Dullahan said:
...
However, in a place like Sebilis with Trakanon (or outside of Naggy or Vox's Lair), imagine if the dragon was not trackable and all the content leading up to the lair (from the first Golems to Tolapumj) was raid caliber, without a…
I cannot remember where, but I am fairly certain Kilsin has discussed open-world raiding with lockout mechanics as being one possibility they may use. If you kill an open-world boss, that character gets a lockout timer so they cannot interact with o…
In-game mail is so standard now, it is expected. The bigger question is what capabilities will in-game mail have.
Packages? If Pantheon is avoiding auction houses, and trying to make folks gather together physically to create trade markets, then th…
If you mean to actually compose a little piece of music that would play on your and other people's computers when you do a particular Bard song, probably not. It is of no real beneficial value, but opens Pantheon up to copyright infringement suits.
…
I agree that there should be automation of gear changes, especially since the game will require different sets of situational gear.
The inventory management is a concern with multiple sets of gear. You cannot require a tank to have 5 different sets…
Leashing and having to run to the zone are the same basic mechanic. At some point, the mob decides you have "gotten away," and won't chase you anymore.
The "problem" is not that newer MMOs have leashing. Seamless MMOs effectively require leashing i…
Pulling was used much more broadly in the community to mean more than just FD pulling. The puller was typically used to bring mobs to a central camp and could have been nothing more than a Warrior with a bow and plenty of arrows.
I do like the idea…
Sinist said:
Krimzin said:
Example, I have 2 WoW accounts. I use my max level toon to run my low toon through dungeons, kill rares and whatever else I need. How is that hurting anyone?
Example:
A guy runs 18 accounts to target…
I have been assuming the UI components are still very much placeholder elements to show basic functionality, which they do fine. But I expect something much less spartan and more aesthetically pleasing for release.
Also, those screenshots have been…
I like the limit of 10 abilities memorized at a time, so you need to plan what you think you will need based on the targets and possibly group composition. It can still use clarification of whether you can swap out abilities mid-combat and will have…
Sinist said:
wormed said:
Will instantly decide to not play this game if it allows multiboxing.
Read the links CalmOceans provided, they are thinking of having it on the special rules server. So, if they allow that, we are golde…
One major factor to consider with respect to automated auction houses is the crafting system. If the crafting system will require a lot of interdependence (to make armor, blacksmith requires leather padding from leatherworker, metal plates and bars …
I actually prefer the idea that, unlike modern talent trees, if you spent the time you could get all the AAs. Unlike the equipment grind at max level, the AAs continued to be useful under any new expansion and level cap. I consider a talent-tree sys…
Using some kind of "points system" in creating gear helps keep things balanced. With multiple people designing gear, it is easiest to say: use 100 stat points for level 50 gear, no single stat higher than a 30. You can even give procs and effects a …
Adamantine said:
One of the things I really loved in Lineage 2 was the overenchanting. Basically when you had an item, you could keep enchanting it, but every time you did, there was a chance of the item breaking, which would leave you w…
Aradune said:
Thoughts?
Consumables
(1) Consumables cannot be a burden placed on only one class. E.g., in Everquest many people demanded clerics foot the gem cost for casting symbols on the group. Unless they are trivial and low-cost to g…
Twinking is fine, but does need some kind of restriction on it. A twink should be able to do limited soloing, but still be less effective than a 2-man non-twinked group. There are methods to limit the power of twinks without BoE or BoP. I think leve…
Adamantine said:
In fact thinking about this, Vanguard had 6 people and a Trinity, and I always felt that 2 tanks - 2 healers - 2 damage dealers worked best. For starters, one could have any player crash and the party could still go on. Los…
I liked the AA system from Everquest, as it provided a reason and way (other than raiding or camping for loot drops) to still progress and group despite being max level. WoW, instead, did the daily quests for grinding faction or dungeon finder for g…
Adamantine said:
What group size do you think Pantheon should support ?
And how many groups should a Pantheon raid force allow ?
What are your reasons for these numbers ?
The question is actually deceptively complicated. There are a …