No reviews or comments on this site have mentioned this yet so I want to add that (in my opinion) one of the pro for the game is that there's no monthly subscription fees. I really like this model that Guild Wars and Elder Scroll Online have starte…
There *might* be a sequel called Uncharted Waters Origins -- but it's still in the work: https://massivelyop.com/2020/09/07/uncharted-waters-origin-is-an-age-of-sail-pc-and-mobile-mmo-entering-closed-beta-later-this-year/
I have played this ga…
Community and social aspect when you connect with others you enjoy the company of, like others have said. But also, the sense of progression in MMOs for me are more meaningful because your character is more permanent then single player games, where…
So we ended up talking about players death for a bit, which is good.
But let's talk about NPCs deaths for a bit too. I was just thinking about non-engaging combats and how most are kill group of mobs easily in 1 minute or less gameplay in the curr…
delete5230 said:
Themepark,
I don't think I understand the communities definition it. I View a themepark as on rails with a full story line. Sure WoW has a backround story, but one of the only ones, you DON'T play the story line.
WoW by my d…
cameltosis said:
Now, if we're talking perma-death of NPCs, that's a whole other ballgame. In principle, I'm in favour as this moves us closer to a virtual world feeling. However, totally depends on implementation. It becomes a real question of…
Also worth thinking about... what game designers can do is actually analyze what PLAYERS do during a multiplayers pvp scenario, and have the NPCs match the same kind of psychology. Some times the players might just randomly target the closest pers…
Ungood said:
I will say, things like only being able to slay a mob once, will end in a very empty game, because players are brutal psychotic murder hobo's, and always have been since Table Top, where everything was a real and permanent as the DM …
For this week update (Jan 25, 2021), the good stuff started at 15 minutes in (Community New):
Summary of a lot of good fights ramping up between the major alliances in the game.
- Eve Echoes (on an iPhone 6)
- World of Warcraft BFA & Shadowlands (on PC)
- Uncharted Waters Online (on PC)
- Assassin's Creed Valhalla (on PS5)
p.s I love how this thread keeps being bumped for 4+ years now
To OP and other posters longing for a basic mmorpgs with great settings but simpler/ less gimmicky gameplays with lots of freedom, checkout Ryzom (www.ryzom.com). I haven't played it in a while, but from what you described I immediately thought of …
@Wizardry it sounds like you want a totally different game, which is fair. I want a game like that to exist too! Possibly one day we will, it would be a dream come true for sure.
EVE (Online & Echoes) are more like a space-themed math and s…
TwistedSister77 said:
vqly said:
Re: Free (Alpha) vs Paid (Omega) accounts.
...
Thanks, so what did you opt for in terms of paid accounts?
I am doing duo package ($15 /mo) since my gaming time is much shorter than …
Re: Free (Alpha) vs Paid (Omega) accounts.
You can download the game for free and start playing right away without purchasing anything, and be on an free account called Alpha clone. Anytime in the game, you can purchase an Omega clone for 30 days,…
@TwistedSister77,
1st, Re: Ipad/Tablet vs Phone, not too much difference in terms of which is better, just your own personal preference as to which device you'd prefer to play on. You definitely get a lot more real estate (screen space) with the t…
If Apple let this happened without push back, then EVERY major game dev will follow suit to by pass all of apple's cut with a f2p version and their own "store".
A win win for users is that Epic does not win this, but Apple scale down their fees…