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Cronjo

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Cronjo
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  • Originally posted by Dave3216 Originally posted by CityHam I'm quite used to the fact that I live in a non-country Iceland, still it pisses me off, I hope to move away from this festering shit hole one day. Hey CityHam                …
  • Originally posted by Owyn   Worth noting that the ESRB rating is unofficial anyway. It's not mandatory - no game is required by law to be rated by them (although many of the larger chains will not sell games that have not been rated). And stores…
  • Originally posted by ElderRat Originally posted by Yamota Originally posted by Silverbranch Stating the MMO world is "maturing" is like saying the monstrous brats on Jersey Shore are acting like "mature" men and women now, not sp…
  • My only issue with AOL's NWN claim is that it was restricted by network, no different than many of the early partily graphical MUDs like Island of Kesmai.  Meridian 59 (1996) was the first open network MMO the first that I would claim had the capaci…
  • Sorry not buying this post.     First off the MMORPG genre isn't approaching it's 12th anniversary, it's already bypassed it's 13th.  Not a good start there Bill, how can the accuracy of anything else you mention not be questioned when your firs…
  • I completly agree with this.  Items are way to much the focus of most games these days.  It's sad, but until we can get a 11million player boycott of WoW things will continue that way in future titles.   Studios are developing based on they preceive…
  • Originally posted by steelrain666 You should of spent your time going to school and maybe learned how to make games yourself, or anything for that matter.   Considering he said he skipped out on about 50% of his formal education, I'm in awe …
  • Actually those floppies aren't doing too bad since they were all backed up on CD's and run through Virtual Box, since well DOS is dead, and MSDOS won't emulate all it's features.    As to $4k+ gaming rigs if you build one that costs over $1000 …
  • PC's won't Crush Consoles.  The Two markets will merge, how many features we though of as PC features have been intergrated with the PS3, Wii, and XBox 360?
  • There is a good reason it mostly sucks, you can't make a MMO with good PvP unless PvP is the entire focus of the game, and if you are gonna do that you might as well be playing a FPS.  Why?  Because you can't simply group players of MMO's into one s…
  • Originally posted by Esther-Chan Everquest wasn't the first MMORPG, Neverwinter Nights was (Not to be confused with the Bioware version) but it is one of the more well-known one. Like the previous "What would the world be like without WoW", Everq…
  • Originally posted by Andr4599 The answer is easy. There wouldnt be any mmo's if it wasent for wow.   That's funny last time I checked Ultima Online, Everquest, SWG, etc were all still running...odd I thought they were MMO's...   But if B…
  • Originally posted by Horkathane No you ALL missed the point!   As Usual. My point requoting the portion of my own post When Vader gets thwarted by a rebel evade like the deathstar plans hidden in the escape pod. He says "see to it personally, the…
  • It can't work, we as players don't have access to much of the information that is needed to really police ourselves.   We don't know what is happening on the other side of another players screen.  And the usual stand point of "Having to Catch Someon…
  • I'm going to give you a very through answer and rebuttal to your post.  Good and Evil are matters of View and Opinion, nothing more.  Murder, Robbery, Assault, these things are not Good or Evil, they are often called Evil but in reality they are mat…
  • Let me really simplify what I'm asking about and saying, tell me one thing in the past 10 years that has happened other than graphical improvements, how a GUI is laid out, and key mapping that has really changed how we view the MMORPG genre.  Seriou…
  • Originally posted by Knightcry I recall in '01 playing Ultima Onlne thinking this is great and I can't imagine what great games this will spawn.  Back then I thought we would see games developed that would offer complex house building, farming la…
  • When you are a designer, you make proposals as part of the scope doc for the combat system. This has to appeal to people before we even impliment it. Once it's approved it is under a great deal of scruteny by those in charge because spending develop…
  • Originally posted by BadMedicine  The main problem is that while players CLAIM they won't innovation they don't, really. They want steady evolution and will not touch anything really different to what they're familiar with. Hell, quite a few wrot…
  • Originally posted by Emeraq Originally posted by arenasb Innovation often times is much more risk than reward. This is true for any business venture as well.   QFT... It doesn't make sense for a business to say ,"This is a proven method,…