Like others have said it really boils down to GW2, ESO, and FF14.
GW2- Probably the most fun to play casually and it's fun to just explore and unlock things. But at a certain point you'll realize it's just achievement hunting because once you ge…
So the issue here with the core concept of EQ and DnD design is that we've reached a point where we are at it's logical conclusion. You have linear dungeons/raids with scalability, that on it's face seems okay, but when you lock gear behind hard gr…
The only thing I'm hopeful for is that Ion could potentially retire, or be moved back to raid design.
Under his direction WoW has become an exclusive mess of an MMORPG, and FF14 has basically welcomed the casual/solo players and has benefitted gr…
The idea of "Need" in a video game is idiotic.
I hope the genre continues to push more toward horizontal progression systems like most RPGs have done.
Get rewards for the content you do, BiS included. Only thing that should separate group player…
Tom Holland is a fine actor, and plays Peter Parker well, but the MCU Peter Parker is easily the most forgettable Peter, and faces the least amount of actual problems compared to Toby/Garfield.
And really lets be clear here: This post I'm guessing is about WoW. WoW has had this mentality for quite a while. Their M+ system isn't even queable which is nutty to me. But they have some of the worst Balance team developers in the entire indu…
I've been down this debate so many times in my MMORPG hobby over the past 15+ years. When I was younger I was firmly in the place that group content needs to be at the forefront of an MMORPG because that's what I did at the time. However, as tim…
Once Pantheon dies I think we can all say it'll be the final end to the first wave of inspired MMORPGs which means that the system WoW Retail has now is the system we're going to be looking forward to for a long time.
Ashes of Creation is reall…
I'm guessing accessible here is for people with actual physical disabilities. Which makes sense especially because a game like WoW wants to be inclusive of all groups of players.
But if we're talking about accessibility in terms of understandi…
WoW is literally a joke of a MMORPG at this point. It's become a glorified PvE MOBA Lobby game with a timer. WoW doesn't have a continuous ever-present world anymore instead it's now the Instances of Warcraft: Dungeon Simulator
Honestly an MMO has to get closer to how real life feels. It needs more unpredictability and something closer to near endless possibilities. The issue with MMOs today is that the optimal way to play them is the only way to play them because there's…
We're not going back. It's never going back to what it was; I think honestly you all should revisit John Smedley's comments when they were working on EQ Next. He hit the nail on the head of where the MMORPG world was headed next; Which is what s…