Immersion and realism have always been only vaguely related concepts when it comes to art. Games have the unique advantage over other forms in that they can be immersive based mainly on their mechanics or challenge, with no need of traditional tool…
cameltosis said:
Given how boring the Bible is, I can't see it ever translating well into a game, even if you could get past all the contradictions and inaccuracies. Just because such a large percentage of the world is Christian, doesn't mean t…
I don't think ArenaNet have much choice about balancing rewards across all their content with the release of HoT. After granting F2P access to all the "old" areas, they have a solid financial reason to make activities and areas locked behind the ex…
We have a strangely monolithic view of MMOs on this website. I mean, duh, it's what this place is known for. I feel that longevity to current MMO devs is as big a problem as having too few rubies are to the Queen of England. Yes, lack of longevit…
Deivos said:
thecapitaine said:
On the subject of books and their verbosity, it's probably worth noting that tastes and genres have changed to suit their readership. A lot of the mucking about that "classic" novels appear to do was more…
Loke666 said:
Axehilt said:
Deivos said:
Apparently you haven't read many classic books, as you seem to fail to recall just how verbose many of them are.
The most obvious example being Tolkien.
If you're going to use a counter…
It's not investing, no. But it is an atypical sort of donation as well: one that pushes things into a gray area. When someone gives to a charity, it's not often with the expectation that they'll somehow benefit directly from the charity's work. …
No good can come from it. Suggesting that it somehow challenges our thinking is giving it too much credit, IMO. We all know that cartoony caricatures always get a pass while the real thing makes us squeamish. While I'm all for freedom of expressi…
Originally posted by Semiel
Originally posted by dalewj
I gave all the warnings at the top just so if you dint like them you could stop reading and go elsewhere. Yes it is a review cause I put over 60 hours into the game. Anything I do for…
Final Fantasy may be on the decline but that's got little to do with the setting. As their past games will show, a great story, memorable characters, and solid gameplay is what made the series so outstanding for so many years, not the window dressi…
I think SOE excels at making competent games and, like someone mentioned earlier, marketing them very well. As a company, they're one of the best in the MMO space. But I believe they lack real vision when it comes to game design. I know, I know. …
While the general idea seems cool, the biggest problem I see is that traditional MMO combat (with classes, talents, etc) just isn't all that inviting compared to the more twitch gameplay that otherwise define the PvP genre. PvP in MMOs too often fe…
I love themeparks. Not ashamed to state that, nor do I feel the great stigma attached to enjoying that very general style of MMO gaming is warranted. I will also add that I also like sandbox gaming as well-- my virtual street cred includes pre-CU …
Originally posted by Aeander "Progress is saved for one week."
Hahahaha. The sheer amount of fail involved in the mere idea of wiping one's progress in something like that at all is astounding.
Not really sure how that's fail. Don'…
It needs to be said that pre-ordering games is always a financial gamble these days. Kickstarter, Early Access, and now even subscription alphas continue to drive home that point. Publishers actively monetizing the "privilege" of playing a game's …
For me, the best part of the game is that it feels like a bonafide adventure. I know that most sandboxes try to have some adventurous elements to them but I always feel like the main intent is to make a simulation (economical, political, social) wi…
IMHO, the on-bridge action is the most easily-translatable to a game and, unfortunately, the least compelling long-term aspect of Star Trek. Voted "no". Now, if the game was a sandbox built on true exploration, real diplomacy, sensible trade, prob…