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Onin

Played MMOs since the text-mud days. My first graphical MMO that I really got into was UO.

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Onin
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  •     Originally posted by brenth  just look at most MMOs end game  all there is to do is  RAID or PVP  endlessly (this is what hell should be) shouldnt a veteran be a a priest managing a church?  or a warrior that is a lord of a castle or a wise…
  •   Originally posted by TeflonEddie I haven't learned much from playing MMO's, but here are a couple of opinions: 1. A friend is a friend, regardless of the distance between you. 2. PVP is intrinsic to the MMO concept; be it physical, economic…
  • Originally posted by gillvane1 If you want REAL honest to goodness ROLEPLAY that has a lot of depth, and a story, and two sides, then Dungeons and Dragons 4th Edition will be ONLINE, and that's the way to go: This looks freakin awesome! I ca…
  •   Originally posted by nariusseldon   And there is nothing wrong with level/quest-grind hack-n-slash gameplay.     You may be happy with that, but there are a lot of people who have grown tired of that and are looking for something a littl…
  •   Originally posted by Dreamagram   I think the only way to get an "uncontaminated" role-playing server in any bigger MMOG is to add limitations and penalties on in the game-play (levelling, getting equipment, communication, etc) that nobody wi…
  •   Originally posted by Lodeclaw I want to see the following: +Dedicated roleplaying servers WITH GMs who are roleplayers and will actually try to help. +Guild services to help players make the most of their experiences together. (more than a …
  •     I'm pretty amazed by some of the things people have said about RP in this thread. There seems to be a lot of misconceptions about it. There are a lot of text-based muds that do exactly what you guys are talking about. RP enforced environme…
  •   demarc - Our opinions may not be so far apart...   although you do seem to be looking at it from more of a EQ/WOW raiding/PvP stand point, and I'm looking at if from more of a UO/AC PVE/PVP/RP standpoint. Class systems may have some strength…
  • The issues you are raising demarc have been addressed already in this thread. Here's an excerpt from my post earlier (#28) "On the other hand a skill based system allows you to create new character types of your own, it allows you to experiement…
  • Originally posted by demarc01   Originally posted by Onin Asheron's call is a bit old and the graphics are certainly dated, but it has no level cap and a PVP server. Really?   They removed the level cap from AC? When i played there was a l…
  • Asheron's call is a bit old and the graphics are certainly dated, but it has no level cap and a PVP server.
  • Originally posted by nariusseldon   Originally posted by Onin  Making an alt means starting a different character. Another character that's going to be locked into a prescribed set of abilities, just like your main.  On the other hand a skill …
  •   Originally posted by nariusseldon Why is class restricting? You can always make an alt. It is no different that you have to choose a set of skills and get locked into them. So the fault is NOT with the class system, but whether there is lock-…