I have to laugh ... many current players will see the vast emptiness on many planets. You thought the ghost towns were bad?! Just see the truth of the void when the removal begins.
I wish the current player-base my best and hope you thriv…
Hmm ... Don't you think that's why we came to love the game? The interaction among all the players, the development of communities ... (Sorry, being a "git" ... ) Of course players were meant to be dependent on others. It's what made SWG d…
I definately miss Pre-NGE, I didn't have the opportunity to experience Pre-CU ... I kind of missed that part. However, from what some of you have pointed out, Pre-CU was awesome.
My point I would try to make with this thread is this:
1) Game-pl…
Originally posted by Spathotan
There is only so much you can add to a PvE oriented game before it feels out of place.
SWG wasnt a PvE oriented game, it had good PvE and PvP, and just plain comunity involvement, through the market and the GCW, an…
Originally posted by ukpredator
I used to love playing on SWG, it was in fact my very first mmorpg. I liked it so much i got myself 2 accounts to play with. While maybe not the best guy at rpg's i thoroughly enjoyed it, although some factors wer…
Originally posted by gamer279
I think whoever calls this game bad and says that there is no one playing is a stupid and retarded. Maybe all u haters should ACTUALLY TRY THE GAME and stop listening to yourself talk about a game you have never even pl…
Well, regardless of what changes SOE intends to make with SWG -- I will not return to the game. As long as SOE has control many of us "old timers" will not go back.
jmho, no offense intended.
It is truly ashame that the corporate pirates (SOE/LA) made changes to the game we once loved. Like many former players, SWG was the closest thing that came to not only role-playing, but to how each of us could be our own unique character within…
Wow, wow, wow ... Guys and Gals ... Let's kind of calm down a bit.
To all the vets and players who were there Pre-NGE and left: It's a shame that we all lost everything we had. Our time invested into our toons, the diversity, storyline, a…
I don't know about either of you two ... but what I truly miss is the diversity of each player. How each player was unique, as we are in real life. I was a MDoc/Fencer and on my way to FS when SOE/LA pulled NGE on the community. Not everyone in…
Hmm ... seems SOE/Lucas Arts is continuing to blow smoke up everyone's arse. I'm completely amazed they are still attempting to fix something they had horrible broken, in hopes to have the players who had left return to the game.
Let's face i…
Stradden:
Sorry I didn't vote, but here's my 2 cents for my opinion.
Whether SOE/Lucas Arts tries to improve SWG or not, they have pretty much killed so much of the original themes and gameplay that it makes it completely and utterly disappointi…