Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

No immersion

JackdogJackdog Member UncommonPosts: 6,321
is it just me or do all the towns feel sterile and lifeless. NPC's just stand there, Mobs just stand around in the wild. No fluff mobs  that I have seen. It just does not seem like a third generation game, more like a first generation with better graphics. It just strikes me as a button mashing/whack a mob game. Might just be me though.

I miss DAoC

«13

Comments

  • ZekiahZekiah Member UncommonPosts: 2,483

    No, I hear ya. It's the most unispiring game I have played in a long time. It's rediculous and sad how bad the game is for what was promised. There is NOTHING that sucks me into the game, nothing that makes me want to play. Ugh, it's just pathetic. I keep hearing the cries, "it's beta!" and "deal with it" or "it will be fixed"...blah blah...

    Really? It's final beta and the game is going to be released in 3...THREE weeks! If they haven't fixed the game by now, what makes people think it's going to get much better by then?! The animations are HORRIBLE! I just can't play the game, it's not fun.

    "Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky

  • tonestones Member Posts: 60

    Let me ask you....did you guys play past level 10?   I didnt think so.....this game really shines after lvl 10....the first 10 levels are newbie levels.....compare it to the first 10 lvls of our favorite game.....dont compare it to a complete game that has been out for years.

    If you actually read the quests and take part in the diplomacy the lore and the feeling of the game is awesome....start in the Wood City and go through the diplomacy, it has an awesome story about how the Raki actually decended from another planet..

     

    Why is there such hatred for VG?  There always has been even way before beta....people think its cool to just say they hate SoE....meanwhile if you knew anything SOE is not involved in any of the development of VG, they are only publishing....the only downfall unforutately is that for financial reasons the game is going to be released a couple of months earlier than expected....but the devs are working around the clock to get the game running the way thwy want....geez there were 2 patches yesterday and my performance is the best it ever has been. 

    Give the a game a legitimate chance before you give up on it.

     

  • dukelouiedukelouie Member Posts: 52
    Since you are complaining about immersion, I suggest waiting til they implement all the animations.  You'll be hooked then.

    "Sir, the fish market is quickly emptying. I need you to out, get me 5 tuna, 4 blue snappers, 3, uh, Darkshore groupers, and 2 goldfish please. And then report to the docks. I'll see you there, goodbye."

  • swede2swede2 Member Posts: 975
    Its about the same as any other game ive played .Funny i think you would be the first person on here whining if you had to look for a wandering npc every time you wanted to buy or sell something
  • KorrowanKorrowan Member Posts: 60
    I would say this game has 1000x times the immersion of wow... I mean wanna talk about a bland game at the beginning.... the first 10 - 15 levels in most MMOs are about learning how to play it......
  • RumorsRumors Member Posts: 161
    Originally posted by tones


    Let me ask you....did you guys play past level 10?   I didnt think so.....this game really shines after lvl 10....the first 10 levels are newbie levels.....compare it to the first 10 lvls of our favorite game.....dont compare it to a complete game that has been out for years.


    Why do you have to struggle through 10 boring ass levels to get to something fun?



    WoW (yes, comparing it to a game thats been out a while, but the noobie experiance hasn't changed) pulled you in, gave you a purpose.  It felt like home.  Even Star Wars Galaxies gives you an exciting start.



    And why all the hate?  It could be the years of expectations and hype.  The talks and discussions.  Promises of a next generation game.  And after it all, its just a compilation of things that have come before.  Maybe if the hype wasn't built up for years, it would have been different.  But we were led to expect one thing, and got something different.
  • JackdogJackdog Member UncommonPosts: 6,321

    What I am saying here is everything is so bland. I hated WoW as a game but when I tried it one of the things I remember most is creating a little gnome mage and seeing this bunny hop across the trail and it left foot prints which faded in a few seconds. I can still hear the snow crunching as I walked. Even though the game play bored me to tears after 25 levels that is the sort of thing that grabs a player and pulls him or her into the game. The E3/PAX  game play movie for LoTRO shows a blacksmith working at his forge, even as far back as DAoC I remember a couple of wandering NPC's in Camelot. Also I remember some of the wild life would fight each other in DAoC. Here everything and all the NPCs have no more life in them than EQ1 did on launch day, the world Of Vanguard just does not feel real or immersive in any way right now.

    Here is a example. In this game I just made a orc monk and her first task was to free some slaves on a slaver ship moored at the beach. The "slavers" just stood there as I freed the slave and led him to freedom, hardly what I would call immersive or realistic behavior. The AI is just terrible in this game and all the little touches that add to a immerse atmosphere just are not there.

    For he person who said wait till level 10 to get to the good game play that is BS. A game should grab your attention the minute you log in. I don't want to wait till level 10 or lvl 20 or lvl 30 to get to the fun part. When the wife and i rent movies if the movie does not grab our interest in the first 15 minutes we pop the DvD out. Sorry but you should not have to wait till the good part on any entertainment, that is just BS. First impressions count for a lot.

     

    I miss DAoC

  • PhoenixsPhoenixs Member Posts: 2,646
    Vanguard has a problem that I will call the "high detail syndrome". EQ2 kinda had the same problem too.



    Since Vanguard is developed for higher end machines, the artist seem to have the ability to make the world almost unlimited detailed. The polycount on most of the stuff is very high, as good as every object has a normal map (The original mesh has a insane amount of detail) and all sorts of flashy shader effects. This I believe makes the artist "think"/"believe"/"whatever" that he can achieve the wanted effects by just making it all very detailed and using all the modern eye candy. Atleast that is the impression I get when I play the game.



    While in a game like Wow the art team was much more limited in terms of details, texture resolution, polycount and advanced effects. They really had to think about each object, I'm pretty sure they had some sort of polycount and texture limit for each zone. Meaning that they really had to crush their heads to get the most "whoah" effect out of their limited playing space. You really have to think about tree placement, building placement, town/zone layout, the horizon. While with Vanguard the artist can just pretty much do what they want. They probably have limits too, but they are way beyond what the artists at Blizzard had. I remember on a movie from the Wow collectors edition the world artists talk about their work. For 1 tree model they ended up having something like 50 test models before they got to the final one. They also fucked up the day and night cycle so that the cool moments lasted much longer.



    In games like Vanguard and EQ2 where they have some many resources, so many options, so many effects to use, and so little bonds that the thinking, love and feelings go a bit lost. There is plenty of love and passion behind the work of Sigil, don't get me wrong. It's just that in most cases the results are much better when someone has tried to do as much as possible with very little.



    In the end it doesn't matter if the tree has 10 000 polygons, uses the fancy SpeedTree technology and has 3 or more advanced shader effects on it. It's the feel the object gives the user that makes it work, not the fancy technology. And it this aspect Vanguard fails with me. This is why I'm not drawn into the world...
  • JackdogJackdog Member UncommonPosts: 6,321
    I dunno Phoenix, I can't really put my finger on it but for whatever reason I feel like I am playing a game for 6 or 7 years ago with ( some what) better graphics. There is really no consistency in the graphics either, one object looks great and the one next to it has horrible textures. The speed tree make the trees loot "glittery" on my rig also

    I miss DAoC

  • dukelouiedukelouie Member Posts: 52
    Originally posted by Jackdog


    What I am saying here is everything is so bland. I hated WoW as a game but when I tried it one of the things I remember most is creating a little gnome mage and seeing this bunny hop across the trail and it left foot prints which faded in a few seconds. I can still hear the snow crunching as I walked. Even though the game play bored me to tears after 25 levels that is the sort of thing that grabs a player and pulls him or her into the game. The E3/PAX  game play movie for LoTRO shows a blacksmith working at his forge, even as far back as DAoC I remember a couple of wandering NPC's in Camelot. Also I remember some of the wild life would fight each other in DAoC. Here everything and all the NPCs have no more life in them than EQ1 did on launch day, the world Of Vanguard just does not feel real or immersive in any way right now.
    Here is a example. In this game I just made a orc monk and her first task was to free some slaves on a slaver ship moored at the beach. The "slavers" just stood there as I freed the slave and led him to freedom, hardly what I would call immersive or realistic behavior. The AI is just terrible in this game and all the little touches that add to a immerse atmosphere just are not there.
    For he person who said wait till level 10 to get to the good game play that is BS. A game should grab your attention the minute you log in. I don't want to wait till level 10 or lvl 20 or lvl 30 to get to the fun part. When the wife and i rent movies if the movie does not grab our interest in the first 15 minutes we pop the DvD out. Sorry but you should not have to wait till the good part on any entertainment, that is just BS. First impressions count for a lot.
     

     

    ...i JUST said wait until they implement the animations fully.  I totally understand what you're saying but the product isn't complete yet.

    "Sir, the fish market is quickly emptying. I need you to out, get me 5 tuna, 4 blue snappers, 3, uh, Darkshore groupers, and 2 goldfish please. And then report to the docks. I'll see you there, goodbye."

  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by dukelouie

    Originally posted by Jackdog


    What I am saying here is everything is so bland. I hated WoW as a game but when I tried it one of the things I remember most is creating a little gnome mage and seeing this bunny hop across the trail and it left foot prints which faded in a few seconds. I can still hear the snow crunching as I walked. Even though the game play bored me to tears after 25 levels that is the sort of thing that grabs a player and pulls him or her into the game. The E3/PAX  game play movie for LoTRO shows a blacksmith working at his forge, even as far back as DAoC I remember a couple of wandering NPC's in Camelot. Also I remember some of the wild life would fight each other in DAoC. Here everything and all the NPCs have no more life in them than EQ1 did on launch day, the world Of Vanguard just does not feel real or immersive in any way right now.
    Here is a example. In this game I just made a orc monk and her first task was to free some slaves on a slaver ship moored at the beach. The "slavers" just stood there as I freed the slave and led him to freedom, hardly what I would call immersive or realistic behavior. The AI is just terrible in this game and all the little touches that add to a immerse atmosphere just are not there.
    For he person who said wait till level 10 to get to the good game play that is BS. A game should grab your attention the minute you log in. I don't want to wait till level 10 or lvl 20 or lvl 30 to get to the fun part. When the wife and i rent movies if the movie does not grab our interest in the first 15 minutes we pop the DvD out. Sorry but you should not have to wait till the good part on any entertainment, that is just BS. First impressions count for a lot.
     

     

    ...i JUST said wait until they implement the animations fully.  I totally understand what you're saying but the product isn't complete yet.

    I would agree with you if the release was planned for 2nd or 3rd quarter of this year but 3 weeks from the boxes hitting the shelf? SOE is rushing this one out just as they did EQII, SWg and every other game they got their hands on.Sigil made a deal with the devil now they are paying for it.

    I miss DAoC

  • PsyckedPsycked Member UncommonPosts: 110
        You know what makes me laugh?  People are constantly all over this lack of content in the game.  Now I'm not saying this is true, but have you given it any thought that perhaps these small little things ARE infact already done, but they choose not to add them in untill time for release?  I'v seen many betas that lack this or that, but come release that content is added.  I can clearly recall in AC1 things that were missing right up till the last day of open beta... I buy the game... and theres some of the missing content.  Maybe Devs know "X" content is done and has been tested, so they spend the time on more important things.



    Not taking sides here or putting anyone down.  Just a thought thats all.

    I am the Cannon Fodder God

  • RumorsRumors Member Posts: 161
    Unless they plan on adding.. I don't know.. Life to the game, it will still lack immersion.  I know it is asking alot for the NPCs to have lives (not that they have time to, given the current day/night cycle.  go indoors for 5 minutes and come out, its night time?)



    They tout it as a 3rd Generation game.  Its more like Gen 2.5, aspects from previous 2nd gen games mixed and rolled up together.
  • ZekiahZekiah Member UncommonPosts: 2,483
    Originally posted by Psycked

        You know what makes me laugh?  People are constantly all over this lack of content in the game.  Now I'm not saying this is true, but have you given it any thought that perhaps these small little things ARE infact already done, but they choose not to add them in untill time for release?  I'v seen many betas that lack this or that, but come release that content is added.  I can clearly recall in AC1 things that were missing right up till the last day of open beta... I buy the game... and theres some of the missing content.  Maybe Devs know "X" content is done and has been tested, so they spend the time on more important things.



    Not taking sides here or putting anyone down.  Just a thought thats all.
    I've never complained about the amount of content but if the game isn't fun to play why would I want to explore all the content? The game is boring and lackluster so it really doesn't matter what all there is to see. Millions of hours of content won't change the fact that the animations and gameplay is horrible. If they can fix that (I'm not optimisitc, at least not for maybe six months or more at best) then I might actually dish out the cash to play. As it is now, I'm not going to cash out a nickel for this horrid game.

    "Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky

  • dukelouiedukelouie Member Posts: 52
    Originally posted by Jackdog

    Originally posted by dukelouie

    Originally posted by Jackdog


    What I am saying here is everything is so bland. I hated WoW as a game but when I tried it one of the things I remember most is creating a little gnome mage and seeing this bunny hop across the trail and it left foot prints which faded in a few seconds. I can still hear the snow crunching as I walked. Even though the game play bored me to tears after 25 levels that is the sort of thing that grabs a player and pulls him or her into the game. The E3/PAX  game play movie for LoTRO shows a blacksmith working at his forge, even as far back as DAoC I remember a couple of wandering NPC's in Camelot. Also I remember some of the wild life would fight each other in DAoC. Here everything and all the NPCs have no more life in them than EQ1 did on launch day, the world Of Vanguard just does not feel real or immersive in any way right now.
    Here is a example. In this game I just made a orc monk and her first task was to free some slaves on a slaver ship moored at the beach. The "slavers" just stood there as I freed the slave and led him to freedom, hardly what I would call immersive or realistic behavior. The AI is just terrible in this game and all the little touches that add to a immerse atmosphere just are not there.
    For he person who said wait till level 10 to get to the good game play that is BS. A game should grab your attention the minute you log in. I don't want to wait till level 10 or lvl 20 or lvl 30 to get to the fun part. When the wife and i rent movies if the movie does not grab our interest in the first 15 minutes we pop the DvD out. Sorry but you should not have to wait till the good part on any entertainment, that is just BS. First impressions count for a lot.
     

     

    ...i JUST said wait until they implement the animations fully.  I totally understand what you're saying but the product isn't complete yet.

    I would agree with you if the release was planned for 2nd or 3rd quarter of this year but 3 weeks from the boxes hitting the shelf? SOE is rushing this one out just as they did EQII, SWg and every other game they got their hands on.Sigil made a deal with the devil now they are paying for it.

    I know exactly what you're saying- thanks for not trolling.  But I don't know, I'm putting my trust in the devs b/c with a game of this potential, I think a few minor things like poor animations will not make the game a nothing.

    "Sir, the fish market is quickly emptying. I need you to out, get me 5 tuna, 4 blue snappers, 3, uh, Darkshore groupers, and 2 goldfish please. And then report to the docks. I'll see you there, goodbye."

  • dukelouiedukelouie Member Posts: 52
    Originally posted by Psycked

        You know what makes me laugh?  People are constantly all over this lack of content in the game.  Now I'm not saying this is true, but have you given it any thought that perhaps these small little things ARE infact already done, but they choose not to add them in untill time for release?  I'v seen many betas that lack this or that, but come release that content is added.  I can clearly recall in AC1 things that were missing right up till the last day of open beta... I buy the game... and theres some of the missing content.  Maybe Devs know "X" content is done and has been tested, so they spend the time on more important things.



    Not taking sides here or putting anyone down.  Just a thought thats all.
    I did hear that devs are intentionally keeping some content out so when the game is released there will some be some new material.  Although, this is mostly just end-game content (I believe).  I do believe the game will be fine and animations will be fully implemented by release

    "Sir, the fish market is quickly emptying. I need you to out, get me 5 tuna, 4 blue snappers, 3, uh, Darkshore groupers, and 2 goldfish please. And then report to the docks. I'll see you there, goodbye."

  • MW2KMW2K Member UncommonPosts: 1,036


    Originally posted by dukelouie

    I did hear that devs are intentionally keeping some content out so when the game is released there will some be some new material. Although, this is mostly just end-game content (I believe). I do believe the game will be fine and animations will be fully implemented by release

    Artifact pulled the "you haven't seen all our content" shtick with its Horizons beta testers too. I'm sure other companies have used that punchline as well.

    But, who buys that line any more?

  • PsyckedPsycked Member UncommonPosts: 110
        Rabbits hopping, deer frolicking, footprints in the snow, ect. this is all meaningless content as far as testing a game goes, this kind of content does not need to be in untill launch.  Which is WHY I'm bringing up the point that maybe they chose NOT to put things in yet.



        Same can be said for animations, they dont ALL need to be in right now, and I bet that they have many more animations that will be implimented at launch.

    I am the Cannon Fodder God

  • ZekiahZekiah Member UncommonPosts: 2,483
    Originally posted by Psycked

        Rabbits hopping, deer frolicking, footprints in the snow, ect. this is all meaningless content as far as testing a game goes, this kind of content does not need to be in untill launch.  Which is WHY I'm bringing up the point that maybe they chose NOT to put things in yet.



        Same can be said for animations, they dont ALL need to be in right now, and I bet that they have many more animations that will be implimented at launch.



    That's called immersion and Vanguard doesn't have it. And if you think they're going to fix all the problems they have in a few weeks, you're kidding yourself, they've already had FIVE years!

    Nah, this game is in trouble. It's irritating too because now I have to find something else to play.

    "Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky

  • PsyckedPsycked Member UncommonPosts: 110
    Originally posted by Zekiah

    Originally posted by Psycked

        Rabbits hopping, deer frolicking, footprints in the snow, ect. this is all meaningless content as far as testing a game goes, this kind of content does not need to be in untill launch.  Which is WHY I'm bringing up the point that maybe they chose NOT to put things in yet.



        Same can be said for animations, they dont ALL need to be in right now, and I bet that they have many more animations that will be implimented at launch.



    That's called immersion and Vanguard doesn't have it. And if you think they're going to fix all the problems they have in a few weeks, you're kidding yourself, they've already had FIVE years!

    Nah, this game is in trouble. It's irritating too because now I have to find something else to play.





        You are completely missing the point, immersion can mean jack squat when a game is in beta.  You think the dev's just left all the immersion to a huge world?, you don't think that years of experience has just gone over there head?  You think that bunny346's snow print is off and needs to be adjusted should be on the top of IMPORTANT FIX'S?  Again like I said before, I bet more than anything all that meaningless content is done and just waiting to be put in a launch.

    I am the Cannon Fodder God

  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by Psycked

        Rabbits hopping, deer frolicking, footprints in the snow, ect. this is all meaningless content as far as testing a game goes, this kind of content does not need to be in untill launch.  Which is WHY I'm bringing up the point that maybe they chose NOT to put things in yet.



        Same can be said for animations, they dont ALL need to be in right now, and I bet that they have many more animations that will be implimented at launch.
    It is 3 weeks before release. This is part where they try and line up as many customers to plunk down 50 skins on a preorder as possible. Sorry but I don't believe in miracle patches anymore. For crying out loud, after Horizons, Dark and Light, and Mourning I am surprised anyone would believe that stuff anymore. If they had it they would have it in there to keep a**holes like me from pointing out it isn't there.

    I miss DAoC

  • Havoc-PKHavoc-PK Member Posts: 118
    Originally posted by Psycked

    Originally posted by Zekiah

    Originally posted by Psycked

        Rabbits hopping, deer frolicking, footprints in the snow, ect. this is all meaningless content as far as testing a game goes, this kind of content does not need to be in untill launch.  Which is WHY I'm bringing up the point that maybe they chose NOT to put things in yet.



        Same can be said for animations, they dont ALL need to be in right now, and I bet that they have many more animations that will be implimented at launch.



    That's called immersion and Vanguard doesn't have it. And if you think they're going to fix all the problems they have in a few weeks, you're kidding yourself, they've already had FIVE years!

    Nah, this game is in trouble. It's irritating too because now I have to find something else to play.





        You are completely missing the point, immersion can mean jack squat when a game is in beta.  You think the dev's just left all the immersion to a huge world?, you don't think that years of experience has just gone over there head?  You think that bunny346's snow print is off and needs to be adjusted should be on the top of IMPORTANT FIX'S?  Again like I said before, I bet more than anything all that meaningless content is done and just waiting to be put in a launch.

    When the game is approximately 3 weeks from release, then you really have to wonder......
  • swede2swede2 Member Posts: 975
    Originally posted by Jackdog

    is it just me or do all the towns feel sterile and lifeless. NPC's just stand there, Mobs just stand around in the wild. No fluff mobs  that I have seen. It just does not seem like a third generation game, more like a first generation with better graphics. It just strikes me as a button mashing/whack a mob game. Might just be me though.



    Well jack sence i never took a trip to the city in vanguard . I fired up my toon and made the trip to Leth Nurae The only npc,s standing around where the ones that had a reason too like trainers and vendors . But everywhere i looked there where npc's moving and walking around Now ive played other games and when i want to train or buy and sell stuff i dont want to have to look around like an idiot for 15 minutes every time .You ever try and find those wandering venders in Ironforge , as small as it was you had to hunt them down .

    { Mod Edit }

  • brostynbrostyn Member, Newbie CommonPosts: 3,092
    Everyone who thinks the devs are "holding back content and animations" you go ahead and waste your 50 bucks. Then come back and tell us how the game is the exact same. Nothing changes from open beta to launch except very minor tweaks.



    It cracks me up when people think the game is going to do a 180 degree turn in a matter of weeks when it took years to get to the point its at now.
  • dukelouiedukelouie Member Posts: 52
    Originally posted by brostyn

    Everyone who thinks the devs are "holding back content and animations" you go ahead and waste your 50 bucks. Then come back and tell us how the game is the exact same. Nothing changes from open beta to launch except very minor tweaks.



    It cracks me up when people think the game is going to do a 180 degree turn in a matter of weeks when it took years to get to the point its at now.

    180 degree turn? That doesn't make any sense...

    Anyways- the game is just gonna keep improving- its not gonna get worse as seem to think.

    "Sir, the fish market is quickly emptying. I need you to out, get me 5 tuna, 4 blue snappers, 3, uh, Darkshore groupers, and 2 goldfish please. And then report to the docks. I'll see you there, goodbye."

Sign In or Register to comment.