I love how people are getting bent out of shape about this. It's like the same 12 guys for the last 10 years slagging off any subforum that looks like its having to much fun. OK its cool, just report these violations to the game classification polic…
Scorchien said:
The people have spoken ...........
Is Destiny 2 an MMO
* Is Destiny 2 an MMO215 votes
* Yes
18.14%
* No
81.86%
SedrynTyros said:
Still not a MMO, regardless of how many threads are created to discuss i…
I played Defiance from launch and that game is in maintenance mode. Firefall, played from beta, was the best of the bunch but was beset by some bewildering design choices until that crashed and burned. I played Tabula Rasa from beta and if I'm hones…
Season pass pre-ordered. I pretty much know what to expect and I care not one shiz if folks call it an MMO or not. It's not like it has a sub and AS I'm an adult with funds I went for digital deluxe.
Players meet up and goof around, have races, raids, solo missions, holiday events, public events, hidden lore, hidden puzzles, random encounters...It feels like an MMO but no one really cares as we were having too much fun. Over the las 20 years my …
meh. I still log in in spurts. Gum modding keeps me going to an extent. big arkfalls are cool if: the netcode doesn't drop out and everyone becomes invisible, the event randomly ends early, the event doesn't have unkillable mobs that murder everyone…
I never understood what people meant by that and I still don't now. i never even noticed most of the animations. i mostly stopped playing because of the grind, skill curve and zone design.
RaZKaLz said:
Leethe said:
seriously? f*cking Battle.net?
What did you expect, activision is their partner. It was either that or steam. Steam takes more than 30% of the revenue for games they sell so.. I don't know about blizz …
No one will play an NC soft game that is not doing so well as the company has a proven track record of strangling weaker games while still in the crib. Players just don't trust them. Sign up now and it
"...just not as profitable as we had hoped…
Games are about levelling because they are about gear. Games need a way of getting rid of old gear so players will go after new gear. You can do this by: giving gear durability or make the gear decrease in power.
For the most part durability tends …
Anet knows that none of this will matter if the expansion is good. All the whining and QQ will melt away if expectations as they are, are met. They are wisely focussing on this and not being distracted by the twitching of hype junkies.
One of the biggest barriers to growing a playerbase with an established game is the entry price. If a new player has to buy the game and the every expansion to date (+/- a sub)... It puts them off. Anet know that and have thrown it all in for one pr…