"EverQuest Next is not aiming to be a niche title. It is not trying to be a modernized version of either of its forebears, EverQuest or EverQuest 2."
Worries me.
And race/class is not restricted in DND i dont know what version you are playing, but…
Everquest 1 did day and night VERY well; much better than any game today... kithicor... *shivers*
DAOC was nerveracking at night as well; enemies lurking behind trees etc.
Originally posted by Ivylena To answer the title:
I think Mob difficulty should be trial and error.
If you run into something and it kills you easy, make a note. Come back later and try again.
Learn the mobs as you go instead of having their s…
Vanguard has an open world; as does Darkfall; Both are p2p though. WoW techincally has a few different open worlds, Azaroth, Eastern kingdoms, Northrend, Durotar etc are all seemless and large.
"just saw the last bit about without looking like c…
Originally posted by Distopia Diversity: Skyrim took away the diversity in TES creatures. There was very little in the variety of creatures or wildlife. Almost to disappointing levels. Coming from Oblivion to Skyrim was disorienting in this departme…
I would be more likely to subscribe if it had some kind of trial period so that I could try the game out before spending money on a random chance of actually liking the game or not.
Price isn't an issue as long as it is the typical 10-15$ most MMO…
Originally posted by GPrestige I've only now started looking into the game, and have noticed something interesting on different forums and even Youtube videos. It seems that there is quite a divide between those who like how the game looks and those…