gervaise1 said:
Lokero said:
Phasing is pretty bad in an MMO. I suppose it's all pretty subjective to how you'd want it handled.
The worst thing I saw was in ESO's public dungeon type zones back in the day. You'd have a quest …
Phasing is pretty bad in an MMO. I suppose it's all pretty subjective to how you'd want it handled.
Personally, for simple alternative, I'd rather see something like:
Those special quest mobs are visible to everyone but unattackable until the …
NorseGod said:
Tokken said:
I wish one of these superhero games would come out already, I miss Marvel Heroes so much!
What are the other games you have in mind?
There's a few of them floating around in development hell.
…
Well, I think we were all aware that the PS Arena thing was a last ditch effort to scrounge up... well, anything really.
H1Z1 before that was basically the exact same sorry attempt at scavenging.
Trying to cash in on the pop-culture crazes has …
The only saving grace for CU is the lack of a general PVE world.
Can you imagine if they still had to develop a world full of NPCs/quests/dungeons, etc., like most MMOs have.
Since the focus isn't there, there's a chance that it might relea…
Wizardry said:
DarkHigh said:
Slapshot1188 said:
Fascinating conversation? Did this guy just start reading the site? This is the 3218th time this exact topic has been discussed on here.
Let me guess, the next …
Kyleran said:
I just view PVP servers as having enemies with a more challenging AI like many clamor for in games these days.
Most players really dont want more challenge I've found, not if it means there are scenarios they can never win.
…
Sovrath said:
Kyleran said:
I just view PVP servers as having enemies with a more challenging AI like many clamor for in games these days.
Most players really dont want more challenge I've found, not if it means there are scenarios th…
chambordin said:
Any reasonably professional company here sends a medic to certify their employees's sickness anyway, it probably wouldn't be very smart.
Wow, I want to know where you live? I've never heard of such a thing
On-top…
delete5230 said: Theocritus said:
FOr me it was never fun to be killing mobs in an area, then some high level jerk one shots me and corpse camps. PVP is only fun if you're the wolf, not the lamb.
Agree,
Its only fun if:
-the fight …
I'm sure the major thing in Epic's mind was launching as quickly as possible during Fortnite's massively popular prime.
Those games can come and go so quickly, that it could have - theoretically - been disastrous to wait and fully develop the store…
Prime_Directive said:
Age of Conan , Necro is probably the best. You can go either a caster or pet based. OR a hybrid of both and in the right hands rain terror like a an unearthed veil of death on you enemies from Stygia to Khitia. Nothing can…
Arterius said:
Mendel said:
Dynamic Threat Assessment? I can't see that being a popular decision with the "hard-core old-school EQ1 with modern graphics" crowd. Instancing via phasing. A mix of common mobs and private mobs, including a …
kitarad said:
Everquest also had PvP servers from what I recall. Races vs races servers. I always expected them to do that. I thought they changed their mind and decided to make them all PvP. Glad to see I was wrong.
EQ actually had 3 d…
EQ1 definitely wins in terms of sheer character power.
However, EQ Necro wasn't much of a summoner/pet class, which is what we typically associate Necromancers with.
They only had 1 pet at a time and those were fairly weak. So it definitely wa…
Eh, what? I'm not sure if posting an article about stuff that's been said for 2+ years is really "breaking the story".
The plan has always been to have PVP server(s), according to Brad.
As for alternate rulesets...
Hey, Brad: Project M..…
DMKano said:
This is already far better than Astellia
Coincidentally, there's also another one-man MMO out there called Astaria - not to be confused with Astellia - that I saw a couple months back.
Wizardry said:
Amathe said:
It's strange to me that legends of the mmorpg space like Ralph Koster and Brad McQuaid choose, or find it necessary, to fund raise as an indie developer instead of drawing support from some big backer who wi…
SBS has really gone "all-in" on the feature creep flood, haven't they?
That's the problem with fund-raising. People are more willing to give money if you keep promising new things.
And it certainly seems like SBS is desperate for money.
Slapshot1188 said:
I use the James Proctor (Greedmonger, Rise of Heroes) Test. So far they have not shown anything more (actual gameplay) than James does every few months for the “new MMORPG” he’s been working on for a week or two. Nothing in t…