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I'm Really Not Getting Into Crowfall's Combat And Animations Are The Reason Why | MMORPG.com

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  • UngoodUngood Member LegendaryPosts: 7,534
    Well.. I for one do not like the new graphics, the attempt to shade them looks like fuzzy shit, and I wish they kept the more hard lined Claymation style graphics they had in beta.

    I also think my graphic card can't keep up with the updated graphics, so that's a pool shitter for me regarding this game.
    Champieultimateduck
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • cyriciancyrician Member UncommonPosts: 189
    4 hours gathering last night

    3 failed plate chest plates crafted.

    KyleranYashaX

    Current games;
    Star treck online
    Rift
    Eve online
    Firefall

  • KyleranKyleran Member LegendaryPosts: 44,057
    This is probably the perfect thread to just lay this gem from 2018.

    "ArtCraft Entertainment, the studio developing the PC massively multiplayer online role-playing game Crowfall, announced today that it will begin licensing its MMO-making engine and tools. ArtCraft is calling the new stack of technology the Artisan Engine."

    Wonder how all the "engine" sales are going considering the negative reports regarding the game's performance and animations?

    https://venturebeat.com/2018/07/10/crowfall-studio-artcraft-will-license-its-mmo-making-tool-artisan-engine/

    [Deleted User]Talmienmcrippins

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    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

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  • crowfallhamstercrowfallhamster Newbie CommonPosts: 1
    Haha I am that guinecean named Lemmywinks! I agree with everything you said about the weightless and slightly unresponsive combat, and I also think the player mobility is just much too fast right now. It's almost like a first person MOBA. All the melee heroes already have charges and other gap closers so a slightly slower pace wouldnt be too big a buff to ranged. If you ever find yourself on US West 1 again, send me a friend invite and we can crack some skulls.
    Kyleran
  • Armegeddon1972Armegeddon1972 Member UncommonPosts: 23
    Maps are too small, not enough content. 40 man groups dominating small areas. RIP
    Ungood
  • ScotScot Member LegendaryPosts: 24,427
    Haha I am that guinecean named Lemmywinks! I agree with everything you said about the weightless and slightly unresponsive combat, and I also think the player mobility is just much too fast right now. It's almost like a first person MOBA. All the melee heroes already have charges and other gap closers so a slightly slower pace wouldnt be too big a buff to ranged. If you ever find yourself on US West 1 again, send me a friend invite and we can crack some skulls.
    Welcome to the forums.
  • ScotScot Member LegendaryPosts: 24,427
    Well they could always add animations, nothing said about the combat seems unfixable. However, the length of time it would take would run into months and they may not even see this as a priority.
    Mikeha
  • TacticalZombehTacticalZombeh Member UncommonPosts: 431
    cyrician said:
    4 hours gathering last night

    3 failed plate chest plates crafted.

    Check the stats required for the crafting skill you're using. If your class' primary stat is say, Dex and the crafting skill uses Str, your chances at low rolls/failures are higher. Also, if you get a flawed crafting, you should have an option to repair it before you go to the polish phase.

    Trying to 'solo' crafting is also lengthy endeavor once you get to the Advanced items. For example my Confessor's weapon (a Book) takes leather, metal, and wood as base products. You have to craft chapters, bindings, hinges, casing?, sinew, glue(purchased I think). You have several steps between constructing components and constructing the book. The gathering skills are skinning, mining, logging and the crafting skills are leatherworking, metalworking, and woodworking. 

    I may have missed a few things, this was all off the top of my head.

    Each of those skills, is a profession unto itself. You can do them all at the higher levels if you slot the proper runes, but your stats play into how well you do and how good the final product is.

    That's where all the designed interdependencies among players comes in. Not just among the crafters, but the gatherers and in dangerous areas, escorts for the gatherers and haulers.
    ultimateduck[Deleted User]mcrippinsGroqstrong
  • Odi101Odi101 Member UncommonPosts: 54

    templarga said:

    I can agree with the author. I did not think about it but everything felt clunky.



    More than anything, for me, I am getting tired of session play. Battle passes, sessions, games restarting or whatever you want to call it...



    I guess I am more old school and like big, persistent worlds. The battlepass in Destiny 2 and Fallout has killed my interest for those games. So the iverall design of Crowfall was also an issue for me.



    To each their own I guess and I wish them, and all gaming companies success in launches but I may have to try and find something more traditional. Its getting harder with each passing year.



    I'm with you on this. I've missed out on some seemingly good games because I refuse to play anything with a "season pass."
  • SpiiderSpiider Member RarePosts: 1,135
    I actually like the combat. To each his own. I mean its way better (like a million light years better) than ESO or WOW yet those are some of the most popular mmos. It also has siege engines, stealth sneaking around, anti-stealth units etc. Combat is secondary to guild wars (not the game), gear, crafting and gathering etc and it should be, in my opinion, regarded as such.

    CF will always be a niche game. What I love the most is crafting. A guild with a good crafted gear would have a massive advantage over others, which is rare in games today as they are mostly p2w. Also lvl30 is where the game begins. A difference between lvl30 and 35 is like a difference between an ant and an elephant. Getting to 35 might take someone months, if at all. Getting to 30 is 2 hours tops.

    What I don't appreciate about this article is that it was named very subjectively with an extremely negative context. in today's world of 5 second human span a title as negative as this one is sure to prevent 99% of the audience to even read anything from your thoughts and already making up their mind. I wonder if mmorpg.com will be reviewing big spender games in this manner also? Probably not.

    Also in my view CF will outlast many games in term of longevity providing they do not expect to be the next wow. 10k - 20k players tops at all times. Which beats albion, wurm, xsyon, even EVE at some stage in their existence.

    To summarize for the lazy: CF combat is way better than described in this text. Way better than many games out there who claim to be pvp combat oriented. Way better than ESO, wow, wurm, albion etc.
    BruceYeeMike-McQueenmcrippinsGroqstrongMikeha

    No fate but what we make, so make me a ham sandwich please.

  • SpiiderSpiider Member RarePosts: 1,135
    One more things. To seriously consider ESO or BDO as good combat games is not serious in any way. Just my two cents.
    cameltosisYashaXLinif

    No fate but what we make, so make me a ham sandwich please.

  • Mike-McQueenMike-McQueen Member UncommonPosts: 267
    Idk I play just about every game from every genre and imo crowfall is pretty solid. Sure the leveling tutorial is long and off putting, and yeah it has a ways to go systems wise, optimization, polish, etc., but the bones are good. It is a very niche game because frankly most of you are care bears and can't handle full loot hardcore pvp, so yeah it'll always be a smaller game, but it'll have plenty of diehards that stick with it just as they have these past few years. Should it be f2p? Definitely, but even without it's going to do alright.

    Mike's score: 7.3/10
    Mikeha

    I'm a unique and beautiful snowflake.

  • Mike-McQueenMike-McQueen Member UncommonPosts: 267
    Spiider said:
    What I don't appreciate about this article is that it was named very subjectively with an extremely negative context. in today's world of 5 second human span a title as negative as this one is sure to prevent 99% of the audience to even read anything from your thoughts and already making up their mind. I wonder if mmorpg.com will be reviewing big spender games in this manner also? Probably not.
    Honestly feels like Activision or some other anti-new mmo company paid for this headline.

    I'm a unique and beautiful snowflake.

  • TwistedSister77TwistedSister77 Member EpicPosts: 1,144
    edited July 2021
    Spiider said:
    What I don't appreciate about this article is that it was named very subjectively with an extremely negative context. in today's world of 5 second human span a title as negative as this one is sure to prevent 99% of the audience to even read anything from your thoughts and already making up their mind. I wonder if mmorpg.com will be reviewing big spender games in this manner also? Probably not.
    Honestly feels like Activision or some other anti-new mmo company paid for this headline.
    Somewhere Mortal Online 2 investors are drinking champagne  :D
    [Deleted User]Linif
  • UngoodUngood Member LegendaryPosts: 7,534
    Maps are too small, not enough content. 40 man groups dominating small areas. RIP
    Don't tell @Slapshot1188 this, he thinks there are only groups of 10 - 15 people around.
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,651
    Ungood said:
    Maps are too small, not enough content. 40 man groups dominating small areas. RIP
    Don't tell @Slapshot1188 this, he thinks there are only groups of 10 - 15 people around.
    I don't think you got the point of his comment...


    GdemamiYashaXLinif

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

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  • DeathtognomesDeathtognomes Member UncommonPosts: 155
    edited July 2021
    there was a post on reddit about the number of current online players for launch day, it was around 3300 only.

    Can find that post now, likely it was moderated to death.
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,651
    Mars_OMG said:
    also think a lot of people aren't understanding crowd funding. the cost was upfront, Arcraft is now taking in profits. Unlike a publisher routed game as cost of creation is billed after the launch.

    3300 people, nothing to sneez at, that is 3294 more people then Age of Conan...
    I don’t think You understand Crowfall financing.  They raised around 30 million from investors.  Not including funds from backers.  Those investors want their money back plus a reasonable return on investment.  Most of the 3300 people pre-paid for the game and multiple months of VIP.  They need a huge influx of new players who buy the game and also hopefully sub.
    [Deleted User]Scorchien

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

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  • UngoodUngood Member LegendaryPosts: 7,534
    Ungood said:
    Maps are too small, not enough content. 40 man groups dominating small areas. RIP
    Don't tell @Slapshot1188 this, he thinks there are only groups of 10 - 15 people around.
    I don't think you got the point of his comment...


    I would slap you back for this kind of ridiculous cluelessness, but, really, with how much you are whining about this game.. you look like a gutter rat that just got drowned, and I am getting to the point where I almost feel bad for you.

    and since it's so important to you, last I looked, 135 of my guild mates are logged in.

    because I know how important that is to you.
    Linif
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,651
    Ungood said:
    Ungood said:
    Maps are too small, not enough content. 40 man groups dominating small areas. RIP
    Don't tell @Slapshot1188 this, he thinks there are only groups of 10 - 15 people around.
    I don't think you got the point of his comment...


    I would slap you back for this kind of ridiculous cluelessness, but, really, with how much you are whining about this game.. you look like a gutter rat that just got drowned, and I am getting to the point where I almost feel bad for you.

    and since it's so important to you, last I looked, 135 of my guild mates are logged in.

    because I know how important that is to you.
    2953 total players.  And please, if we want to talk Credibility and cluelessness we can go back to talking about how you thought there were 480,000 people that bought the game.  Or that you were server locked and could never switch servers...  So how about we leave the insults out?

    YashaXScorchienLinifGdemamiUngood

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • LinifLinif Member UncommonPosts: 340
    edited July 2021
    I want to play Crowfall, but combat is a big thing for me and it has to feel good. Watching videos, it doesn't look great and now I'm reading comments that it doesn't feel great either.

    I like the game concept: temporary worlds to wage war in. I played Albion online purely for the large-scale wars in the Black Zones. The organization, strategies, etc really got my blood pumping, I'm getting excited just thinking back on participating. True enough, the combat in Albion is pretty crap imo... but Albion had a lot of players. From what I'm hearing Crowfall is struggling on this front?

    Think I'll have to wait for a free weekend on this one unless there's a trial? If I can get my hands on a trial, so I can try before I buy, that'd be great. Otherwise, I reckon I'll just save my money, unless I get a sudden injection of cash into my bank account. :D
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,651
    Linif said:
    I want to play Crowfall, but combat is a big thing for me and it has to feel good. Watching videos, it doesn't look great and now I'm reading comments that it doesn't feel great either.

    I like the game concept: temporary worlds to wage war in. I played Albion online purely for the large-scale wars in the Black Zones. The organization, strategies, etc really got my blood pumping, I'm getting excited just thinking back on participating. True enough, the combat in Albion is pretty crap imo... but Albion had a lot of players. From what I'm hearing Crowfall is struggling on this front?

    Think I'll have to wait for a free weekend on this one unless there's a trial? If I can get my hands on a trial, so I can try before I buy, that'd be great. Otherwise, I reckon I'll just save my money, unless I get a sudden injection of cash into my bank account. :D
    Check your inbox.  I'll send you a link for a free 7 day trial
    LinifmcrippinsTacticalZombehYashaXultimateduck

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

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  • Branko2307Branko2307 Member UncommonPosts: 346

    Avanah said:

    I have played PC Games since they emerged and I will call this as I see it.

    Crowfall will not last long. Maybe 3-6 months.



    We shall see. I wish them well.



    You sir are being generous on that estimate :D

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  • UngoodUngood Member LegendaryPosts: 7,534
    Ungood said:
    Ungood said:
    Maps are too small, not enough content. 40 man groups dominating small areas. RIP
    Don't tell @Slapshot1188 this, he thinks there are only groups of 10 - 15 people around.
    I don't think you got the point of his comment...


    I would slap you back for this kind of ridiculous cluelessness, but, really, with how much you are whining about this game.. you look like a gutter rat that just got drowned, and I am getting to the point where I almost feel bad for you.

    and since it's so important to you, last I looked, 135 of my guild mates are logged in.

    because I know how important that is to you.
    2953 total players.  And please, if we want to talk Credibility and cluelessness we can go back to talking about how you thought there were 480,000 people that bought the game.  Or that you were server locked and could never switch servers...  So how about we leave the insults out?

    As a grown ass adult, when I was shown my mistake, I accepted the correction and moved on with my life, unlike you, when called out for citing a bot that was off, you cried and whined it for a whole page.. and last I looked.. you were still crying about it... we could talk about that too.. would that make you happy?

    Also.. 87 Members of my Guild are On.. because it matters so much to you.
    [Deleted User]
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,651
    Ungood said:
    Ungood said:
    Ungood said:
    Maps are too small, not enough content. 40 man groups dominating small areas. RIP
    Don't tell @Slapshot1188 this, he thinks there are only groups of 10 - 15 people around.
    I don't think you got the point of his comment...


    I would slap you back for this kind of ridiculous cluelessness, but, really, with how much you are whining about this game.. you look like a gutter rat that just got drowned, and I am getting to the point where I almost feel bad for you.

    and since it's so important to you, last I looked, 135 of my guild mates are logged in.

    because I know how important that is to you.
    2953 total players.  And please, if we want to talk Credibility and cluelessness we can go back to talking about how you thought there were 480,000 people that bought the game.  Or that you were server locked and could never switch servers...  So how about we leave the insults out?

    As a grown ass adult, when I was shown my mistake, I accepted the correction and moved on with my life, unlike you, when called out for citing a bot that was off, you cried and whined it for a whole page.. and last I looked.. you were still crying about it... we could talk about that too.. would that make you happy?

    Also.. 87 Members of my Guild are On.. because it matters so much to you.
    Sure dude.  Sure. 


    [Deleted User]

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

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