideal fantasy setting.
    Fangrim
  • LokeroLokero Member RarePosts: 1,514
    Wow, 10 1/2 year necro post.  Well done :lol:
    MrMelGibson
  • DarkSpearTriantDarkSpearTriant Member CommonPosts: 8
    I'd like to see a sequel to WoW
  • iixviiiixiixviiiix Member RarePosts: 2,256
    holy necro O_O , btw i vote for Magical girl raising project
  • AmatheAmathe Member LegendaryPosts: 7,630
    Underworld
    Octagon7711

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    Vampire: The Masquerade
    The Fall Of Atlanta  Vampire The Masquerade Clan Novel
    AllerleirauhAmatheEponyxDamor

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • AllerleirauhAllerleirauh Member UncommonPosts: 496
    Vampire: The Masquerade
    The Fall Of Atlanta  Vampire The Masquerade Clan Novel
    100% YES!
    Octagon7711Amathedeniter
    Currently Playing: Path of Exile

    "I have found a desire within myself that no experience in this world can satisfy; the most probable explanation is that I was made for another world." ~ C. S. Lewis
  • 45074507 Member UncommonPosts: 351
    An Indiana Jones MMO could also be cool.
  • bcbullybcbully Member EpicPosts: 11,843
    Stormbringer!


    Age of Wushu 2 for real though
  • MadCoderOneMadCoderOne Member UncommonPosts: 220
    Dr. Who :)
  • HoopdyDooHoopdyDoo Member UncommonPosts: 22
    Fallout, for sure.
  • CryomatrixCryomatrix Member EpicPosts: 3,223
    Transformers.

    Cryomatrix
    Catch me streaming at twitch.tv/cryomatrix
    You can see my sci-fi/WW2 book recommendations. 
  • deniterdeniter Member RarePosts: 1,438
    Fallout MMO would be awesome but we all know what it would become in the hands of Bethesda.
  • MrMelGibsonMrMelGibson Member EpicPosts: 3,039
    I came for a necro'd poll and leave disappointed. 
  • JamesGoblinJamesGoblin Member RarePosts: 1,242
    Well, same as any other Goblin - Warhammer Online 2 (just keep EA's dirty hands out of it).
     W...aaagh?
  • kjempffkjempff Member RarePosts: 1,760
    A mmo that is not based on ip, books or brands. First, it usually restricts the game a lot, and second it shows me that the developers have creativity and a vision, and possibly also a sensible amount of guts to not be a bandwagon game.
    I would like to see a mmo that tries to make some of the ideas from EqNext become reality. A virtual evolving world concept (which also implies living breathing world), that is driven by systems and algorithms but also by the developer. And by developer driven I mean that the game evolves all the time, from overall grand designs (like gw2 living story) to day to day (week to week) changes and generally keeping the game evolving in a sensible matter (the idea of self sustaining world controlled by systems and algorithms alone is in my opinion utopia). If server based, each server should as much as possible be evolving independently, but it would probably be better to have some kind of mega world (details not thought through on that) simply because maintaining that many servers may not be realistic in terms of manpower costs.
    Like EqNext, it should be a world in conflict but not a world evolving through pvp alone, but through many kinds of influences from players and gods (GM/Developer) alike, pvp is a part of this, but proportionally pve plays a bigger role for example in terms of supporting factions/tribes/kingdoms/deity-religions/etc through questing, diplomacy, time limited events and much more. Obviously this mean that the mmo will not be story driven, but each player form their own stories as they go along, and yet the world is full of stories that come into existence and then disappear - It is important to note, content is not sacred and by letting it die should not be viewed as wasted work (for the developer), therefore the current story driven way of making content is not suitable for such a game, but instead it needs a different and swifter and more efficient way to manage stories for the developer.
    Yeah ... that.
    And a completely transparent (simple) and honest business model, that has minimal impact on game design - Simply minimal interaction between in-game and out of game (meaning that while a player is in game, hum should be immersed in the world and not reminded of shop or otherwise out of game items)... I am confident such a system is possible to make, it "just" takes careful planning and a understanding that the game should earn money by being the best experience it can be, and all monetization concepts have an impact on every part of the game. It has been done, it is currently being done by some games - A game CAN make money without shady monetization.
    And a few other absolute no-go's: No level scaling or otherwise world/content adjusting to player powers, No cosmetic shop items.. everything cosmetic must come from playing the game (feeling accomplished, a extremely important and mostly ignore philosophy in modern mmos).
    Of course the game must have as many systems as possible to have players interact (because it is a MMO world!), co-op, roles, meaningful crafting and also out of combat inter-dependencies of players and systems... co-op crafting/gathering, guarding, currier services and powerful players creating tasks that are too mundane for them but will help upcoming players with wealth, experience and other things.
    And so on ... 
    Easy peasy and not at all a demanding list huh ?
  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    edited January 2018
    holy crap, at the time this thread was made i was playing closed beta for Perfect World International.

    This is beyond necromancy, someone just made love to this carcass thread.
    JamesGoblinMrMelGibson




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