Originally posted by Cothor
I think the downfall of most mmorpgs is the fact that they do have a class system. With a class system this tells me that I am going to be exactly like everyone else in my class and that is lame. The only truely big suc…
Originally posted by Rod_B
I much prefer a skill system.
As to the drawbacks medntioned in the debate and in this consequetive posts in this thread. I have seen none of them in Eve Online, which is purely and only skill-based.
[quote]But in group-…
Originally posted by Ramsie
Originally posted by spankybus
Slug-boy likes being in the majority...it happens so seldom!
With so many people favoring either a pure skill-based system or some hybrid, I have to wonder how it is that some of the m…
"MMORPGs are all about playing with a community. That community gives each player a role to fulfill. By having player jobs or classes it helps people add their role to the group, realm, community and game as a whole. In Dark Age of Camelot the eight…
I have always been very passionate about this type of debate since I loved Ultima Online and have hated just about every other mmo out there because of there toddler targeted class systems. Class systems are so easy to play 3 year olds can do it. bt…
More crap games need to fail, the crappy developers need to get out of the market so that the good ones can flourish.
The more that big games like swg and horizons fail the better chance there is that thier investors will pull the plug and not pa…
I wasn't probly going to vote this election, but just because of this stupid ass thread. I am going to go and vote for bush and hope he continues doing a kickass job.....
This should be locked.
Of course uo has problems, it hasnt been a good game for like 6 years, it was good back in the day not anymore, and it used to be pretty balanced solo/group especialy on player run server where they actualy added things, Like elder wyrms etc. Only n…
You have said number of skill points which you spent as you want.So you can be as unique as you want.
UO has a cap too on number of skills u can take.
And trade skills takes a few hours to gain lol.It is way too esy.I remember the holocron saying I …
Originally posted by hercules
Originally posted by Pepper
I think the only game out now that has skill based gains-no leveling at all, no classes-is UO. Great crafting too.
The graphics will take some geting used to though.
When somebo…
Originally posted by Drafell
You could try something completely different like DarkSpace. If you like fighting large groups of enemies, it's definately the game for you. the part that makes is much harder is that all the enemies are human, no AI's…
Originally posted by bad_boy_01
Dragon Empires will not have levels , just the more you use something , the more you gain skills in it.
However it does have classes, which is almost as bad as levels.
when you have levels+classes you are scr…
Originally posted by Pepper
I think the only game out now that has skill based gains-no leveling at all, no classes-is UO. Great crafting too.
The graphics will take some geting used to though.
When somebody comes out with another skill ba…
Originally posted by Kunou
Mythic sue Microsoft for some lame reason! If withewolf would sue Dark Ages of Camelot for using the : Dark Age(which is their vampire medieval setting) and say it was their trademark, it would make as much sense to m…
Originally posted by Anofalye
Originally posted by Malkavian
Without straying from the topic as this has been discussed in many previous threads, Mythic v Microsoft was a justifyable case involving name recognition which had more basis than y…
Originally posted by avatron
Well, this is a pretty awesome thread because I basically don't know when I am going to be online and able to game (my job is hard!) and so I usually -- when I find the time -- play solo on UO for hours. UO is great be…