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Credinus

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Credinus
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  • I've got a few questions, as I am following DF: UW closely and would definitely like to give it a try. I'll preface my questions with my own relevant FFA MMO experience (not counting MUDs); I never played Shadowbane, but I played Mortal Online for a…
  • I can sympathize with the OP to a certain extent. The problem is more with the placement of the fellowship quests in the game. I played LotRO for a couple months shortly after its release, but it didn't stick for various reasons (and grouping wasn…
  • Okay, well, this new post editor is complete horse**** and likes to send me back to the original thread a lot after I make long posts. I had a few paragraphs eloquently written for you here, but I don't feel like rewriting it all so I'll just paraph…
  • Originally posted by voiicu   On a side note, the last time i played Ryzom i found alot of the long term players were aloof and kinda stayed away from associating with newbs. i hope that this has ceased, seeing as how this games longevity is base…
    in A Gem!! Comment by Credinus April 2010
  • Finally got around to trying the game. I'm enjoying it, and I'll definitely subscribe at the end of my trial period to see more of it. There's a lot of things about the game to appeal to me. But, this is a dislike thread, and here are my general com…
  • Originally posted by A-L-S-E   The question then is, what safeguards can be used on a system like this while still giving the player a good amount of freedom.   This is definitely something that has to be looked into it in any system a game pr…
  • Honestly, I think the best answer I can give to this would be: Enough content to give the majority of your target players something to do until the next content update. For instance, let's say Warhammer Online released with just Tier 1 content a…
  • Originally posted by TheICE There not playing it because they are better games out there, I recently started playing eq1 again, and it blows eq2 out of the water. eq2 after kunark= garbage   If you would like to try a fun game check out eq1 and t…
  • Personally, I didn't feel much story attachment in EQ2. I tried 3 different races and got each to about level 15, which admittedly isn't very high and it may very well be different later on... But in those low levels, I never really felt like I was …
  • Sacred 2 is pretty enjoyable, I'd recommend it. And of course, Ultima 6 and 7 are must-plays. But as far as MMO's go that would offer decent a decent single player experience... Well, first and foremost, if you can find a private server of Tabula Ra…
  • As far as MMO's go... Stones from UO Outside of MMO's... -Locke's Theme from FF6 -Terra's Theme from FF6 -Aeris' Theme from FF7 -Any battle song from Earthbound -Any song from the Kingdom Hearts series, excluding the awful sing-alongs in Atl…
  • Reiterating, I am talking about changes that alter the game entirely, not just minor changes. In the biggest cases of these, they had a game that was working as it was and as such didn't require attention beyond maintenance and disciplinary actions …
  • 1) Minesweeper 2 2) Free Cell In Space 3) Hearts EXTREME   You didn't say that had to be games actually in development!   But on a serious note, the only two I'm looking forward to right now: 1) Cities XXL (technically an MMO, but fro…
  • Everything about the games themselves aside, one of the biggest problems with older games is, as has been stated, the vet vs new player situation. On one hand, you've got a group of veteran players, generally making up the majority of the playerbase…
  • Best: Tough one. I've played quite a few games with great communities, although most of them only for a short period of time. One of the best was the community on UO's Siege Perilous shard a few years ago, although that shard died off eventually an…
  • It's also all relative to how easy or difficult it is to die in the game. If you've got a game where people are going to be dying frequently, then it should be more of a reward for staying alive system than a penalty for dying system (Spellborn and …
  • Games also need to stop relying on the endgame for the only fun content. There are MMO's out there that are completely boring and thoroughly unenjoyable by 90% of players as far as progress through the game goes, but they have some of the best endga…
  • For me, even if the game were great and the premium options offered for the game were reasonable... It boils down to the players. Subscriptions keep out a lot of the riff-raff, plain and simple. When the subscriptions aren't there, any ol' kid can…
  • I doubt it'll have a tremendous effect on the industry since it was made by small development studio. A lot of games that fall in that category come and go; the big studios are looking at the big market games, and that's why they haven't tried to re…
  • WoW: Going to Grom'gol (or whatever the Horde camp in Stranglethorn Vale is called) on the Gurubashi PvP server... Every single time I went there, one of the following happened: 1) Alliance raided the camp and were ganking everyone as soon as th…