Anireth said:
Seeing how developers are kinda clueless what to do now that the "Wow-clone" trend is over, i wouldn't speak of the genre having "matured". Grown, yes, in heaps and bounds, but mature? Far from it.
pretty much in a holding…
Originally posted by jazz.be
There is one option that is missing, and it's an important one.Devs and their team should execute their vision. If their vision is limited to what people want, then it's not a vision. And so the devs are not competent a…
Originally posted by dave6660 Originally posted by nariusseldon Originally posted by Ebonyfly Is it fairer to judge the difficulty of a game by a handful of difficult encounters or by some overall assessment of the content? I tend towards the l…
Originally posted by Slapshot1188 I think DAoC had it right. Item decay (greater depending on how much higher the item was than your level) but allowing you to repair it.. but repairing lowers durability and eventually your item would be unrepaira…
Originally posted by kabitoshin
Never played a space sim, but man the immersion, scaling of this game this man is doing is amazing. What sold me was when he hopped in the cockpit started pressing all them buttons and they all aren't there for looks…
Im seeing some people argue that with his name and his history, he should be able to secure any funding he wants.
its not that easy
well it is, that is if you are willing to give up somethings in return.
If im going to give someone 10 million fo…
It wont affect the future of any sandbox game. If it flops, it flops, and the year after that another sandbox will come out and so on and so forth.
The reason it wont affect the future of sandbox games if it does flops is because gamers today are …
Originally posted by biggarfoot
will a developer take the main ingredients from GW2 and add more carrot on a stick to win a larger player base? will they keep the cash shop or put more meaningful items in there to encourage player spending? or e…
Originally posted by Jemcrystal I think when a company hires forum workers they should check up on them to see if the forum employees are harassing the gamers.
Here is a post I made today and note the moderator's treatment. Also note that thi…
15-10 years ago the internet was populated by smarter people because the internet required brain power to get into and navigate.
The "I quit" threads that are so popular. Ive wondered why studios never hold those people to their word.
"This game …
I have no desire to make an MMO, the thread was to sort of get opinions of others. Could a MMO made on a small budget with 200,000 subs after the initial falloff can be deemed a success or if 1,000,000+ subs and a budget larger than The Fellowship o…
Originally posted by Larsa Originally posted by Swollen_Beef If a small studio (think 2000 mythic small), managed to raise 5-15 million, identified their demographic, and set an ideal subscription number at 200k at $12.99/mo could they be profitab…
Originally posted by Loktofeit Originally posted by Caldrin Originally posted by Loktofeit Originally posted by Swollen_Beef im thinking the initial surge would be 500,000ish.
To get that initial surge of 500k you'd be spending 5-1…
im thinking the initial surge would be 500,000ish. Given the current mmo atmosphere, and the nomadic behavior of mmo players. But one that 3-4 month drop off begins, you would have to be very agressive in getting in front of the doom and gloom bus, …
Lol @ the bandwidth argument.
Just because there are more people with 30/15 or whatever broadband speed, does not mean more congestion for a server.
If the packets being sent/received are 15Kb(yes, I mean bits) in size, then it doesn't matter if yo…
PvP sucks today because too much importance is placed on gear. Skill is nearly removed.
Class balance isn't too much of an issue depending on how PvP was originally designed.
In DAOC's case, the game was designed for huge sieges and zergs. Individua…
Originally posted by Kopogero So let's see to sum it all up for the last decade
Before 2001 = Was considered one of the most hardcore gamers on the planet. Played almost every single SNES, NES, PSX and Dreamcast title avaliable as well as I enjoye…
Originally posted by nariusseldon Originally posted by GTwander
Originally posted by Ariannae
Pro-tip; There is not a chance in hell that Blizzard would be even a fraction of the company they currently are if they had released th…