I've got a few questions, as I am following DF: UW closely and would definitely like to give it a try. I'll preface my questions with my own relevant FFA MMO experience (not counting MUDs); I never played Shadowbane, but I played Mortal Online for a…
I can sympathize with the OP to a certain extent. The problem is more with the placement of the fellowship quests in the game.
I played LotRO for a couple months shortly after its release, but it didn't stick for various reasons (and grouping wasn…
Okay, well, this new post editor is complete horse**** and likes to send me back to the original thread a lot after I make long posts. I had a few paragraphs eloquently written for you here, but I don't feel like rewriting it all so I'll just paraph…
Originally posted by voiicu
On a side note, the last time i played Ryzom i found alot of the long term players were aloof and kinda stayed away from associating with newbs. i hope that this has ceased, seeing as how this games longevity is base…
Finally got around to trying the game. I'm enjoying it, and I'll definitely subscribe at the end of my trial period to see more of it. There's a lot of things about the game to appeal to me. But, this is a dislike thread, and here are my general com…
Originally posted by A-L-S-E
The question then is, what safeguards can be used on a system like this while still giving the player a good amount of freedom.
This is definitely something that has to be looked into it in any system a game pr…
Honestly, I think the best answer I can give to this would be:
Enough content to give the majority of your target players something to do until the next content update.
For instance, let's say Warhammer Online released with just Tier 1 content a…
Originally posted by TheICE
There not playing it because they are better games out there, I recently started playing eq1 again, and it blows eq2 out of the water.
eq2 after kunark= garbage
If you would like to try a fun game check out eq1 and t…
Personally, I didn't feel much story attachment in EQ2. I tried 3 different races and got each to about level 15, which admittedly isn't very high and it may very well be different later on... But in those low levels, I never really felt like I was …
Sacred 2 is pretty enjoyable, I'd recommend it. And of course, Ultima 6 and 7 are must-plays. But as far as MMO's go that would offer decent a decent single player experience... Well, first and foremost, if you can find a private server of Tabula Ra…
As far as MMO's go... Stones from UO
Outside of MMO's...
-Locke's Theme from FF6
-Terra's Theme from FF6
-Aeris' Theme from FF7
-Any battle song from Earthbound
-Any song from the Kingdom Hearts series, excluding the awful sing-alongs in Atl…
Reiterating, I am talking about changes that alter the game entirely, not just minor changes. In the biggest cases of these, they had a game that was working as it was and as such didn't require attention beyond maintenance and disciplinary actions …
1) Minesweeper 2
2) Free Cell In Space
3) Hearts EXTREME
You didn't say that had to be games actually in development!
But on a serious note, the only two I'm looking forward to right now:
1) Cities XXL (technically an MMO, but fro…
Everything about the games themselves aside, one of the biggest problems with older games is, as has been stated, the vet vs new player situation. On one hand, you've got a group of veteran players, generally making up the majority of the playerbase…
Best: Tough one. I've played quite a few games with great communities, although most of them only for a short period of time. One of the best was the community on UO's Siege Perilous shard a few years ago, although that shard died off eventually an…
It's also all relative to how easy or difficult it is to die in the game. If you've got a game where people are going to be dying frequently, then it should be more of a reward for staying alive system than a penalty for dying system (Spellborn and …
Games also need to stop relying on the endgame for the only fun content. There are MMO's out there that are completely boring and thoroughly unenjoyable by 90% of players as far as progress through the game goes, but they have some of the best endga…
For me, even if the game were great and the premium options offered for the game were reasonable... It boils down to the players.
Subscriptions keep out a lot of the riff-raff, plain and simple. When the subscriptions aren't there, any ol' kid can…
I doubt it'll have a tremendous effect on the industry since it was made by small development studio. A lot of games that fall in that category come and go; the big studios are looking at the big market games, and that's why they haven't tried to re…
WoW:
Going to Grom'gol (or whatever the Horde camp in Stranglethorn Vale is called) on the Gurubashi PvP server... Every single time I went there, one of the following happened:
1) Alliance raided the camp and were ganking everyone as soon as th…