I'll play this game for a long time. There are two design features that please me a lot and will make come back to the game once and again:
1. Lack of subscription fee.
This means I can take my time and play only when I want to (instead of "becaus…
Nice review; I've read it all and agree with all of it (maybe I'd change some of the scores but not much).
I'm also a casual player (one Burglar character in level 36 after 4 months of playing), more interested in the exploring and roleplaying…
Originally posted by duffalpha
The only people who play LOTRO are hardcore fanboys anyways. That game doesnt have any endgame at all, just a huge grindfest and OK PvE. But all the PvE is designed to be played solo so why not just go play a GOOD R…
Originally posted by Samuraisword
Back when I started playing MMOGs in classic EQ, my character had to run everywhere and sometimes it would take 30 minutes to reach a destination. I also had to wait on boats to take me from one continent to the …
Originally posted by jaxsundane
Originally posted by Darth_Pete
Originally posted by Roosevelt
I just read how there will be no fast traveling to farther points in the mines, meaning you literally have to go through the whole mines to get to …
My preferences: no fast travel for Moria. I don't think of travel as a "time sink" though I respect that opinion.
One idea for future expansions that cover large terrains, and I hope they have already done it in Moria:
As the terrain covered ca…
And to complete my previous post.
I'd love if Turbine could add "environmental hazards" that would make travel more difficult in some parts of the world (my character is level 34, so sorry if this has already been done for higher levels).
The id…
Hi, I think this will probably my first post in the forum (I'm too busy working, gaming and playing guitar to post much at all), so sorry if I'm too long or my English is not correct (I'm Spanish).
Anyways, as Lazer7, I'd love to see Mirkwood,…