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NinjaGaz

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NinjaGaz
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Comments

  • So... this is the game with over £70m donations and, on their website it says: "A Game Package is required to play Star Citizen. Pick the ship that best fits your play style, from fast, agile starfighters to multi-crew explorers." and then they ar…
  • My favorite MMO was LOTRO with the Loremaster class. Nothing has ever come close... and that's because it had true variety in play. You'd first pick your pet (a bear to tank, a crow to disorient, lynx to DPS, eagle for buffs) and that instantly cha…
  • Maybe it's all proportional. If you take a development studio, with a history of creating excellent games, create a new product to revolutionize gaming {ahem} and launch it everywhere at once... you will sell, Sell, SELL! Disappointment may be ever…
  • Just came back to MMORPG.Com and I must say that I do like TheHiveLeaders videos. Nice graphics on this one, but clearly needs something to keep the interest (Like most games these days). Everyone has been there, done that. Hard to make something …
  • There would be enough, but the game would have to be amazing to bring them in. The fact is, this "hardcore" mode is fundamentally flawed. Hardcore fans say it is more skilled, but it's often the case that these players just take advantage of situat…
  • I would like a fantasy setting, which isn't populated by Elves, Dwarves and Goblins... and spiders, boars and bears! Sure, it is much harder to build a world where every mob needed to be designed, but it would go a large step of the way in removing…
  • I'd like someone to do something sort of... slider based re-branded to something that fits a setting. Where you could choose: 0-100 points in Damage 0-100 points in Defence 0-100 points in Crowd Control 0-100 points in Healing At various levels…
  • The idea is that they continue to develop the game, whilst you continue to play. This is what we have seen in classic MMO games. If you continue to enjoy the new content, then it works out well for all. If you don't like it you have to cancel and i…
  • Blizzard must giggle away whenever someone suggests a WoW beater - even in a different genre. It's almost 10 years old and still has 7m subscribers paying a monthly fee.
  • PvP and PK(er) are different things. PvP is a feature of a game - ie, it tells you that you can battle other players in the game. PK(er) is a type of a player categorised by his behaviour in game - ie, someone who goes around with the aim of killi…
  • Well, I'm pleased to see a lot of reactions. 90% informative with the odd-one in a bad mood. If the bad mood was referenced to me, I'm only giving my opinion. I feel a game with a cash shop is somebody giving me something and then saying... you wan…
  • I think one way forward would be to dramatically reduce the drops during questing. Why buy a sword made from Legolas when a boar will drop a better one. One simple move would create a huge demand for crafted items and make the whole crafting experi…
  • I tried this one for a few nights in a week. Managed to get the hang of it and start building my own house. The game is a crafting game and I guess the addiction should be the constant progress that you make with your character. I was playing solo…
  • I played this in beta, came back played again a bit later. I struggled to really get into it. When I came back to it, I was starting all over again and an early mission is to put a thumper down and drill. I looked for some places but didn't have muc…
  • Originally posted by Mandible Originally posted by KeksX Just gonna leave this here...   http://archeagesource.com/topic/1804-56kphone-warning-personal-review-what-you-should-know-about-archeage/ Wow, best summary of Archeage I've seen …
  • I don't see the death of MMOs, but I hope that somebody really does take note that a large majority has "been there, done that" on MMOs as they stand. Most will not keep a high base of players past 3 months because it is rinse and repeat. It takes …
  • Yeah I thought this game wasn't an MMO at all. Maybe you can rob your friends. The fact is, though, that "hardcore" modes are only suited to people who spend their lives in a game. It gives them a distinct advantage over those that do stuff in real…
  • I only played this for about 20 level sand I just didn't like it. Mmo's are the same thing and over over. It is crying out for REAL innovation, but nobody tries anything different. The only reason that I'm posting this is that giving this game 10 in…
  • I think the biggest bad assumption is that players like the WoW winning formula and want more of it, with some tweaks. The problem with the MMO is that the vast majority are, essentially, the same. New setting, new story, same classes, same grind, …
  • I'm still unsure what to go with yet too. I like a bit of speed, but dislike guns with heavy recoil - I wanted the game to be more like a quake/ut shooter. It looks more like CoD in the end, but I'll certainly be playing it. Edging towards TR