Honestly, I always liked the sound of this game but never backed it.
I always expected it to flop even when it did launch. It was WAY too niche to compete in the modern MMO market. The fact it ended up vapor ware before it ever launched was sur…
What I found most disturbing was the major game changes and fundamental mechanics that are getting swapped in and out, in a game that's supposed to be launching in a few weeks.
Yeah.... CU is JUST spinning up to persistent testing. It's not even happening yet and is likely at least 2 months our before they are ready for persistent open-world testing.
Now, if we take crowfall as a litmus test, as that's likely CU's clo…
Reminds me of Rend ... Which I always thought was a pretty solid PVP game. Shame no-one played it and it died already.
Not as excited for this game as I was but with how few decent games there are currently I'll likely be picking this up just …
To steal a system from a Litrpg story..
I think the best plan would be to have a variety of leveled content in a variety of zones. There could be a noob zone, or zones, where monsters are capped at level "X". But in the "real world" monsters s…
Vaporware......
Of all the MMO's I've backed this one is the least likely to get off the ground and that includes a MMORTS that I'm pretty sure isn't even being developed anymore. At least that game doesn't keep selling more digital goods that…
Yes.. Although I wouldn't have donated as much. I'd have just stuck with a basic package.
I always viewed my "investment" as a long-term pre-order. It's just been VERY long-term.
Viper482 said:
Even then....who the hell cares other than you? The population will always decrease slowly after ANY release of ANY game. So what? The servers are still packed much more than YOU would have ever predicted. No chance DMKano is…
I'd guess another 6 - 9 months until a soft launch. The games not done by any means but its pretty playable in it current state. Depends how much they want to polish it before they kick it out the door to start earning some money.
Eve.... off and on for years.
same with Runescape, think that was the first online game I played after checkers on yahoo games, that was back in junior high, back in 2000-2001 I think. I've got an active sub to it right now.
I played wow pretty r…
to stop spending money on games is a double edge sword.
Yes, you'll force companies to make better games and fight harder for your money but taking money out of the market makes for fewer investors, fewer producers, and fewer games. When the money…
I don't wanna white-knight too hard here but some things to keep in mind.
MJ said during the KS that if CU didn't make the KS the game would not have happened. No second KS, no trying to get-by on paypal donations, or investors. No game.
Yes, s…
I can't seen one indie company create one successful MMO yet...
There are lots of indie companies MAKING MMO's, but they've been stuck in design limbo for years. Until I see some finished products I'm not announcing a changing of the guard.
A tax on the Industry? That's just Hyperbole. Yes, steam is expensive but it also gives dev's access to a huge market and lots of advertising options.
More than any of that though. Steam is a CHOICE. If a dev is confidant in their product they…
That sounds like..... Any major project I've ever been exposed to.
I've never seen any large project in any sector that didn't end up over-budget, over-due, and with a host of other major and minor issues. That's just how projects work. Anythin…
Well, he's not wrong. The game is 100% designed to be addictive and it doesn't offer anything positive to anyone's life. On the other-hand Professional soccer doesn't offer anything positive to anyone's life either and I'd like to see Mr. Prince Har…