I imagine that with today's graphics, models exc... It would be so much more expensive to go as in depth as eq1 went. All the starting cities alone would be a huge undertaking.
I'm glad some people got where I was going with that. Obviously everyone wants a fun game. I just think developers forget that the player base that created the community WAS having fun with systems in place. We have other game options for high sp…
Originally posted by arieste Originally posted by Seventhprophet
I fear they will try to make the healer classes into some mindless "heal while you dps"
i don't quite understand this.. in my experience in EQ2, healing while you dps is far fro…
I fear they will try to make the healer classes into some mindless "heal while you dps" or drop circles on the ground and hope the right people stand in them.
I guess the trinity mechanic of it does play a part, I've never played Tera, so I can't comment on it. I really do think the lack of accurate targeting really cripples this style of play more than anything. Was Tera a tab target system? I think…