I think TSW combat system is good.
but i think the skill wheel is too confusing or don't make sense.
for exemple , i don't get why we can use 2h mace + sword at the same time
the skill wheel totally need some work
1.remove auto-group
2.no more expansion that make all your gear useless
3.no teleport to dungeon or unlock every fly path
i hate when they cut the immersion and exploration only to make pvp player happier or casual gamer
it's not the people but the games that are anti-social.
here a list of thing i think make mmorpg anti-social:
1.auto-group: make interaction between player almost useless
2. when low lvl are totally useless to high lvl
3. no fear of death
4.too…
well if i guess right in eqn maybe there will be taunt like many mmorpg but
i don't think it will work against intelligent monster.
if the ai is done correctly monsters will try to kill the healer first and the tank last
i really don't know if i will like EQN.
For now i'm amaze with the game,but they didn't show alot of thing
i would like to know if they plan to put an interface...(where is the hp,mana,spell bar)
can you play in first perso or it is more a third …
The secret world is almost what you ask .
90% solo 10% group
maybe you should try ddo too. for every dungeon, you can choose the difficulty lvl one of those is for soloing