Originally posted by Alamareth
I'm not sure how you can blame the game for that. People just aren't as good these days. I think that's why I'm waiting for PvP.
I wonder, though, if it's that players just aren't as good these days, as you obse…
What LFR truly represents is a means to allow access to content that some groups of players wouldn't normally see. In that respect, it's not a big deal. That being said, WOW's LFR content is sleep-inducing.
Originally posted by ImperialSun Originally posted by SpottyGekko Don't fool yourself with the idea that "committed players" make a financially successful MMO.
They don't.
The average MMORPG player wants to reach level cap in 4 to 6 wee…
Originally posted by logan400k I would like to see what the average F2P player spends on his or her games per month. I would then like to see what the average "F2P Only" player spends per month and whether they are actually saving money or not. Is t…
What I've seen of the upcoming expansion thus far looks interesting and refreshing, to me. I realize everyone doesn't share that point-of-view, and for their own very good reasons. I like that there's not a central bad guy. We need a break from …
Okay first off, saying most people in the world DO slaughter women and children is one of the most off things Ive heard in a long time. If that were the case there would be rampant murder and chaos in every corner of the planet. All governments ha…
I think AOC had an interesting system, with attacking and blocking different angles and the fatalities were awesome. It's hard to think of something more satisfying than dismembering or beheading your foe and seeing arterial blood pumping out of…
What you're missing is our viewpoint on what makes a game not only fun, but gives it longevity. We don't eat through content like there is no tomorrow. Many of us don't play 12 hours a day. Their target audience enjoys things other than just the …