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From Cautiously Optimistic to Cautious - MMORPG.com

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited January 2019 in News & Features Discussion

imageFrom Cautiously Optimistic to Cautious - MMORPG.com

You know that feeling of excitement you get when you start a new Fallout game and exit the Vault for the first time? The light blinds you momentarily and then your eyes adjust and you see the wide world in front of you, ripe for exploration. I got that feeling when I loaded into Anthem’s beautiful world for the first time, too. And then I moved.

Read the full story here



¯\_(ツ)_/¯ 


«134

Comments

  • bartoni33bartoni33 Member RarePosts: 2,044
    "Anthem is basically like playing Mass Effect Andromeda".

    Uh that is not in any way a positive thing. At all. Flying around or not.

    The more I read and see about this game the more I am glad I'm getting it for free.
    Dick12323dom[Deleted User]AshikuroTuor7Asch126GinazSabracFacelessSaviorlecram64and 6 others.

    Bartoni's Law definition: As an Internet discussion grows volatile, the probability of a comparison involving Donald Trump approaches 1.


  • Dick1232Dick1232 Member UncommonPosts: 54
    Lol, so not even close IMO.
    Scot
  • SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
    bartoni33 said:
    "Anthem is basically like playing Mass Effect Andromeda".

    Uh that is not in any way a positive thing. At all. Flying around or not.

    The more I read and see about this game the more I am glad I'm getting it for free.
    Andromeda's gameplay was fantastic. I'm a huge critic of Andromeda, but combat isn't a feature I can find fault with.
    AlverantBillMurphyPanther2103ThaharrojoArcueidAlmostLancelotMensurWhiskeydustShadowStyleBShodanasand 12 others.


    ¯\_(ツ)_/¯ 


  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    edited January 2019
    Good article.  One thing I must say.  I've tried new games, played them for about an hour, and knew the game was not for me, usually it was the combat or skills which did it in. 

    Something about this game kept me coming back for more.  I wanted to level up my Javelins.  I wanted to roam around the world and explore even though it was so empty and the loading screens were from hell. 

    So I think this game has promise because with all the problems it kept me interested and wanting to come back for more.  A buggy mess yes, but so was ESO which I did set aside for a year because it launched so badly.
    Dick1232moshraThaharScottJeslisVoidfarerAshikuro[Deleted User]tweedledumb99ShadowStyleBlecram64and 6 others.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • AeanderAeander Member LegendaryPosts: 8,068
    edited January 2019
    My opinion is that it is a great game that far exceeded my cautiously optimistic expectations, but that demo was a fucking nightmare and never should have gone live.

    I didn't experience any lag, rubber banding, or performance issues (on a regular PS4), but did encounter the infinite load error roughly 75-80% of the time and once fell through the floor during the three titans fight at the last part of Matthias' mission. (Interestingly enough, the world beneath the floor is all water).
    Octagon7711BillMurphyrojoArcueid[Deleted User][Deleted User]Maddog666infomatz
  • bartoni33bartoni33 Member RarePosts: 2,044
    SBFord said:
    bartoni33 said:
    "Anthem is basically like playing Mass Effect Andromeda".

    Uh that is not in any way a positive thing. At all. Flying around or not.

    The more I read and see about this game the more I am glad I'm getting it for free.
    Andromeda's gameplay was fantastic. I'm a huge critic of Andromeda, but combat isn't a feature I can find fault with.
    Yeah it's true that the gameplay was good. But I still would be very careful comparing the two when trying to put a positive spin on a EA/Bioware game.

    I was sooooooooooooooooooooooo let down by ME:A that I have a hard time thinking positive about any aspect of its existence.


    SBFordOctagon7711FlyByKnight[Deleted User]

    Bartoni's Law definition: As an Internet discussion grows volatile, the probability of a comparison involving Donald Trump approaches 1.


  • KajidourdenKajidourden Member EpicPosts: 3,030

    Aeander said:

    My opinion is that it is a great game that far exceeded my cautiously optimistic expectations, but that demo was a fucking nightmare and never should have gone live.

    I didn't experience any lag, rubber banding, or performance issues (on a regular PS4), but did encounter the infinite load error roughly 75-80% of the time and once fell through the floor during the three titans fight at the last part of Matthias' mission. (Interestingly enough, the world beneath the floor is all water).



    Same. It's going to be amazing, but the demo was a mess. Hopefully they deploy a newer build for the next one in order to help capture the audience that hasn't already pre-ordered.
  • MicciaMiccia Member UncommonPosts: 3
    edited January 2019
    I am glad a lot of you got to play unfortunately I was not one of them i tried all weekend and never got past the part where you join the expedition on Xbox.
  • AeanderAeander Member LegendaryPosts: 8,068
    bartoni33 said:
    SBFord said:
    bartoni33 said:
    "Anthem is basically like playing Mass Effect Andromeda".

    Uh that is not in any way a positive thing. At all. Flying around or not.

    The more I read and see about this game the more I am glad I'm getting it for free.
    Andromeda's gameplay was fantastic. I'm a huge critic of Andromeda, but combat isn't a feature I can find fault with.
    Yeah it's true that the gameplay was good. But I still would be very careful comparing the two when trying to put a positive spin on a EA/Bioware game.

    I was sooooooooooooooooooooooo let down by ME:A that I have a hard time thinking positive about any aspect of its existence.


    As much as I was let down by ME:A, I still liked it much better than DA:I. I hated my time with that one. 
    Robsolf
  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    Miccia said:
    I am glad a lot of you got to play unfortunately I was not one of them i tried all weekend and never got past the part where you join the expedition on Xbox.
    Hopefully the next Demo will go better for you.  It's not so far away.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • DarthBumblebeeDarthBumblebee Member UncommonPosts: 14
    I watched Twitch streams and Youtube videos from the demo.
    What is this? Everything looked the same? Fly around in a beautiful landscape, land, fight, fly home. Rinse and repeat. Is this what games have become? And everything is "spiced up" by microtransactions?
    Is this really what we play today? Doing the same things over and over in pretty graphics and buy cosmetic items so that I can put some pink paint on my Javelin??? What happened?
    Dick12323domPalebaneThaharexile01JeroKaneShadowStyleBFacelessSaviorMaddog666infomatzand 1 other.
  • bartoni33bartoni33 Member RarePosts: 2,044
    Aeander said:
    bartoni33 said:
    SBFord said:
    bartoni33 said:
    "Anthem is basically like playing Mass Effect Andromeda".

    Uh that is not in any way a positive thing. At all. Flying around or not.

    The more I read and see about this game the more I am glad I'm getting it for free.
    Andromeda's gameplay was fantastic. I'm a huge critic of Andromeda, but combat isn't a feature I can find fault with.
    Yeah it's true that the gameplay was good. But I still would be very careful comparing the two when trying to put a positive spin on a EA/Bioware game.

    I was sooooooooooooooooooooooo let down by ME:A that I have a hard time thinking positive about any aspect of its existence.


    As much as I was let down by ME:A, I still liked it much better than DA:I. I hated my time with that one. 
    I'm the opposite. DA:I was a disappointment, ME:A was a travesty.

    The only thing ME:A did better was the fighting. I absolutely hated the fighting mechanics of DA:I. The only thing that kept me from finishing it (the only time I have not finished a DA game).

    Bartoni's Law definition: As an Internet discussion grows volatile, the probability of a comparison involving Donald Trump approaches 1.


  • KingNaidKingNaid Member UncommonPosts: 1,875
    its a good game under the infinite loading screen
    Octagon7711Maddog666
  • AeanderAeander Member LegendaryPosts: 8,068
    edited January 2019
    bartoni33 said:
    Aeander said:
    bartoni33 said:
    SBFord said:
    bartoni33 said:
    "Anthem is basically like playing Mass Effect Andromeda".

    Uh that is not in any way a positive thing. At all. Flying around or not.

    The more I read and see about this game the more I am glad I'm getting it for free.
    Andromeda's gameplay was fantastic. I'm a huge critic of Andromeda, but combat isn't a feature I can find fault with.
    Yeah it's true that the gameplay was good. But I still would be very careful comparing the two when trying to put a positive spin on a EA/Bioware game.

    I was sooooooooooooooooooooooo let down by ME:A that I have a hard time thinking positive about any aspect of its existence.


    As much as I was let down by ME:A, I still liked it much better than DA:I. I hated my time with that one. 
    I'm the opposite. DA:I was a disappointment, ME:A was a travesty.

    The only thing ME:A did better was the fighting. I absolutely hated the fighting mechanics of DA:I. The only thing that kept me from finishing it (the only time I have not finished a DA game).
    There were multiple things that I felt that ME: A did better than DA:I. 

    1) Combat - ME:A's combat was actually pretty good. Like a beta for Anthem. DA:I's felt like it shafted the strategic elements of Origins for more action, but failed to deliver.

    2) Build diversity. Builds in ME:A are fun to create with tons of obvious synergies between different trees.

    3) Class balance. ME:A felt reasonably well balanced while I distinctly recall DA:I having problems with Necromancers being worthless and illusion sword mages literally being able to solo the game. They also seem to have relegated normal mages to support roles while, once again, leaving rogues the weakest archetype.

    4) Quests. Neither game has good questing, per say, but Inquisition was absolutely loaded with MMO style filler quests to pad the play time.
  • 3dom3dom Member RarePosts: 889
    edited January 2019
    From what I've seen Anthem will be a great game - 6-18 months later, after multiple balancing patches and interface improvements like mini-map, group members direction indicator in free play with unlimited range, more ammo drops, combo tutorials, auto/self-resurrection upon timeout instead of being dead till someone bother to resurrect you, etc.

    I'd get it if there wasn't The Division 2 release in 6 weeks.

    edit: also I'm sure the game will go on sale soon considering massive amount of MTX (emotes, decals, armors, landing emotes, finish emotes, sentinel surface materials)

    Thank you for your time!

  • SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
    Let's stay on track, folks. The thread is about Anthem!


    ¯\_(ツ)_/¯ 


  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    bartoni33 said:
    Aeander said:
    bartoni33 said:
    SBFord said:
    bartoni33 said:
    "Anthem is basically like playing Mass Effect Andromeda".

    Uh that is not in any way a positive thing. At all. Flying around or not.

    The more I read and see about this game the more I am glad I'm getting it for free.
    Andromeda's gameplay was fantastic. I'm a huge critic of Andromeda, but combat isn't a feature I can find fault with.
    Yeah it's true that the gameplay was good. But I still would be very careful comparing the two when trying to put a positive spin on a EA/Bioware game.

    I was sooooooooooooooooooooooo let down by ME:A that I have a hard time thinking positive about any aspect of its existence.


    As much as I was let down by ME:A, I still liked it much better than DA:I. I hated my time with that one. 
    I'm the opposite. DA:I was a disappointment, ME:A was a travesty.

    The only thing ME:A did better was the fighting. I absolutely hated the fighting mechanics of DA:I. The only thing that kept me from finishing it (the only time I have not finished a DA game).
    I just couldn't get into ME:A or DA:I both games collect dust unfinished. I may try them again someday.  DA:I is also the only DA game I've never finished and ME:A the only ME game I've never finished and played through several times.
    3dombartoni33

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • AeanderAeander Member LegendaryPosts: 8,068
    Torval said:
    Good article. The lack of compelling narrative backdrop and interesting characters, along with all the missing details and polish really hamper this game. The GIF in the article sums up the issue nicely. They spent way too much time on flying barrel rolls and not enough time on the meat.
    But at the same time, it's far too early to tell if there is an overarching story. They kind of just dropped you in with one random mission, which isn't even at the start of the game.

    I kind of liked Matthias. I thought he had a decent personality, and us permanently splitting him into 3 distinct clones with different personalities is an interesting bit of continuity that has a lot of potential for us to interact with him more going forward.

    I will say that the placement of the demo at around the early-middle of the leveling curve is an interesting, calculated choice that seems to have been meticulously selected to provide demo players with as few story spoilers as possible.
  • alkarionlogalkarionlog Member EpicPosts: 3,584
    SBFord said:
    bartoni33 said:
    "Anthem is basically like playing Mass Effect Andromeda".

    Uh that is not in any way a positive thing. At all. Flying around or not.

    The more I read and see about this game the more I am glad I'm getting it for free.
    Andromeda's gameplay was fantastic. I'm a huge critic of Andromeda, but combat isn't a feature I can find fault with.
    I kinda can though, too many small fights with hardly any difficult, even compared to others ME games, if they made the random battles at least bigger and harder even if with chance it would make it better, there is also the lack of research so you can't really make all weapons to try each one
    FOR HONOR, FOR FREEDOM.... and for some money.
  • alkarionlogalkarionlog Member EpicPosts: 3,584
    Aeander said:
    bartoni33 said:
    Aeander said:
    bartoni33 said:
    SBFord said:
    bartoni33 said:
    "Anthem is basically like playing Mass Effect Andromeda".

    Uh that is not in any way a positive thing. At all. Flying around or not.

    The more I read and see about this game the more I am glad I'm getting it for free.
    Andromeda's gameplay was fantastic. I'm a huge critic of Andromeda, but combat isn't a feature I can find fault with.
    Yeah it's true that the gameplay was good. But I still would be very careful comparing the two when trying to put a positive spin on a EA/Bioware game.

    I was sooooooooooooooooooooooo let down by ME:A that I have a hard time thinking positive about any aspect of its existence.


    As much as I was let down by ME:A, I still liked it much better than DA:I. I hated my time with that one. 
    I'm the opposite. DA:I was a disappointment, ME:A was a travesty.

    The only thing ME:A did better was the fighting. I absolutely hated the fighting mechanics of DA:I. The only thing that kept me from finishing it (the only time I have not finished a DA game).
    There were multiple things that I felt that ME: A did better than DA:I. 

    1) Combat - ME:A's combat was actually pretty good. Like a beta for Anthem. DA:I's felt like it shafted the strategic elements of Origins for more action, but failed to deliver.

    2) Build diversity. Builds in ME:A are fun to create with tons of obvious synergies between different trees.

    3) Class balance. ME:A felt reasonably well balanced while I distinctly recall DA:I having problems with Necromancers being worthless and illusion sword mages literally being able to solo the game. They also seem to have relegated normal mages to support roles while, once again, leaving rogues the weakest archetype.

    4) Quests. Neither game has good questing, per say, but Inquisition was absolutely loaded with MMO style filler quests to pad the play time.
    funny then on DAI I never wanted mages, was too weak to be usefull and the fact there was not a mage I liked, (though serious liking a companion on that game was hard), I used 2 warriors and 2 rogue archers, sera dps was huge with her speed up buffs
    FOR HONOR, FOR FREEDOM.... and for some money.
  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    edited January 2019
    Dont worry folks, the game will be fixed post launch, EA promises.....saying that before it launches, wtf...? Unfortunately, none of this crap matters since it'll still sell like crazy and since its not a disney related product, it wont get much backlash. Its like people think battlefront II was the only bad thing they handled when they handed need for speed the exact same way in the exact same year, along with fifa and madden, but whatever.
  • jonp200jonp200 Member UncommonPosts: 457
    I had fun in the demo; experienced connectivity issues, rubber-banding, long load times between missions; all of which I am sure will be worked out. The gameplay interface works and flying was fun.

    What will differentiate Anthem vs. the other "shooters" is the story arc and whether Bioware can deliver on that as they typically do. I didn't see enough of that in the demo to have a sense if that will be the case.

    Also in the back of my mind is whether EA will muck up this release with "loot boxes" or paywalls in any other name. They aren't there at release but I'm sure they will test the waters at some point.
    Octagon7711

    Seaspite
    Playing ESO on my X-Box


  • Panther2103Panther2103 Member EpicPosts: 5,779
    I was never able to actually play. The game is nowhere near a stable enough state to justify a purchase out of me unless it's all fixed by launch.

    I have seen a few youtubers with the same issues I had. Stuck at the launch screen with it saying servers were full, eventually getting past that just to have the game instantly crash. Then the one time it got past that part successfully I got the infinite loading screen. Tried 2 days, never got in far enough to actually play.

    It might be amazing, but if I can't even get into the game to see that, it doesn't matter to me.
    Octagon7711
  • AeanderAeander Member LegendaryPosts: 8,068
    edited January 2019
    Torval said:
    Aeander said:
    Torval said:
    Good article. The lack of compelling narrative backdrop and interesting characters, along with all the missing details and polish really hamper this game. The GIF in the article sums up the issue nicely. They spent way too much time on flying barrel rolls and not enough time on the meat.
    But at the same time, it's far too early to tell if there is an overarching story. They kind of just dropped you in with one random mission, which isn't even at the start of the game.

    I kind of liked Matthias. I thought he had a decent personality, and us permanently splitting him into 3 distinct clones with different personalities is an interesting bit of continuity that has a lot of potential for us to interact with him more going forward.

    I will say that the placement of the demo at around the early-middle of the leveling curve is an interesting, calculated choice that seems to have been meticulously selected to provide demo players with as few story spoilers as possible.
    Right, which given their recent track record and how many of these games (e.g.: Destiny 2) fell flat when DLC time kicked in, it's best to wait for a summer or holiday sale when the game is polished up. I liked Ikora and Cayde-6 in Destiny 2. Even Blizzard gave you reasons to keep on keeping on in Diablo 3. This isn't about liking some thinly premised npc. The entire world and its dilemma holds no meaning or purpose beyond grinding iLevel.

    Games like RDR2, Borderlands 2, and FarCry have strong villains and they make it personal quickly. There is justice or vengeance to take, depending on your view. Who cares if you get to the end of this game. You're not defeating a protagonist anyway, you're just grinding out gear score. That has a very short shelf life.

    So, we'll see if they pull that off and if the replayability is there or if it's just gear grind with dailies and weeklies.
    I get where you coming from, but I also can't take your opinion on looter shooters seriously when you write off Warframe (a game brimming with content, fascinating lore, and evolving story), while previously admitting that you hadn't actually played it just because it's f2p. 

    In fact, I can't take seriously any opinion that writes off Warframe while holding up FarCry as an ideal.

    We're just going to have to disagree on this one. Because I know I'll be getting more playtime out of a gear grinder than yet another generic Ubisoft open world shooter - this time with a pay to win cash shop crudely tacked on to a buy to play, single player, open world game.
    [Deleted User]
  • BananableBananable Member UncommonPosts: 194
    "From Cautiously Optimistic to Cautious"

    LOLZ

    https://i.gifer.com/YNKG.mp4


    "You know that feeling of excitement you get when you start a new Fallout game and exit the Vault for the first time?"

    YES! EXCELLENT F76 REFERENCE! YEAH!

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