Originally posted by adam_nox Dungeons should involve skill based challenges. Like you should need two competent lock pickers, someone good at disarming traps, and those who can detect hidden levers and mechanisms. Not all on one character, each o…
Originally posted by solocrono
I'm THIS (holds index and thumb up a short distance apart) close to getting DF. In the recent months all I've been hearing about is how much better the game has got. Before it came out I was interested,…