Hey guys: here is just to say that we launched the first official content pack today (with the medieval buildings and so on). I hope you enjoy it. FYI-The trade system has been seriously improved over the past few weeks and you are free to say what …
And you don't have to, Vhaln...your voice is being heard right here... ;-)
What I meant was that soldyne did sum up the situation pretty accurately: we want and are going to support the creation of custom content as much as we can but at the same …
Hello Soldyne,
Sorry for the delay of answer but d'ont worry: yes we have suspended our official forums (for several reasons) but that doesn't mean there is no way for you to discuss various subjects about the game. There are several websites …
@Vhaln: I can confirm you that the planets in Cities XL are indeed persistent worlds.
Cities XL has been developped as an MMO. We want to offer a new and exciting way to play city-building games! As any MMO game it's going to be improving over tim…
Hey guys: here is just a short post to let you know that today, at 4PM GMT time, the servers will be down for the weekend to prepare the arrival of the next big Patch: Patch 3. Servers will be up again on Monday, August 17th, 6 PM GMT time.
Don't f…
Originally posted by shakermaker0
I have just written my initial impressions on my blog http://thatmmoguy.blogspot.com/ apologies to any who thinks I have focused on some of the negatives of tthe game too much. The game is really very good and i…
Hey guys: thanks for your questions/ansers
Rello: No it is not especially our will to have people go to war against one another. Cities XL is a city-building simulation, and as such rather focusing on the construction/trading side of things.
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Howdie fellows!
I am Michael (Community Manager at Monte Cristo) and I'd like to take the time to say hi to all of you.
I have been on MMORPG.com for quite some time now and it's nice to see that MMO players are quite open minded about new types …