Legacy should open up special abilities within a profession tree.
i.e
grappling hook for mercenary BH.
That at least would be closer to lore.
these abilities they advertised just seem like quick pastes without much thought.
In a nut shell the game is very good while you level up a character to level 50 once you finish that it is NOT worth $15 a month to play hutt ball and very meaningless dailies which are dull. It's funny because watching the feed of the Guild Summit …
I like the game quit a bit other than post level 50. I think they will offer previous subs a free week after update 1.2 to come and try it out.
And thxs for the answers people.
Originally posted by Tardcore
Originally posted by Lawlmonster This is just a matter of opinion, but what plagues PvP in TOR is going to exist from the day it opened until the day it dies. The game simply wasn't created with player combat in mind…
Nice review
My take on these areas:
Graphics: 8/10
Some character details could be better as per cutscenes and shadows are blocky.
Combat: 9/10
Agree that was one of my favourite parts of the game
Sound: 9/10
Immersive but sometimes ce…
Interesting review
Your mention of Atari titles brought back memories. I remember being very disapointed with Atari for how bad Pac Man was for the 2600. Ms Pac Man improved on this and Pac Man Jr was actually pretty good. Did people revolt at Ata…
One thing I noticed is that you recieve too much XP just for conversing with your companion at times. I remember getting 30,000 xp after just a couple of conversations. I never thought I would complain about too much XP.
I unsubbed due level 50 weak content. (Ilum, Belsavis, Huttball, Vomit)
Also leveling is far too quick. Even hardcore gamers shouldn't be able to do this in such a short time span.