I began my career as a fantasy gamer with Adventure on a Tandy in the late 1970''s. From there, I played Zork. When animation came to computer games I played the Quest for Glory series and all the Sierra Kings Quest games and the Kyrandia series. As the Sierra games faded out, I moved on to Might and Magic and then Heroes of Might and Magic, Daggerfall (buggy but beautiful), Baldur''s Gate, and any other game I could get my hands on. Then I found Everquest...I was hooked. The other games were engrossing, and I would play them for hours at a time, but Everquest is the only game where I looked up and discovered it was 4 am, I had to be at work in 4 hours and had not gone to bed yet. Since then I have played many MMORPG''s but I am still looking for one that wow''s me as much as that one did.
Interdependence and cooperation are what make a world.
Spellweaving = multiple casters each throwing a part of the spell to make one huge spell. The Druid roots + Mage conjures a rain of blades + Wizard sets the blades on fire and makes the roots r…
I have to say, I don't think it is secrecy so much as caution. They are trying to build player interest, but at the same time are practicing CYA. Never promise or even hint at what you can't deliver. Until they are far enough along that something…
I think the idea of a fully voiced MMO is awesome! I am really looking forward to this game.
I wonder how far away we are from an integrated voice chat in game that alters your voice to fit your character. Nothing breaks game immersion faster …