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Vanguard NDA lifted: trolls/haters were WRONG!

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  • The user and all related content has been deleted.

    "Freedom is just another name for nothing left to lose" - Janis Joplin
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  • jwshaw88jwshaw88 Member Posts: 149
    Originally posted by solareus

    no dice , i been banned for life , There loss :D
    Sounds like you could creatively add that to your signature as a badge of honor!
  • AelfinnAelfinn Member Posts: 3,857
    Originally posted by Zorgo

    Originally posted by severius


    UO - Craftable housing check



    Swg - Craftable housing... check



    Horizons - Craftable housing... check



    Dark n Light - Flying mounts... check



    Dark n Light - Huge world with no instancing... check



    eq2 self binable items... check



    SWG - Player made ships and transports and mounts... check



    Innovations?  Not hardly unless you are just waking up out of your wow coma.



    Vanguard -  game that has every one of the above mentioned features.....check
    Taking formally disparate elements and creating something new is innovative. Hence Jazz music, Rock and Roll, PB&J.

    Ah, so true innovation doesn't matter anymore. The MMORPG market has been reduced to a giant fricking salad bar. Slap a little craftable iceberg lettuce on your plate, toss on a few FFA PvP crutons and finish it off with some GIANT BOOBS brand salad dressing, and call it something totally new and inventive. And what do you know? people eat it right up and believe every word of it. No wonder they think we are idiots.

     

    MMORPG makers have been playing that particular game for years, hell that method is a big part of what made WOW such a success. Don't call it innovative untill you can come back with something that has NOT been done two dozen times before.

    Now, at this time, I do not have a comment to make on the game itself, I have not tried it as of yet, so will leave the final judgements to those who have

    No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
    Hemingway

  • jwshaw88jwshaw88 Member Posts: 149
    The games that come up with innovation often get squashed in obscurity, unfortunately.  I agree with you 100% on this though.  Innovation is not what they are about, making money to fund what they already invested seems to just about cover it though.  I liked the comment about BOOBS salad dressing, I happen to have a few boxes of that lying around my desk here somewhere <rummages> ahh yes, there it is.....large as life!  Well, I have been watching Spellborn for innovation.  They have conceptualized things like "no death penalty, but rather a bonus buff for staying alive longer" and such.  It may not be hugely innovative, but at least it takes a serious pitfall such as a death penalty and works a new spin on it (serious to the hardcore gamer who likes to try really tough things just to see if they can succeed and serious to casual gamers who don't have time to die).  I will be watchful of other titles, but I did win the beta lottery for spellborn, so hopefully I will be pleasantly surprised when the next phase of beta kicks off. 
  • The user and all related content has been deleted.

    "Freedom is just another name for nothing left to lose" - Janis Joplin
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  • NadrilNadril Member Posts: 1,276
    I may check it out, hearing about a PvP server now... Depends on the ruleset.
  • ZorgoZorgo Member UncommonPosts: 2,254
    Originally posted by Aelfinn


    Ah, so true innovation doesn't matter anymore. The MMORPG market has been reduced to a giant fricking salad bar. Slap a little craftable iceberg lettuce on your plate, toss on a few FFA PvP crutons and finish it off with some GIANT BOOBS brand salad dressing, and call it something totally new and inventive. And what do you know? people eat it right up and believe every word of it. No wonder they think we are idiots.
    Hey c'mon a little credit here. I'm smart enough to know the difference between a salad bar and innovation. My point is that just because someone is influenced by someone else and you can readily see that influence, it doesn't automatically equate stealing features and making a salad bar out of the game. There is a difference between a band influenced by the Beatles and a band doing Beatles cover songs. My experience is that Vanguard is no cover band.
    But if that isn't enough to convince you....try this argument. The community roundly rejects new and exciting features in mmo's for the sake of what feels comfortable. DDO made a valiant attempt at putting out a game that was unlike any other mmo. What was the result? A reactionist community rejecting the game due to 'instancing, lack of crafting, lack of pvp (at first), no expansive 'world' .....the list goes on and on, I can gaurentee you if you look threw DDO complaint posts most of them can be summed up with 'it doesn't have the old mmo features that I like'.
    So forgive me if I laugh at those who call Vanguard a copycat when not too long ago they flamed DDO off the list because it had none of the features the mmo community had come to expect. You can't have it both ways. Unless you have an open mind, and then you can see that Vanguard may have done some innovative things with some tried and true featurers.
     



  • TaguritTagurit Member Posts: 309
    Originally posted by severius

    I personally have been in since they started bringing people into the beta... beta 2 maybe? I dunno it seems like I have been in for well over a year, and not a good year in my opinion.



    Ignoring all the marketing hype and BS spewed forth from sigil, soe and brad mcquaid Vanguard is by far one of the worst experiences I have ever had as a beta tester.  The quality of the game is sub par, there is absolutely nothing new being brought to the genre apart from diplomacy... and that isnt even something important to the gameplay.   Graphics and animations are mediocre at best.  I run the game at 1600x1200 high settings and though the trees look pretty, thats it (and thats thanks to speed tree, not to sigil).  My system currently is pentium dual core 3.4ghz, 2gigs of ram, ati x1900xtx all liquid cooled and everything and the game just does not look appealing in the least.  Everquest 2 looks far nicer and the character models are far better done.



    Seeing as how they have lifted the NDA they arent going to do much more in terms of changing things....  Here is an example of starting a brand new shaman yesterday morning.  Talk to the NPC right in front of you, he wants you to go pick some grass for him.  So you head off down the path real quick and you run your mouse over the ground til you see an ! next to the pointer.  Run over to it and right click it. wait wait wait pop, the grass turns into a monster.  No worries im a shaman, I can heal and do a little bit of dps.  First hit from level 1 mob takes me to half health, I click on the heal, nothing I die a few seconds later. (dont have to corpse run til level 7 at least lol).  Check my heal spell, the one the game gave me I did not buy this or anything this is the level 1 heal spell.  Cost: 396 energy (mana).  Check my character I have 178 energy.  Thats really well done.  bug report it and start looking for a group to do the level 1 quest.  Community is full of very poorly mannered individuals (since beta 4 went live) so log out.



    Now I have had some better successes with other characters yes.  Necromancer seems to be very powerful and able to do some things.  Some of the warrior classes as well.  The problem is its all been done before.  Craftables are far worse than the items looted so you have to loot good things in order to be effective.  You have to group, good lord do you have to group.  You cant even chop down a tree by yourself you need to get a group together to go hack at it.  No creativity in the quests, no real substance to either your own character or the gameworld around you.  Nothing is done to make you care about who you are and where you are from.



    There is an old saying that a fool is soon seperated from his money.  Well, thats what sigil and soe are hoping for.
    After reading thus far into the post and your response, it seems that my first instinctive thoughts about this game are ringing true--this game really offers nothing different than has already been done in MMOs.



    Far from a sandbox, it seems like this game is a melding of EQ2 and Wow.  Same types of classes, quests, and gameplay.  Granted it has better graphics (which was to be expected), but it seems far from a sandbox MMO (wasn't expecting this really).  I was expecting something different but I don't get the feeling that anything is really original from any other game...



    What really worries me is the comment earlier about crafting.  If loot is better than crafted materials, that will be the nail in the coffin for me. 
  • VyavaVyava Member Posts: 893

    Innovation is one thing, but VG is really just another rehashing. The difference is that it is made by the same mind who came up with the 2nd generation MMORPG flagship design. It is improved and has some very very nice still graphics, but in the end it is bloatware and lackluster in many areas. They are rushing it and it is killing it. A few times due to things tech issues and business issues they were held back, but rather than takign the time needed they are pushing the final betas and golds out in order to get free press.

    May sound good to someone with a generic business degree (and is a common practice in the gaming world as of late) but a subscription revenue model doesn't do well being rushed. It is far easier to kick out a bunch of boxes and break even (such as Bully) than it is when you take server costs into the mix.

    Haste makes waste. Vanguard suffers for it.

  • jwshaw88jwshaw88 Member Posts: 149
    I played the game and I can say for sure that my "opinion" is that there is nothing exciting about this game.  I agree with the content over eye candy scenario.  Also, I want immersion in the story or at least stories that make me feel like i'm part of something ongoing.  I played DDO and didn't mind the changes they made to the game.  What I could not do, with 2 very young kids at home, is go out and hunt for groups all day, nor did I really want to.  So I played the game right up until the two friends that I played with went on to other games, then I lost interest.  Innovation doesn't have to be radically different, it just needs to take into account the needs and wants of the customer.  Like i mentioned before with spellborn, rather than a death penalty, they intend to have a life bonus....you stay alive longer, you get slightly stronger.  This doesn't mean that you won't die, or won't make a corpse run, it just means that the experience you just worked 3 hours to get won't be scrapped away to the void due the fact that you tried to take on a mob that was slightly higher than the others you've been hunting and lost.



    I think what i'm trying to say is we want smarter games, players have a lot of good ideas that go ignored while really idiotic changes get made to the game that drives folks off....ahem....SWG....ahem.  We don't have 2-3 main titles to choose from any more, we have a plethora of titles to choose from, and with any market, competition breeds the need for innovative designs or you may find that your competition just sunk your business.
  • GameloadingGameloading Member UncommonPosts: 14,182
    I too, have been a beta testers of Vanguard: Saga of heroes. And those that claimed that Vanguard is an Everquest clone were right all along. Vanguard offers nothing new to the table. Its Everquest all over again.
  • ZorgoZorgo Member UncommonPosts: 2,254
    Originally posted by Gameloading

    I too, have been a beta testers of Vanguard: Saga of heroes. And those that claimed that Vanguard is an Everquest clone were right all along. Vanguard offers nothing new to the table. Its Everquest all over again.

     

    I usually 'bring' things to my table, but if you want to 'offer' things to yours that's fine.....

    One man's trash is another man's treasure.......some of us have been longing for a game that brought us back to the 'feel' of EQ with the benefits of modern mmo features. I don't think the game was targeting you, I think it was aiming at me, and for those like me, it's an awesome game.

  • OhaanOhaan Member UncommonPosts: 568
    Originally posted by Zorgo

    Originally posted by Aelfinn


    Ah, so true innovation doesn't matter anymore. The MMORPG market has been reduced to a giant fricking salad bar. Slap a little craftable iceberg lettuce on your plate, toss on a few FFA PvP crutons and finish it off with some GIANT BOOBS brand salad dressing, and call it something totally new and inventive. And what do you know? people eat it right up and believe every word of it. No wonder they think we are idiots.
    Hey c'mon a little credit here. I'm smart enough to know the difference between a salad bar and innovation. My point is that just because someone is influenced by someone else and you can readily see that influence, it doesn't automatically equate stealing features and making a salad bar out of the game. There is a difference between a band influenced by the Beatles and a band doing Beatles cover songs. My experience is that Vanguard is no cover band.
    So forgive me if I laugh at those who call Vanguard a copycat when not too long ago they flamed DDO off the list because it had none of the features the mmo community had come to expect. You can't have it both ways. Unless you have an open mind, and then you can see that Vanguard may have done some innovative things with some tried and true featurers.




    Both very good arguments.



    I agree, Zorgo, that in many industries, an amalgamation of already established 'innovations'  can be seen as an innovation unto itself. However if it is done poorly or one time too many than it is just another uninspiring rip off. The reality is that, as consumers, we CAN have it both ways and many of the veteran 'consumers' on this site have been saying that this has all been done too many times before. The onus of making a successful product lies with the producer, not the consumer. We don't have to feel sorry for a company that took a risk and buy their inferior product.

  • DeserttFoxxDeserttFoxx Member UncommonPosts: 2,402

    Even if i wasnt already in the beta, and havent already established that i dislike this game and wont be playing it..

     

    The fact that you need to pay them in someway, wether it be a fileplanet account, or preorder to beta test this so called open beta is more then enough reason to disregard this game.

    Quotations Those Who make peaceful resolutions impossible, make violent resolutions inevitable. John F. Kennedy

    Life... is the shit that happens while you wait for moments that never come - Lester Freeman

    Lie to no one. If there 's somebody close to you, you'll ruin it with a lie. If they're a stranger, who the fuck are they you gotta lie to them? - Willy Nelson

  • M1sf1tM1sf1t Member UncommonPosts: 1,583
    First of all the NDA breakers and leakers were right. I was right in saying that this game was not ready for Open BETA 5 and not ready for release. To the noobs who think that you will be doing BETA testing in this phase well you are so out of luck. The last BETA test of any MMO is a stress test of servers and a PR event to sell more pre-order boxes. You wont be doing any real bug squashing period and devs wont be listening to you or give a crap about your opinions. You wont have any influence in changing any of the game play mechanics or graphic engine mechanics.



    The performance of VG and all the bugs from missing animations, npc models, lack of content in certain areas and broken quests are a product of a rushed game. This game needed another 2-3 months of work but you'll get it in pretty much the state it is now around the 29th. As for the game play ? It's okay but nothing new that has not already been done before. I was not and never did want another EQ1+updated graphics clone so IMHO all the EQ1 elitist got the shaft big time but hey we warned you guys over and over again.

    Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.

    Game(s) I Am Currently Playing:

    GW2 (+LoL and BF3)

  • M1sf1tM1sf1t Member UncommonPosts: 1,583
    Originally posted by Zorgo

    Originally posted by Gameloading

    I too, have been a beta testers of Vanguard: Saga of heroes. And those that claimed that Vanguard is an Everquest clone were right all along. Vanguard offers nothing new to the table. Its Everquest all over again.

     

    I usually 'bring' things to my table, but if you want to 'offer' things to yours that's fine.....

    One man's trash is another man's treasure.......some of us have been longing for a game that brought us back to the 'feel' of EQ with the benefits of modern mmo features. I don't think the game was targeting you, I think it was aiming at me, and for those like me, it's an awesome game.



    LoL - If EQ1 was like VG then EQ1 most of been a cross between WoW and EQ2.

    Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.

    Game(s) I Am Currently Playing:

    GW2 (+LoL and BF3)

  • The user and all related content has been deleted.

    "Freedom is just another name for nothing left to lose" - Janis Joplin
    image

  • Agricola1Agricola1 Member UncommonPosts: 4,977

     

    Originally posted by Keridwan

    Originally posted by End_of_a_era


    My views on the game, played since beta 3;
    - Logged in

    - character creation was poor and characters looked ugly + Women butts r saggy and so are their tits.




    If this is your first consideration when you log in to a new game then your mother has my deepest condolences. You sad person.


    "Femmes Fatales - The Power of the Feminine Realised in MMO life."

    Well it seems to be the first consideration when a company advertises an MMORPG doesn't it? I personaly can't recall a single game that's been advertised anywhere without a VERY LARGE emphasis on the FEMININE parts of the game, usually two feminine parts.

     In my opinion if I went to character creation and the only choice for a female char was droopy breasts and a saggy bum I'd be rather disappointed. It's a bit like going to create your male char and you have to have a beer belly and small wedding tackle, I mean you'd be pretty peeved that the DEVs didn't put some Chippendales in there for you right?

    "Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"

    CS Lewis

  • M1sf1tM1sf1t Member UncommonPosts: 1,583
    Originally posted by solareus

    Originally posted by M1sf1t

    Originally posted by Zorgo

    Originally posted by Gameloading

    I too, have been a beta testers of Vanguard: Saga of heroes. And those that claimed that Vanguard is an Everquest clone were right all along. Vanguard offers nothing new to the table. Its Everquest all over again.

     

    I usually 'bring' things to my table, but if you want to 'offer' things to yours that's fine.....

    One man's trash is another man's treasure.......some of us have been longing for a game that brought us back to the 'feel' of EQ with the benefits of modern mmo features. I don't think the game was targeting you, I think it was aiming at me, and for those like me, it's an awesome game.



    LoL - If EQ1 was like VG then EQ1 most of been a cross between WoW and EQ2. And then cause we don't like it and think it is rehash , someone from the fanbase will be like "it is for the hardcore , rawr go back to wo w rawr"   It is almost redundant now , to the point of insanity,  I mean , what game can make a fanbase without actually having a game and that fanbase will throw themselves on a sword for the devs ???



    I am a fan of Funcom and AoC , but im not ridiculous about it.



    I bet , ruight now there isa vanguard player in tears on how terrible this game is , that regardless , they will continue to play it because of there addiction.



    The point is the game brings nothing new. It's not that hard to play as some people are saying it is. If you know how to listen to people on vent and can complete HO style attacks you will know how to play this game. If you have EQ2 or WOW experience or any other MMO combat experinece you'll have no problem with the combat system. You can watch tv and kite mobs around all day long if you are a mage in this game or a necro.

    Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.

    Game(s) I Am Currently Playing:

    GW2 (+LoL and BF3)

  • xaussxauss Member, Newbie CommonPosts: 384
    Originally posted by Agricola1


     
    Originally posted by Keridwan

    Originally posted by End_of_a_era


    My views on the game, played since beta 3;
    - Logged in

    - character creation was poor and characters looked ugly + Women butts r saggy and so are their tits.




    If this is your first consideration when you log in to a new game then your mother has my deepest condolences. You sad person.


    "Femmes Fatales - The Power of the Feminine Realised in MMO life."

    Well it seems to be the first consideration when a company advertises an MMORPG doesn't it? I personaly can't recall a single game that's been advertised anywhere without a VERY LARGE emphasis on the FEMININE parts of the game, usually two feminine parts.

     In my opinion if I went to character creation and the only choice for a female char was droopy breasts and a saggy bum I'd be rather disappointed. It's a bit like going to create your male char and you have to have a beer belly and small wedding tackle, I mean you'd be pretty peeved that the DEVs didn't put some Chippendales in there for you right?

     

    ROFLMFAO

    i didnt think this was gunna be a comedy thread

    image

  • DowieDowie Member Posts: 280
    I where in the beta to, it's a really great game. Even though it don't really bring much new to the table, it's a great mix of whats out there already.



    This game will hold me untill AOC will be released :)
  • KyarraKyarra Member UncommonPosts: 789
    I have played WoW and EQ2 beta. Vanguard is smoother then both of these in beta 3 and 4. Give this game time and I am sure it will be a great game. I found a very nice improvement going from beta 3-4 in the starting areas, performance and more quests. I don't think it is quite ready for open beta but I am still purchasing this at launch and hope it will take me away from EQ2 which I am slowly growing tired of.
  • metalcoremetalcore Member Posts: 798


    Originally posted by severius
    Originally posted by anarchyart
    Originally posted by solareus
    I played for a little while until I was kicked out of the beta. The graphics are great , but that is about it , same old crap with 0 innovation of any kind. I watched the dev's in interviews go on on about how the game is a miles stone in mmo's but the  fact is , it falls short of anything innovative.  I hope Age of conan delivers or i'm going to be playing rappelz for ever lol .
     
    Caravan system, fellowship system, player driven boats, flying mounts, huge world with no instancing, self bindable items, diplomacy sphere, craftable houses and ships...there are tons of innovations and I could keep going but it doesn't matter. You obviously don't care.
    /shrug
    Why did you get kicked out of beta?image


    UO - Craftable housing check

    Swg - Craftable housing... check

    Horizons - Craftable housing... check

    Dark n Light - Flying mounts... check

    Dark n Light - Huge world with no instancing... check

    eq2 self binable items... check

    SWG - Player made ships and transports and mounts... check

    Innovations?  Not hardly unless you are just waking up out of your wow coma.

    Please note any reference to SWG is before Smedley treated it like a girly boy in prison.


    Sure everything in Vanguard has been done before but never all together.

    There is nothing revolutionary about any MMORPG these days, they all work off some original format.

    Anyone who thinks otherwise has not been playing MMORPGs for very long.

    Now playing: VG (after a long break from MMORPGS)
    Played for more than a month: Darkfall online, Vanguard SOH, Everquest, Horizons, WoW, SWG, Everquest II, Eve

  • CopelandCopeland Member Posts: 1,955

    I've been beta testing Vanguard since around August.

    Vanguard is a nice mix of the old EQ, EQ2 and WoW. It also offers a few new features one of which is the fellowship system which allows 6 friends to share exp even if a one is offline he still gets a share of exp. This can make for slow leveling but it's not about leveling. It's about staying in a playable level range of your mates.

    This game has everything it needs to succeed. It really is a good game. 99% of the people knocking this game have played it less than a week. Most of those people played it months ago especially those talking about character creation which has so many options its insane.

    The game has completely changed since i started beta. The biggest improvements have come with the lastest patches. New areas opening up. New races made playable. New character customization options at start up.

    Diplomacy still has a long way to go but let's give Sigil some credit for developing some new systems to incorporate into their game. I think Fellowships will be an industry mainstay. Largely the work of 1 developer in his offtime. A brilliant fellow and dedicated - i hope they never lose him. The fellowship system takes a hardcore game and allows casual players the ability to play it like a casual game. No longer will they log in and find their friends 10 levels above them(well unless their friends are asshats that won't do fellowships and who needs friends like those).

    If you don't like Vanguard that's fine. Vanguard will take alot of subscriptions from WoW. 1 year from today WoW will be down to 2.5 million subs while Vanguard is at 4million. Count on it. These guys are winners.

  • ElnatorElnator Member Posts: 6,077
    I'm also in this Beta.



    It is a very solid game.  It's not as flat out stellar as the hype it got in the past but it is a very solid game and will stand up very well on it's own.  Sigil did a bang up job.



    That said:  It's not going to be one I subscribe to since I'm not into class/level based games.  But if you're into those this is a top notch game superior to anything else currently on the market in that category in many ways.



    At higher levels, however:  Several features DO tend to cater to the powergamers.  So be aware this is definitely a game that, while you CAN play it casually definitely rewards those who sink significant time into it, much like EQ1 did.   Personally I don't have huge problems with that but, as I said, it's a class/level system so that one right there stops me from bothering to subscribe.  Beta has been enjoyable, however.



    Edit:  Oh... and to the performance naysayers:  You absolutely CAN play the game on max settings on a moderate rig.  My system is 3 years old and I play it maxed out using the same tweaks Anarchy mentioned in the original post. 

    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

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