It looks like you're new here. If you want to get involved, click one of these buttons!
I’m sad to say that after two weeks of trying to get into this game I’ve finally accepted that it was not the game I hoped it would be and that it is time to move on. It is not the bugs, although there are a lot of them, that finally drove me away but the games seemingly complete failure to achieve what the designers promised.
What made me try Vangurd, despite the worrying beta reports, was the promise of a vast, epic world full of wonders to behold and secrets to unlock, a world where you feel like a hero. Well the world is vast, that much they got right, but the rest is sadly lacking.
The very first thing I noticed with my starting character, a sorcerer, was how bland and uninspired the spell effects and casting animations are. Minimalist would be a kind way to put it, placeholder is a more accurate description. I really hoped that was just the first rank of spells (a terrible design decision for reasons I will touch on below, but one many MMOs make none-the-less.) however after getting several new spell and upgrades I see no improvement.
The world too feels unfinished and lacking. Sure it *is* big, but every time I venture over a hill just to see what is on the other side all I find is more grass (or desert depending on the continent) populated by spiders. Where are the grand vistas? Absolutely nothing I have seen feels epic. Even the capital cities, which again are large, come off as poorly designed and missing seemingly elementary details. For example in the Asian themed human city I stumbled upon the emperor standing in a nearly empty room, his model and surroundings no different from the vendors or trainers. I guess the door was flanked by a couple of “imperial guards” but that was it. And why are there at least three ranged weapon vendors, two of which are accessible from the street, at least three bankers, and yet only one melee weapon vendor shoved in a closet in the building with all the trainers?
I hear Vanguard has a lot of lore, but for some reason they’ve decided to lock almost all of it behind a card game which for the life of me I cannot get into.
Now I know people are going to post that the game does not really begin until some arbitrary level and that I need to work to see anything worth seeing. And to this I have to reply why? A basic, and very well understood, principle of human psychology is that first impressions matter, a lot. The first 10 or so hours in a game is your chance to hook your audience and draw them into the world, to show them what your engine and design team are capable of.
Make your starting areas breathtaking and I’ll search the world over for other sites. If your first quests are compelling and meaningful I’ll believe others will be as well. Give me the first half of an engaging story and I’ll spend hours trying to piece together the rest.
But I’m not seeing any of that in Vanguard and I refuse to spend hundreds of hours grinding in the hope that someday I may.
Comments
Most of us have RL for that.
Clearly you did not read my post. I did not explore this “huge world” in two weeks, because I have found nothing in the game during that time that makes me believe it is worth exploring.
The quests are straight out of any other MMO. The world graphics are ok but seem very poorly used. The spell effects are awful. You have to grind to see any of the lore. The animations are substandard. After picking your class and race there is little to no way to customize your character. If you think you can find depth in that more power to you.
I think you missed the guys point - it's not immersive - its big but feels empty. Guess you'll find out once you move outside the starter areas. Sounds reminisant of Dark & Light actually. Maybe thats unfair but D&L epitomises big for the sake of big (mind you they hoped there servers would hold 100k players). The point is the larger the world the huger the task in filling it with PoI's etc.
Clearly you did not read my post. I did not explore this “huge world” in two weeks, because I have found nothing in the game during that time that makes me believe it is worth exploring.
The quests are straight out of any other MMO. The world graphics are ok but seem very poorly used. The spell effects are awful. You have to grind to see any of the lore. The animations are substandard. After picking your class and race there is little to no way to customize your character. If you think you can find depth in that more power to you.
I do think the only real fond memory I had about Vanguard was the 3rd day head start that I played. I remember walking down a hill and looking over an ocean that had a few boats in them. That, was amazing. Honestly. But I'm afraid they are going to need more than a long draw distance and a few boats in the water to keep alot of people in the game.
Total time played: 9125 Days, 21 Hours, 29 Minutes, 27 Seconds
Time played this level: 39 Days, 1 Hour, 24 Minutes, 5 Seconds
Definately. I still wonder, does the game get better, or is that just what people tell eachother (and themselves?) Because if so, it was a horrible design decision- with so many MMOs on the market, players need to be hooked right away, and reviewers need to see what the game has to offer, within a reasonable time frame. Expecting a few hundred thousand loyal fans who'll be more persistant? I don't think so...
OTOH, and if the game doesn't actually get better, more epic, impressive, etc, well, that's just sad.
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.
I agree with the poster, I have played many mmo's (including EQ1 for 4 yrs) and I kept looking for all the "innovation" the "vistas" the 3rd gen game, the challenge that people were raving about.
and I can't find it.
I love to explore dungeons, Vanguard dungeons boring!!!!! Cities - boring!!!!! Landscape - boring!!!! Yes, big - but big doesn't mean better - and in Vanguards case it misses the mark.
I know there's people who love the game, and I ask why??? It's new - a new game to play, that's it.
But innovative? different? sorry - it's "just" another game, and that is where it falls flat on it's face.
Sorry Vanguard, "is just another game".
The one thing I will say about it is that the graphics, when set at least on Balanced (which I could rarely do because of horrible lag), were quite nice and immersive. Much more so than WoW.
But in the words of Horn and Hardart (anyone remember them?):
"You can't eat atmosphere."
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
"God, please help us sinful children of Ivalice.."
I agree the game world feels a bit empty. And there's really no story arc's or anything.... Just a bunch of mini quests for each section of the map (although WOW felt the same way to me). The game definitely feels like it was rushed out (although that's pretty much typical of all MMO's)...
Combat is OK, I would like to see some better animations tho, one thing would be nice would be custom finishing moves for each class. Like maybe when the NPC's life gets low enough you can try a finishing move and if it works you would see something like a Monk grabbing the NPC's head and twisting it until it snaps. Or maybe a warrior that decapitates the head off his enemy (Think Motral Kombat finishing moves) small things like this would add a little style to the ho hum combat...
I do like the fact that crafting actually means something in this game and not a novelty like WOW. And being able to own and decorate your home is a cool feature (like SWG). Although I was skeptical about the Diplomacy Sphere, but it turned out to actually be kind of fun, something to do when you need a break from combat. Also the ability of owning your own boat (with the promise of future navel battles) is definitely a plus.
Although I think the big open spaces were probably done on purpose in order to make room for future expansions... I wouldn't be surprised to see some new towns pop up on the map with Story Arc's in future patches with bigger ones coming from expansion packs....
Of all the MMO's I've played, you could easily say about each one that the game seems boring at the beginning.. weather it be SWG, WOW, or EQ2, plus throw in the fact that this game is only building on its predecessors which gives it the feel of been there done that and I can understand why someone might say the game is boring... But like all MMO's your not going to get to the meat and potatoes until you played for couple months.. Show me one MMO that is different.
But like the OP, i was tempted to quit after a few weeks, but I decided to stick it out and joined a guild, and I'm starting to have a lot of fun with the game...
I know people will say i'm just bashing the game for the hell of it, but I'm really not. I just feel let down by it. One month ago I was extremely excited about the prospect of Vanguard, but now I'm struggling to find any reason why I would want to spend $15 a month on it.
Anyway, thats it, I wont disrespect the game anymore!
It doesn't take months to figure this out only about 5 min.
Oh gimme a break. I'd love to see this "quote" from Brad and wonder when it was made. Perhaps it was made during a time when they were focuing on the end game? Your implication is that that's where there focus has been ALL ALONG which is patently false. They devoted far more time to the beginning and mid-levels in beta than anything else. For phuck's sake in beta you'd walk into high level zones and see NOTHING but landscap.
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.
Kalade
Hilsbury Server 21 Warrior
^^^^^^^
There have been lots of posts about post-20 quests simply drying up and being reduced to grinding to progress; any plans to follow up? Basically the suggestion is that Sigil never got to the high end either!
Kalade
What don't you believe about that?
If only i could find a troll with a tin foil hat. =(
Most of us have RL for that.
Then why are you here?"My Fantasy is having two men at once...
One Cooking and One Cleaning!"
---------------------------
"A good man can make you feel sexy,
strong and able to take on the whole world...
oh sorry...that's wine...wine does that..."