Originally posted by xpowderx
Never has there been a mmorpg that has affected so many people in real life than the Vanilla WOW and BC years. Anyone who claims another mmorpg can do that. Is lying :-)
Everquest would have if the average person k…
It doesn't make sense for a caster at all. I like the way casters have traditionally worked in fantasy meaning their power comes from their spellbook or through their natural magic. A weapon with bound magic or enchanted with magic is what clickies …
Originally posted by Nadia Originally posted by Larloch
I don't like being able to switch constantly based on the situation. I feel like I won't become attached to my character because it won't have an identity.
you don't have to multiclass
…
I don't like being able to switch constantly based on the situation. I feel like I won't become attached to my character because it won't have an identity.
Offensive priests, like the non-tribal shamans used to be from Diku Muds. They were more like necromancers that could heal and buff and specialized in maledictions and debuffs but didn't have pets. In other words they are evil Clerics from D&D. …
Originally posted by dgarbini
Subscription games are on a even playing field where wealthy people get no advantage: -Wealthy always have an advantage, be it from buying gold, rare loot with real money which has happened in every single online game…
I'd be down for dynamic scaled events. For example, lets say you have a level 10-14 dungeon that is normally inhabited by orcs. Well, every once and awhile an ancient lich might show up and kill all the orcs inside and use the bodies to construct hi…
The response I received from this thread was better than I expected. Lots of good info in this thread. Anyone new want to chime in or has anyone's opinion changed in the last year?
Thanks guys.
Originally posted by Apraxis Ok. i will try.
Thanks I figured it would be something like that. I guess I simply don't agree that crafting should be the main catalyst for the evolution of a fantasy sandbox mmo world.
I don't mind if crafting is a big deal as long as you can still find items. I hate how in Fallen Earth a guy could be blasting you with his gun and if you kill him you can't even take it. Materials and crafting are a great way to get the little kidd…
I hate when the community takes a game like this and focuses only on the pvp. It ruins the game.
The player is suppose to be thinking, "Can I trust this guy?"
Instead the player is thinking, "I know for a fact this guy is going to try and ki…