Hmm... I don't see quite the difference if you have X amount of quests from NPCs giving you gear, versus X amount of quests from players giving you gear/money/etc. ^^
Edit-I also need to learn how to use forum functions -.-;
I wouldn't say that crafting has to be independent, in fact I think that's just not good wording of what you're getting at.
I'd rather say that I want crafting to be self-sufficient.
You can make systems of invoices and orders and contracts and w…
Wow! I'm surprised at the amount of replies.
From reading everyone's comments, I've gathered as much -
1) Crafting needs to be economically IMPORTANT
2) Crafting needs to have a more-than-bare-bones SYSTEM
3) Crafting should have levels …
At the moment the game is off-shelves in Japan, but soon as a new box comes out (I assume with 2.0, if not an earlier some with the comming subscription model introduction) I'll buy it and give it a spin. I assume you'll get the standard 30days free…
Hmm, I live in Japan so maybe due to routing issues I get server lag that way? Perhaps? Not sure, but I REALLY hope they release this game in China/Japan/West during 2012, as they'll get at least a try from me ^^
Thanks! I may try to get some American copy then ^^ that would save me a big headache (the price for FFXI here is special edition ONLY for 10400? - about 125 dollars, all other copies have been pulled from shelves until a satisfactory product is ma…
I'm glad that group play is rewarded more than solo!
How are the parties themselves? Is it pretty zerg-like where everyone just bum-rushes opponents, or do you need to think as a team when you fight? How about when the numbers get up to allia…