This was my first KS ever, because it's the first sandbox that is actually appealing to PVE players like me. I'm thrilled that it looks like they'll hit their goal.
Depends what you mean by "viable". There's no endgame, there's no leveling, the hardest dungeons in the game so far have to be done in your underwear. This isn't D3 where sets give you a billion more damage.
I've never supported a KS before, and I decided to finally take the plunge on this one for several reasons.
* The devs sound like they are aiming for reasonable goals and aren't trying to do everything from scratch. They are obviously trying to be …
You know, I was thinking the same thing. I hope that the tasks for the abilities are at least somewhat random, especially the ones to discover the abilities in the first place. Or else, there will soon be builds published that say "Create you charac…
I am looking forward to trying out the horizontal progression and giving it a chance. It seems like its not going to be based on killing x number of things, but rather on random discoveries. As I said, I'm willing to give the devs the benefit of the…
Since I'll be pretty much PVE only, I'll be doing a Beastman (deer-kin), emphasizing INT and CHA. I'm not sure which combat school yet, just that I'll be a magic user. If possible, I'll probably play around with several before choosing.