Skyforge's combat system is based on mouselook control, with optional direct targeting. However, this is something that we're going to look to the community for feedback on during the betas.
Cool! The nice thing about Skyforge is that you can try a class and if you don't like it you can always switch to a different class any time you're not in combat
Originally posted by DMKano
SkyForge might be a decent action game, MMORPG it is not however.
While at first glance it might more look like an action game due to the combat system, Skyforge definitely is an MMORPG. While we took our unique …
Originally posted by SirBalin
Okay...well done...I like it...going to dl this one.
As Skyforge has not yet been released, you can't download it just yet, however the closed beta will start this year in Q4, so make sure you sign up over at Skyforge…
Originally posted by Allacore69 Remember guy's in Russia, Allods is like WoW to them. It's their #1 mmorpg. Now Gpotato screwed up the NA version by putting in a cash shop and making it P2W.
Gpotato IS NOT THE PUBLISHER ANYMORE. It's Obsidian.…
Originally posted by Leiloni Bill I have a question for you - when you say some skills are "lock-on", do you mean TERA style aim, then paint target to lock on, then click again to use the skill, or standard tab target style lock on? Is the game actu…
Originally posted by Fdzzaigl I actually liked what I saw of the combat for this game as well.
Sadly, hub-based games are a general no-go for me. I've tried to get into them a number of times, but have always quit them very rapidly (the only one t…