i dont think anyone wants leveling as a hobby. unless you have a darned boring personality. i agree with the fact that leveling makes way for the game systems to work, but then again, one way or the other it will reach a point when it becomes a pain…
its not feasible to make a game without loading screens. the quantum computers are still non existent, so yeah, this is a total impossibilty. the rest are fine.
Me i want a ninja one with lots of tactical freedom and a vampire with all them undergound creatures. maybe something like starcraft mmo may be good. or wow in fps lol
more than why animals have gold in them is how do the characters stuff in millions of gold in their purses? i guess its one of the cliches so to speak in rpgs. ive read it somewhere ages ago. cant seem to remember where but the list they gave about …
Oh, the cartoony ones give me fresh feelings, like Pokemon and Harvest Moon. Harvest Moon gets me hooked a lot of times and makes me move away from MMOs. Then I just sigh and say "I've really been wasting a lot of time..."
I don't care how much time you grind for the max level. The only challenge here is how to make the players stay without them minding too much about how many levels they gain. And the one thing that makes the players too conscious about their levels …