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Diminishing faith

13

Comments

  • WellspringWellspring Member EpicPosts: 1,464
    Raidan_EQ said:
    Mendel said:
    I wish the discussion would leave the whole 'Pre-Alpha 5' thing in the dustbin.  Since there isn't real transparency in this project, no one knows what triggered the start of Pre-Alpha 5 and what triggers the end of it.  It's safe to assume that there were some identified milestones that was achieved.  There's no real knowledge about their specific project plan; the next major milestone might be Alpha 1, or it *might* be a Pre-Alpha 6 stage.

    Since VR hasn't disclosed their exact project plan, there is no way of knowing where they are on their plan.  The milestones/conditions to exit pre-alpha and enter alpha state may be the most costly and labor intensive pieces to the development project, or these may be easy, breezy steps that are a mere formality.  There's no indication of how much work load is left to be done.

    These labels of 'Pre-Alpha 5' smack of reactionary measures, not a planned approach to development.  I think that these various 'Pre-Alpha' states were simply formulated to have something to tell the customers.  I sincerely doubt that these stages were labeled 'Pre-Alpha' in their initial project management plan.

    Now, if this label was added due to pressure to announce some status is anyone's guess.



    It’s fair to say it wasn’t called Pre-Alpha, but there was always marketed “tester” access prior to alpha/beta.  See Kickstarter Rewards:


    Now whether they intended to have 5 or 30 pre-alphas is arguable, but they could have easily called it testing session 1, 2, 3 etc. as well.  The nomenclature really doesn’t matter except Pre-Alpha probably being determined as more marketable.

    /Agreed with the rest of your post.

    Sorry, I didn't see your post and said basically the exact same thing as you :(
    Raidan_EQ
    --------------------------------------------
  • TanistTanist Member UncommonPosts: 280
    Sovrath said:
    Tanist said:


    To quote a Star Wars theme "This is not the game you were seeking"

    This will be YET another mainstream release.

    For those idiots who would hope to jump on this bandwagon, note this...



    You're quick to call people "idiots" yet ...

    You did give money to a project where it's always said that these projects can change over the course of the development.

    I highly doubt it will be a "mainstream release" just as I doubt it will be the living emodiment of everquest or vanguard (and the arguments that seem to ensue as to which game they were using as inspiration.)

    I think rather than take your word for it "if" this game releases (IF!) only then will I make my decision as to whether they made the game they really wanted to make, whether they "sold out" and regardless of which, whether the game is actually good.

    Sorry you spent money. I guess lesson learned for you huh?


    I knew the risks from the start, though I did not "invest" as some others did (My loss is the price of a game), nor would I do such on any game as only a fool spends such amounts of money for no monetary or controlling interest in the venture. 

    The game has already went far down the mainstream rabbit hole. All you need to do is read the main forums and you can see that slippery slope continuing. Most are fine without a Naked corpse run, and many other aspects of play which were settled years ago among the community, are now being "compromised" by both the developers and the players. 

    There is no lesson, it was always a risk they would steer away from it. In fact, warned about this years ago that as the game became more "appealing" to mainstream, they would attract more mainstream players and that would change the culture of the players that supported the game. That eventually, more "mainstream" concepts would be argued for, pushed for, etc... 

    My only hope was that they would retain enough traditional concepts of play to achieve some success of the past, but most of those features and concepts have been watered down, much in the same manner they did over the years that mainstream took over (I watched the same arguments progress that I saw in alpha and beta over and over with each new MMO that came out as the players argued for more "mainstream" concepts.). 


    It is what it is, though much like the moives, TV shows, etc... of today, games are becoming garbage. Good thing there are thousands of games/movies/TV shows of old, I can live without modern entertainment. 

    Have fun! I won't be playing this game. 
  • BeansnBreadBeansnBread Member EpicPosts: 7,254
    Tanist said:

    It is what it is, though much like the moives, TV shows, etc... of today, games are becoming garbage. Good thing there are thousands of games/movies/TV shows of old, I can live without modern entertainment. 

    Have fun! I won't be playing this game. 
    Umm, games of today are fuckin' awesome.
    [Deleted User]TwoTubes
  • delete5230delete5230 Member EpicPosts: 7,081
    edited August 2020
    Tanist said:

    It is what it is, though much like the moives, TV shows, etc... of today, games are becoming garbage. Good thing there are thousands of games/movies/TV shows of old, I can live without modern entertainment. 

    Have fun! I won't be playing this game. 
    Umm, games of today are fuckin' awesome.
    ya, their built for 5 year old's
    TwoTubes
  • TanistTanist Member UncommonPosts: 280
    tzervo said:
    Even in "dumbed down" games people can challenge themselves and excel if they want.
    Why would any sane person want to play a "dumbed down" multiplayer game with other people who think it is worth while? 

    That is like going to an intellectual convention for the mentally retarded and looking for ways to challenge yourself.

    To quote the WOPR from WarGames... "the only winning move is not to play." 
    delete5230Brainy
  • delete5230delete5230 Member EpicPosts: 7,081
    tzervo said:
    Tanist said:
    tzervo said:
    Even in "dumbed down" games people can challenge themselves and excel if they want.
    Why would any sane person want to play a "dumbed down" multiplayer game with other people who think it is worth while? 

    That is like going to an intellectual convention for the mentally retarded and looking for ways to challenge yourself.

    To quote the WOPR from WarGames... "the only winning move is not to play." 
    Because in most of these games that are considered "dumbed down":

    1) There is usually a part of content that is either more mechanically or intellectually challenging. Even in dumbed down games, theorycrafting and coming up with new smart gold making strategies for example is not something everyone can do.

    2) In a multiplayer context, it is a statistical certainty that there is someone faster or smarter than you. There is always challenge in improving and competing with your betters and trying to excel, not with the worse.

    To flip your example: playing chess with someone who is at a much lower ELO than you is not challenging, regardless of the inherent intellectuality of the game.
    I don't buy this crap..... This garbage lately is round up forty mobs, press one button, boom !!! everything dead.

    Lowest common denominator. 
  • TanistTanist Member UncommonPosts: 280
    edited August 2020
    tzervo said:
    Tanist said:
    tzervo said:
    Even in "dumbed down" games people can challenge themselves and excel if they want.
    Why would any sane person want to play a "dumbed down" multiplayer game with other people who think it is worth while? 

    That is like going to an intellectual convention for the mentally retarded and looking for ways to challenge yourself.

    To quote the WOPR from WarGames... "the only winning move is not to play." 
    Because in most of these games that are considered "dumbed down":

    1) There is usually a part of content that is either more mechanically or intellectually challenging. Even in dumbed down games, theorycrafting and coming up with new smart gold making strategies for example is not something everyone can do.

    2) In a multiplayer context, it is a statistical certainty that there is someone faster or smarter than you. There is always challenge in improving and competing with your betters and trying to excel, not with the worse.

    To flip your example: playing chess with someone who is at a much lower ELO than you is not challenging, regardless of the inherent intellectuality of the game.

    by that logic, coming up with new ways to cleverly stack your excrement while playing that "dumbed down" game is considered a boon to playing a game designed for retards. 

    Yeah, no thanks. 

    Pulling ones head up through their arse to see out the top of the body is not something I would consider... intelligent or productive for anyone with a brain. 

    I am going to have to relegate this level of "rationalizing" to your oh so clever being.

    Be well! /boggle
  • TanistTanist Member UncommonPosts: 280
    tzervo said:
    Tanist said:

    by that logic, coming up with new ways to cleverly stack your excrement while playing that "dumbed down" game is considered a boon to playing a game designed for retards. 
    If I remember correctly, you also liked logical fallacy terms. This is "reductio ad absurdum". :)
    Can't use logic to argue a point that someone didn't use logic to make in the first place. 

    Sorry, but you lose. 
  • cheyanecheyane Member LegendaryPosts: 9,404
    Tanist said:
    tzervo said:
    Even in "dumbed down" games people can challenge themselves and excel if they want.
    Why would any sane person want to play a "dumbed down" multiplayer game with other people who think it is worth while? 

    That is like going to an intellectual convention for the mentally retarded and looking for ways to challenge yourself.

    To quote the WOPR from WarGames... "the only winning move is not to play." 
    The wire


    Garrus Signature
  • TanistTanist Member UncommonPosts: 280
    cheyane said:
    Tanist said:
    tzervo said:
    Even in "dumbed down" games people can challenge themselves and excel if they want.
    Why would any sane person want to play a "dumbed down" multiplayer game with other people who think it is worth while? 

    That is like going to an intellectual convention for the mentally retarded and looking for ways to challenge yourself.

    To quote the WOPR from WarGames... "the only winning move is not to play." 
    The wire


    ...

    Brainy
  • achesomaachesoma Member RarePosts: 1,768
    tzervo said:
    Tanist said:
    tzervo said:
    Even in "dumbed down" games people can challenge themselves and excel if they want.
    Why would any sane person want to play a "dumbed down" multiplayer game with other people who think it is worth while? 

    That is like going to an intellectual convention for the mentally retarded and looking for ways to challenge yourself.

    To quote the WOPR from WarGames... "the only winning move is not to play." 
    Because in most of these games that are considered "dumbed down":

    1) There is usually a part of content that is either more mechanically or intellectually challenging. Even in dumbed down games, theorycrafting and coming up with new smart gold making strategies for example is not something everyone can do.

    2) In a multiplayer context, it is a statistical certainty that there is someone faster or smarter than you. There is always challenge in improving and competing with your betters and trying to excel, not with the worse.

    To flip your example: playing chess with someone who is at a much lower ELO than you is not challenging, regardless of the inherent intellectuality of the game.
    I don't buy this crap..... This garbage lately is round up forty mobs, press one button, boom !!! everything dead.

    Lowest common denominator. 

    Name one MMO that plays like this. I've pretty much played them all but can't think of one modern MMO where this can happen.

    The main issue is about 90% of content in MMOs is super casual while the other 10% is ultra hardcore. There is nothing in between. Say what you want about WoW, but mythic raiding is extremely challenging. There is zero room for error.
    Preaching Pantheon to People at PAX  PAX East 2018 Day 4 - YouTube
  • TanistTanist Member UncommonPosts: 280
    achesoma said:
    tzervo said:
    Tanist said:
    tzervo said:
    Even in "dumbed down" games people can challenge themselves and excel if they want.
    Why would any sane person want to play a "dumbed down" multiplayer game with other people who think it is worth while? 

    That is like going to an intellectual convention for the mentally retarded and looking for ways to challenge yourself.

    To quote the WOPR from WarGames... "the only winning move is not to play." 
    Because in most of these games that are considered "dumbed down":

    1) There is usually a part of content that is either more mechanically or intellectually challenging. Even in dumbed down games, theorycrafting and coming up with new smart gold making strategies for example is not something everyone can do.

    2) In a multiplayer context, it is a statistical certainty that there is someone faster or smarter than you. There is always challenge in improving and competing with your betters and trying to excel, not with the worse.

    To flip your example: playing chess with someone who is at a much lower ELO than you is not challenging, regardless of the inherent intellectuality of the game.
    I don't buy this crap..... This garbage lately is round up forty mobs, press one button, boom !!! everything dead.

    Lowest common denominator. 

    Name one MMO that plays like this. I've pretty much played them all but can't think of one modern MMO where this can happen.

    The main issue is about 90% of content in MMOs is super casual while the other 10% is ultra hardcore. There is nothing in between. Say what you want about WoW, but mythic raiding is extremely challenging. There is zero room for error.
    Problem is that the definition of "hardcore" and "casual" have been subjectively redefined so many times the words are meaningless.

    Casual in EQ used to be playing 20-30 hours a week, working 40+ hours, family, etc...

    Hardcore was contested raiding at top end content, on call, often the person had no job and spent 60-80+ hours a week playing. 

    When I played WoW early on, it was casual to my friends and I because you could schedule your raid time, instanced go at your own pace, etc... though many of the people first getting into gaming with WoW called us "hardcore". /facepalm

    Now, I have no clue as I have even been called hardcore if I play 15+ hours a week. So, communication has gone plain stupid, similarly to that of the games and the people that play them these days. 


  • Azaron_NightbladeAzaron_Nightblade Member EpicPosts: 4,829
    edited August 2020
    You can't do this, Delete... :(
    You were always the true believer in this game.

    They need you evangelizing how this game is going to make MMOs great again... and how every scrub that's never played a real MMO will suddenly have their eyes opened to the greatness of the year 2001 MMOs... and instantly drop all the 'garbage' Asian MMOs you detest so much!
    delete5230

    My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)

    https://www.ashesofcreation.com/ref/Callaron/

  • NanfoodleNanfoodle Member LegendaryPosts: 10,901
    Tanist said:
    achesoma said:
    tzervo said:
    Tanist said:
    tzervo said:
    Even in "dumbed down" games people can challenge themselves and excel if they want.
    Why would any sane person want to play a "dumbed down" multiplayer game with other people who think it is worth while? 

    That is like going to an intellectual convention for the mentally retarded and looking for ways to challenge yourself.

    To quote the WOPR from WarGames... "the only winning move is not to play." 
    Because in most of these games that are considered "dumbed down":

    1) There is usually a part of content that is either more mechanically or intellectually challenging. Even in dumbed down games, theorycrafting and coming up with new smart gold making strategies for example is not something everyone can do.

    2) In a multiplayer context, it is a statistical certainty that there is someone faster or smarter than you. There is always challenge in improving and competing with your betters and trying to excel, not with the worse.

    To flip your example: playing chess with someone who is at a much lower ELO than you is not challenging, regardless of the inherent intellectuality of the game.
    I don't buy this crap..... This garbage lately is round up forty mobs, press one button, boom !!! everything dead.

    Lowest common denominator. 

    Name one MMO that plays like this. I've pretty much played them all but can't think of one modern MMO where this can happen.

    The main issue is about 90% of content in MMOs is super casual while the other 10% is ultra hardcore. There is nothing in between. Say what you want about WoW, but mythic raiding is extremely challenging. There is zero room for error.
    Problem is that the definition of "hardcore" and "casual" have been subjectively redefined so many times the words are meaningless.

    Casual in EQ used to be playing 20-30 hours a week, working 40+ hours, family, etc...

    Hardcore was contested raiding at top end content, on call, often the person had no job and spent 60-80+ hours a week playing. 

    When I played WoW early on, it was casual to my friends and I because you could schedule your raid time, instanced go at your own pace, etc... though many of the people first getting into gaming with WoW called us "hardcore". /facepalm

    Now, I have no clue as I have even been called hardcore if I play 15+ hours a week. So, communication has gone plain stupid, similarly to that of the games and the people that play them these days. 


    Playing 30+ hr a weeks is not mainstream in MMOs anymore. Sure there are people who do that but its not the majority. Even Pantheon will not design their game to fit just the people who play old school hardcore hrs of gameplay. Fact is, people who fit that play style eat content so fast, studios cant keep up with content for them. I will say, I will be the guy who spends 2-4hr a night, maybe 2 to 3 play sessions a week doing dungeon crawls mostly with my Bard. I will not be playing "Hardcore" hrs but my mind set on how to be "Hardcore" will be in how I play my class. 
    WellspringTwoTubesCatibrie
  • KyleranKyleran Member LegendaryPosts: 44,058
    Nanfoodle said:
    Tanist said:
    achesoma said:
    tzervo said:
    Tanist said:
    tzervo said:
    Even in "dumbed down" games people can challenge themselves and excel if they want.
    Why would any sane person want to play a "dumbed down" multiplayer game with other people who think it is worth while? 

    That is like going to an intellectual convention for the mentally retarded and looking for ways to challenge yourself.

    To quote the WOPR from WarGames... "the only winning move is not to play." 
    Because in most of these games that are considered "dumbed down":

    1) There is usually a part of content that is either more mechanically or intellectually challenging. Even in dumbed down games, theorycrafting and coming up with new smart gold making strategies for example is not something everyone can do.

    2) In a multiplayer context, it is a statistical certainty that there is someone faster or smarter than you. There is always challenge in improving and competing with your betters and trying to excel, not with the worse.

    To flip your example: playing chess with someone who is at a much lower ELO than you is not challenging, regardless of the inherent intellectuality of the game.
    I don't buy this crap..... This garbage lately is round up forty mobs, press one button, boom !!! everything dead.

    Lowest common denominator. 

    Name one MMO that plays like this. I've pretty much played them all but can't think of one modern MMO where this can happen.

    The main issue is about 90% of content in MMOs is super casual while the other 10% is ultra hardcore. There is nothing in between. Say what you want about WoW, but mythic raiding is extremely challenging. There is zero room for error.
    Problem is that the definition of "hardcore" and "casual" have been subjectively redefined so many times the words are meaningless.

    Casual in EQ used to be playing 20-30 hours a week, working 40+ hours, family, etc...

    Hardcore was contested raiding at top end content, on call, often the person had no job and spent 60-80+ hours a week playing. 

    When I played WoW early on, it was casual to my friends and I because you could schedule your raid time, instanced go at your own pace, etc... though many of the people first getting into gaming with WoW called us "hardcore". /facepalm

    Now, I have no clue as I have even been called hardcore if I play 15+ hours a week. So, communication has gone plain stupid, similarly to that of the games and the people that play them these days. 


    Playing 30+ hr a weeks is not mainstream in MMOs anymore. Sure there are people who do that but its not the majority. Even Pantheon will not design their game to fit just the people who play old school hardcore hrs of gameplay. Fact is, people who fit that play style eat content so fast, studios cant keep up with content for them. I will say, I will be the guy who spends 2-4hr a night, maybe 2 to 3 play sessions a week doing dungeon crawls mostly with my Bard. I will not be playing "Hardcore" hrs but my mind set on how to be "Hardcore" will be in how I play my class. 
    Hmm, why does every game need to cater to more casual play styles, can't those folks go play WOW or something? ;)

    Not sure the number of hardcore players is as small as you suggest.

    My group of friends in Fallout 76 range from schmoos like me who put in 2 to 4 hours nightly, more on weekends to the retired guys who put in 6 to 8 hours daily.

    Not everyone is a twenty or thirty something with no available free time.

    My peers and I also have considerable disposable income, though we're not so willing to part with it without good reason.






    Amathe

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • AmatheAmathe Member LegendaryPosts: 7,630
    edited August 2020
    I spend about 4 hours a day watching tv.  That makes me average for an American.

    If I spent 4 hours a day playing video games (as at times I have), a lot of people would think I was some kind of addict.

    I find it's best not to judge these things. 
    Sovrathlaserit

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • KyleranKyleran Member LegendaryPosts: 44,058
    Amathe said:
    I spend about 4 hours a day watching tv.  That makes me average for an American.

    If I spent 4 hours a day playing video games (as at times I have), a lot of people would think I was some kind of addict.

    I find it's best not to judge these things. 
    People watch TV? Go figure.

    I know my wife does, she retired and is her favorite past time.

    She forces me to watch an hour or so while eating dinner, but that's about it for me.


    laserit

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • TwoTubesTwoTubes Member UncommonPosts: 328
    It's very obvious there is diminishing faith across the board in the community.  For the last few months a large portion of the posts on the front page of the Pantheon forum have been started by the community manager Kilsin.  

    That ^ is not a good sign.  I guess it is a long time in coming.  It seems that even the newer pledges from the last couple years are starting to figure out what has been obvious to many of us for awhile.

      There are a lot of empty promises and untruths that VR tells the community.  If only they were honest and up front with us I think it would go a long way.  That isn't the case.  The forum is in another lull (it has happened before so maybe it will bounce back? Unsure?).  It is painfully slow for those of us who still check it daily.


    delete5230
  • Hernan01Hernan01 Member UncommonPosts: 13
    Its a shame this game had to go this way.   The exit of Brad McQuaid pretty much started the downfall of faith.  There is a reason he is gone.  Also, the chlldish avatars on this site need a revamp.
  • KyleranKyleran Member LegendaryPosts: 44,058
    edited September 2020
    Hernan01 said:
    Its a shame this game had to go this way.   The exit of Brad McQuaid pretty much started the downfall of faith.  There is a reason he is gone.  Also, the chlldish avatars on this site need a revamp.
    Excuse me? I happen to like my childish avatar very much, thank you.

    Besides, IRL I look a lot like mine, just a bit balder on top and a much heavier.

     ;) 

    BTW, Brad didn't "exit," he died (RIP) which is clearly the "reason" he is gone.

    You make it sound like he was voted off the island or something.


    [Deleted User]Amathe[Deleted User]NanfoodleWellspringRoinMrMelGibson

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • SovrathSovrath Member LegendaryPosts: 32,936
    Kyleran said:
    Hernan01 said:
    Its a shame this game had to go this way.   The exit of Brad McQuaid pretty much started the downfall of faith.  There is a reason he is gone.  Also, the chlldish avatars on this site need a revamp.
    Excuse me? I happen to like my childish avatar very much, thank you.

    Besides, IRL I look a lot like mine, just a bit balder on top and a much heavier.

     ;) 

    BTW, Brad didn't "exit," he died (RIP) which is clearly the "reason" he is gone.

    You make it sound like he was voted off the island or something.


    Given his avatar he has to be joking.
    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

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  • MendelMendel Member LegendaryPosts: 5,609
    Delete may be taking a temporary hiatus, but we can always count on someone to come along and bump one of his threads to the top of the forum.  I guess it will have to do.



    Nanfoodle

    Logic, my dear, merely enables one to be wrong with great authority.

  • NanfoodleNanfoodle Member LegendaryPosts: 10,901
    Mendel said:
    Delete may be taking a temporary hiatus, but we can always count on someone to come along and bump one of his threads to the top of the forum.  I guess it will have to do.



    His tag will always be infamous.




     
    Catibrie
  • WizardryWizardry Member LegendaryPosts: 19,332
    I lose faith when I see the writing on the wall.I can even relate to that in real life over the course of my life.

    I actually started out as disliking games,I never wanted anything to do with them.I was more interested in the technology,the game engines,the code and what made games tick.

    With pantheon and just like every other game that comes out,i get an instant feeling,a gut feeling,a hunch if the game will be something amazing.What I do is tie everything together,if the game looks low budget,there is no way it will be good.Then if I see in your face corner cutting again I am turned off.
    I also look for the creative side,does the game look like a heart felt passion was put into it or simply a copy cat game trying to cash in for $$$.

    Brad is the ONLY reason I had even an inkling of faith because of something he said awhile back.Brad said that he was tired of ideas in games not making any sense and wanted to set out to make a game that made sense.This struck a chord so i became very interested.

    Now a days,i lost "FAITH",lost interest.I think I share the same feeling as others when I say that to become invested in the longevity of a mmorpg again ,the game would have to be amazing.I do not want to join some mmorpg and get bored after 6 months and quit,last time i did that was with FFXIV.





    Never forget 3 mile Island and never trust a government official or company spokesman.

  • WizardryWizardry Member LegendaryPosts: 19,332
    edited September 2020
    Part of me does hope Pantheon will do alright financially because I respect the team more than I do most others.
    What really irks me with game studios is their TACTICS to lure/bait me in,they will NEVER work but they still try.
    Like when I see  Rockstar and their BS I get turned off,or when I see yet ANOTHER thread that wants to talk about a game's numbers.I couldn't care less if GW2 or Wow or ESO had 5 million quests completed or 10 million game hours put in by players,all that stuff is just rubbish to me.

    Point being that pantheon team "Visionary" basically keeps this low key which is how it should be until there is a game product.




    Never forget 3 mile Island and never trust a government official or company spokesman.

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