Phaserlight said:
Reading posts like these remind me why I'm sometimes glad I'm not a developer :-)
No, really... it's a career path I've considered, but it seems a bit like the Hollywood industry from what I can gather. Sometimes it's nice to …
I don't know about MMOs, I don't play, but I did make a similar comparison to Pokemon Go a couple weeks back, in that I spend a lot of effort, time, and gas conquering pokemon gyms for a 10 cent reward (10 coins is approximately 10 cents--as the bas…
Phaserlight said:
Really? What hardware did you develop for / on? Have you used any of the consumer products, or did you give up because developing for it was "incredibly difficult"?
For me, even just the glimpse of the tech I've had through the …
Nilden said:
It's also fifth on steam charts for concurrent players with 212,321 people.
http://steamcharts.com/
You don't say.
Funny.
https://s14.postimg.org/fqdg4r3fl/you_dont_say.png
(Screenshot taken 8 minutes after quoted post)
Preface:
I want VR to be a Thing and I want it to be good, immersive, and visceral. I want to be able to tune out the world and go on a fantasy trip and feel like it's real.
Post:
Current VR technology is a huge gimmick. I've used it, I've develo…
Its kind of too early to tell, both because concurrent isn't a good measure for a new game, and because there's very few data points on the other metrics. But it does seem like sales have slowed massively (look at the "# owners" graph). Generally …