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Heh, I guess I cannot give an answer to a simple question without it being somehow related to the NGE.
I usually resort to analogies when trying to explain this.
Let’s
say you work in theater. When you start out with a new play or musical,
it’s still rough. You go on the road to smaller venues to workshop it.
You tweak and adjust based on the feedback of users. There’s going to
be some decisions there you make based on artistic choices, and you
hope the users follow. Often these will be decried as bizarre or
stupid. Sometimes they are.
But you persevere, and the show
gets a following. It gets a long repeat engagement based on your kooky
idea of a musical using only didgeridoos and human beatboxes. Some see
it for the novelty. Others actually like what you’re doing.
Now
you’ve settled in for a long stint on Broadway. You don’t really get to
swap it out to a punk music piece now. The sort of changes you can make
are vastly different. You are known as the didgeridoo-and-beatbox show.
If Stomp were to show up with all electric guitars and no percussion
one day, only true diehard Stomp fans would follow — and only because
they trust the artist.
When a new cast, a new director, a new
costumer, comes in — they have to adapt to the show. There’s some
mututal accomodation, but it’s not about wholesale recreation.
Sometimes,
of course, a new show runner comes in and reinvents the whole thing
dramatically, and is hailed as a genius. But I can’t actually think of
very many examples.
Comments
Raph said on
July 24th, 2006 at 1:59 pm:
In
short, I thought NGE was a very bad idea, but it was done anyway. I am
not sure what else I can say, really. It certainly was a major
contributing factor — even a decisive factor — in my decision to move
on.
The simple fact is that I was barely involved with SWG
from around October of 2003. There were some periods where I was pulled
back in a little more, but by and large, I was apart from it. Almost
none of my “creative consultancy” involved Live games — it was all
about new games, many of which did not survive pitch stage.
for being over-ambitious with the design. I don't think there were all
that many fundamental problems with the overall design itself - some,
sure, but nothing like the closed-economy debacle in UO, for example. [The systems] were first-pass, but mostly
conceptually solid.
I didn't like a lot of the subsequent choices - thinking here of
Holocron drops, [Temporary Enemy Flag] changes, group sizes, buff
expansions, global market, entertainer changes, creature handler removal, levels, a lot of the combat upgrade ...
You dance with the ones that brung ya, whether they are the market of
your dreams or not. They have invested their passion and built
expectations about where they want the game to go. Changing things out from under them isn't fair in my mind, especially
given how they have been loyal to you in times of trouble. It's like
dumping the girlfriend who has always been patient and loving to chase
after the supermodel who probably won't love you back.
From here
This all looks familiar. Oh wait, now I know. Its the same thing I hear/see/read him say and somebody post every other day.
Whats done is done, Raph has served his purpose and is now meaningless to this game, constantly debating over what he did/didnt do, discussing his thoughts and will's and wishes will get nobody nowhere...very slowly.
"There's no star system Slave I can't reach, and there's no planet I can't find. There's nowhere in the Galaxy for you to run. Might as well give up now."
Boba Fett
.
.
.
.
Nuff Said
Oh, and hoping the Dr. Frankensteins (that's frankenSTEEN) can piece back the corpse and make him live again.
Shayde - SWG (dead)
Proud member of the Cabal.
It sounds great, so great in fact, I pitty those who canceled - Some deluded SWG fanboi who pities me.
I don't like it when you say things. - A Vanguard fan who does too.
09f911029d74e35bd84156c5635688c0
I always new Raph was a rapper.
Love the title.
Raphs hitn switches and smackn *******
I know I would play Raph's version of SWG right now;
- a TEF system
- Preholocron jedi system (unknown path to a permadeath jedi)
- HAM
- profession system
- no galaxy wide merchandise system
- battle fatigue and wounds
- crafted items better than looted
- GCW bases
- GCW battlefields
- 10 min wait for shuttle/star ports
- attack animations instead of particle effects
- 20 person groups
- an emphasis on developer/customer comunity building
- SCS (unless you unlock your premadeath jedi)
Former SWG beta tester and player
On a serious note.
Raph had a damn good origianl concept and game.
Too bad SOE rushed it and then pushed him aside.
If Raph had total control (or somewhere near that)
Bugs would have been fixed and I would think
That we would be seeing SWG subs maybe hitn the million mark.
Poor Raph never really had a chance to FINISH HIS GAME.
I wished he had that chance.
Shayde - SWG (dead)
Proud member of the Cabal.
It sounds great, so great in fact, I pitty those who canceled - Some deluded SWG fanboi who pities me.
I don't like it when you say things. - A Vanguard fan who does too.
09f911029d74e35bd84156c5635688c0
I love how people blame Raph for all bad decisions, nerfs, changes in vision and whatnot, that came AFTER he was not involved with SWG.
And then they say he ruined SWG, and is a looser.
I kinda love reading that....Yeh, he's responsible for holocron handouts! Yeh, hes responsible for the release of unlimited jedi! Yeh, he's responsible!
The last of the Trackers
If SOE would only give Raph his baby back, baby back, babyback....ribs.
Barbacue sauce.
Love, Sodapop
A lot of people forget that the original mass exoduses started with the first few jedi patches and holocrons being dropped so people could start jedi grinding. None of which Raph wanted.
Former SWG beta tester and player
Wepps is an idiot.
/truestory
Love, Sodapop
Ain't just Wepps, he's just a mouthpiece tool...Ever been. Man can't seem to agree with himself whats fun or not....
But about every NGE-Fanboi with some age on his butt goes on blaming Raph for all the bad things in the game before the CU....Despite that SOE/LEC has since about july 2003 been wrecking the original vision of the game:
A Star Wars world, where you were a guy/girl living and making your way in the world of George Lucas.
The last of the Trackers
I'm completely blown away at what SWG has become...
It went from me telling all my friends "This is the BEST game EVER made HANDS DOWN!" to "Don't TOUCH IT!, Don't even waste the energy picking up the box to read the description because it's all LIES!"
Love, Sodapop
People make mistakes. Both Raph and Jeff did.
And give Ralph a team, 3 servers and COMPLETE creative controll of SWG, along with HIS Choice of What Publish to start at... SWG would get back on it's feet pretty damn fast...
Pretty soon, NGE servers would be consolodating to free up resources for more Koster_Servers
SWG: 3 years, 3 game systems, 28 publish systems, 2 chapters, 0 smuggeling
raph is a genius. it must be unbearable to a person who had such a hand in the best mmo to see what it has
become.
For the Horde!
I saw rumor that he was working on the new Bioware project in Austin...But I think it's just a rumor so far.
I read one of Kosters recent posts that kind of hinted that he might be doing something different like a puzzle game though...who knows?
Love, Sodapop
My theory..
Real reason Ralph left? Lovers spat/sexual harassment suit. Jeff Freeman (Father of the NGE) and Ralph had a falling out. This lead to Jeff presenting a sexual harassment suit against Ralph to the big wigs at SOE/LA. Instead of getting fired, he left on his own free will, and the case was dropped. Jeff then creates the NGE out of his pure hatred of Ralph.
Here's what Wepps thinks (god I can't stand this guy.)
Of course it was deleted but I got it before it happened.
----------------------------------------------------------------------------------------------------------------
Wepps
And herein lies the problem.
The problem in fact is the reverse. You people justify the work of an incompetent fool, just because you are trying to bring forth your idea that NGE sucks and you want to perpetrate more pre-CU whining.
You associate yourselves with a fool, and as a result you look just like that fool when coming here and stupidly spreading his fame, when there is no fame at all.
He was never the industry leader. He was a con-man. And each of you have been conned as well. He plays that game pretty well.
He's been ushered out of the industry, and other developers openly flame him in full public view now because of his nonsense, but you are easily fooled. So he has turned to you now to try to help him get his foot back in that door.
He **edit**ed up UO and he **edit**ed up SWG, and you all get down on your knees for him when he offers the lollipop.
I wonder what it's like being an idiot.
The quoted poster surely knows.