The problem is, we get fools like Daniel Erickson who foists his mistakes on the industry (first the NGE, then SWTOR), so we fall victim to the Excalibur Syndrome, "it is the doom of Man that he forgets."
So instead of doing what every other ind…
CIG is play/testing the game day in and day out. We could be doing the same. We ALL KNOW this is way early testing, they've given us a shoddy, buggy, half-filled Hangar already and nobody dropped a brick over that.
There's no good reason not t…
Final note. It's too late in the process to get to alpha or beta before engaging feedback loops. The core gameplay dimensions (everything from travel and crafting to items and content) needs to be fully described and vetted with player communities…
Originally posted by akiira69
Another thing that needs to change in MMO Development is the developers listening to the vocal minority when it comes to the balancing of class dynamics. I have been playing MMORPG's since 2001 and it is always the sam…
This co-development is another word for good old fashioned "feedback loops" that are fundamental to Project Management tenets taught in college. I've been saying this since SWG was in its 2nd year and with every MMO since. Kids in their hubris and…
Many dev teams are very engaged and responsive ... up until game play doesn't deliver and things quickly sour ... which so happens to be the track record for MMO's as an industry due to hubris and a lack of subscribing to design best practices.
Cancelled today. Game needs an overhaul. Every core issue in the Definitive Issues thread has gone unaddressed, from 1-dimensional so-called story where you bounce from one stranger to the next for a go fetch it or go kill it task in a solo journe…
Originally posted by Dakirn Bill, the original reason for removing the mission was some continuity. They wanted the game to move forward while the show does, but it's hard to do that when Nolan and Irisa are still sitting around in Mt. Tam while the…
I'm still subbed, and bought the expansion, but frankly, have no desire to log in since I stopped playing months ago. Playing SWGemu and loving a real MMO. I just haven't gotten around to cancel my TOR sub. Very discouraging everytime I think of …
My concerns are this, and an update follows after some late-breaking clarificatoin by devs:
1. already addressed that regarding apartments =/ player cities and depth of player cities. You're skating the issue.
2. agree city sieges adds an i…
You think flagging systems and warzones (matched play) lead to watered down pvp where people only pvp when they outnumber the enemy? You've got that completely backwards. Warzones mitigate outnumbered situations by presenting matched play. Wa…
What an ineffective and clunky approach to the SGR feature, and to an expansion with Hutt. Not only SGR, but also a failure to continue the class story and companion dialogues (which is also where SGR should have been introduced) and its all a no-s…
I recently bought the TOR expansion presale, and then left the game for SWG emu. I have zero interest in TOR or what's mentioned in 1.7 and the continue to do NOTHING to address Erickson's NGE legacy he brought to TOR and detailed in my TOR forum D…
Originally posted by wgc01 .. depth and creativity are becoming a lost art in video games, might explain why sales were down across all platforms last month by 25%.. /sigh
As far as MMO's go, there is a dearth of leadership. I have to call on SW…
Originally posted by Dyner #4. Has to be gear-gated...or else there's no carrot.
This is an MMO. Players aren't involved for MMO's to grind gear, they're there to play a multi-dimensional game where they can engage, explore, develop, and enjoy.…
With my prior rants (feedback) done... Thanks, Bill, for bringing up such an important topic. We spend so many hours and so many dollars, and so many hours invested with guildmates and friends made, that it is 'never' my intent to be a locust. If …
The following was just prior to the NGE bombshell to change SWG as we knew it, which itself just followed the launch of the Trials expansion that players had just "paid" for.
(Quote)
MMORPG.com: What is your personal favorite part of Galaxi…
Here's an example of what I want from a real living, breathing MMO experience with my avatar able to play out life in an alternate universe. I'll use SWG as an example with some twists, since I haven't seen anything else come close to creating an M…