Originally posted by Izik So question for Rift vets:
I haven't played in a while, and I'm considering resubbing when the expack goes live. In terms of gear, will I be behind the curve at all or will the expansion basically be a clean slate? I'm ju…
All one had to do was look at the total number of servers at release and it was obvious 200k was the max sold. All these posts by people saying a million, 800k, 500k were just ridicoulous.
All that being said forn a Funcom game TSW is a quality ga…
200k players is probably about right give or take 50k players. Subs might be a bit higher with people that paid long term butdo not play.
With 16 servers left or 7% of the amount of servers at release 150-250 is probably the right figure. Given B…
Originally posted by bcbully
Just think about the math. Tor had 210 servers at release and TSW had 8 or not even 4% of the total servers. Just looking at the total serevrs one can see TSW did not sell anyonewhere near as many copies as…
1. The Community - In old games reputation mattered. Rude, dishonest and bad players did not get good groups. Players were not only nicer, but were more mature and better skiled players. Not afraid of time commitments or challenges. I recall …
I think SWG had little to nothing to do with the the demise of Sandbox games.
The demise was more likely for the following reasons:
1. The failure of Shadowbane - 3 years of beta, tons of promise, lots of hype which delivered a pretty good game…
I think it depends a lot on your playstyle and how much you play.
If you play very casually you can probably enjoy the game for a few months. Maybe longer.
But if you play a lot I am guessing you will run out of content fast and resubbing will no…