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Frustrated about Server Overpopulation

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  • anarchyartanarchyart Member Posts: 5,378
    Originally posted by Shadrak

    Originally posted by KariTR

    A large majority of members of this board nowadays are freeloaders who go from beta to beta to F2P to Trials, ad infinitum. No surprise they leave VG once its time to sub up and join the next new free offering.
    Thats very true. too bad Vanguard didnt have what it takes to make these people WANT to Stick around..

    Few do.

    image
  • StoneysilencStoneysilenc Member Posts: 369
    Originally posted by ginfress01

    Originally posted by Paragus1

     So i dare to say it bluntly, those who left vanguard for lotr shouldnt even have started the big boys game. But that's the fun of having different taste now isn't it.
    If being a "big boy" means paying to play a beta in order to help a dillusional idiot fund his vision while he can't even accurately put system requirements on the box that actually work, and blaming the rest of the world for having bad hardware when he doesn't support the latest graphics cards, then the rest of will be quite happy waiting for our balls to drop or a dev to make a game that works (whatever comes first). Those complaining about not being able to run the game should stick to consoles since they use crappy pc's. But hey! i heard lotr is a good game for wannabee gamers so you would fit in perfectly! Now go back to your crappy pc, loadup lotr and play with people named  legooolassss, aaaaaraaagggoonnnnn. ANd have fun with the bots since the news is that harvesting bots are already going rampart! It's posts like this I would expect from a "WoW/LOTRO player".  Not a "mature adult gamer" of Vanguard.



    Guess there isn't as much of a difference between the two as you thought?

    image

  • Paragus1Paragus1 Member UncommonPosts: 1,741
    You can post all the minimum requirements you from any game you want, it wasn't what I was referring to.   I had many members of my guild go in on this game with the RECOMMENDED system requirements or better in some cases.   My members watched as their PC's practically vomited while trying to cross over chunks.  We even had a guy with an Nvidia 8800 series video card who encountered problems as well.



    We turn to the visionary behind this and what does he say?  Instead of being a man and accepting accountability, he points the finger back at us telling us our hardware isn't good enough for his game!   WTF is he talking about?!  We have above the specs recommended to play his game, and one guy has the best video card on the market, and hes telling him its not good enough?!



    You think the fact that he spent 40 million on this mean he is immune from criticism?   That's absolutely rediculous and the reason why games get released that are half-assed betas.  The guy had 40 million dollars and 5 years and they couldn't find time to actually install the game on a system that had the specs on the box to see if ti actually worked?   What did they do for 5 years, and where did all the money go?  He would have had a better chance of making the money back spinning it on a roulette wheel at this rate.  5 years and they couldn't find someone to spend 5 minutes checking out what was really needed to make it run?  Brad McQuaid must have thrown darts to decide what the box was going to say.



    Stop covering for Brad McQuaid and step back and take an objective look.  I'm not a fan of WoW or LOTR, they are both the same recycled nonsense that has stupified this genre, so your going to have to do better then that or the usual troll/hater comments.  I play games based on their merits and that's why my guild no longer supports this game.
  • TelonTelon Member Posts: 81
    Originally posted by dragonace

    Heh, you gotta love it when posters that aren't even playing the game are telling a person that IS playing the game that they are wrong when they say the server is croweded/overpopulated.



    LOL!  - Perhaps the poster actually PLAYING the game might have a bit more knowledge of server pop. than those that are pure forum speculators.  Just a thought. 
    Besides the fact that Brad himself stated how hard it was to find groups cause of how underpopulated Vanguard is.
  • PanossianPanossian Member Posts: 94
    Originally posted by danbala


    Last night my questing was thwarted by three large groups of players who descended on the large lizardman village near the Upside Defenses Garrison my friend and I were questing in. The village was cleaned out and we were locked in a race to lag mobs. The night before it was the same thing over near Donovan's Roost
    Does anyone know of any out of the way questing areas for characters in their early 20s on Qalia?
    I canceled my account but everyone i still know complains about under population, so Im not really sure where your coming from.



    You can probably get better help posting on their official community forums, the ones they took the time to create from their loyal fanbase and paying customers.

    ___________________________________
    Inquisition
    website.http://inqguild.net/
    forum.http://inq.cbhx.com/index.php

    Current Game FFXIV (Cactuar)
    Looking for 1 healer for 8 mans.

  • dimmit77dimmit77 Member Posts: 294
    Originally posted by Stoneysilenc

    Originally posted by dimmit77

    Originally posted by Stoneysilenc

    Originally posted by dimmit77  

                  Neither invis, horse or death occur for me when I chunk. My illusions do drop though. Also 1-2 secs of freeze when changing chunks is WAY different than a couple of mins zoning. If your mind cannot understand the difference, its beyond me to explain.
    Several minutes to zone?  EQ2 zones take 2-5 seconds to load for me and I don't have to "load" more when I get near things which causes more stutters, etc...

                           Back when EQ2 was releasead you could go do something else while a zone was loading. Especially if you didnt have a top performance pc. Nowdays after 2 years of optimazation and advance in computer technology is much better. Still tnowhere near (2-5) secs you claim. Even if you do have a comp that will load you fast, dont tell me that you dont have to wait for other people while zoning for a raid. Its bio time for us. Dont have time now, will explain to you later the difference between chunking and zoning ,their cons and pros of how I see them. But dont give me chunking as game breaking characteristic and immersion killer, when you play games with zoning which take 10 times as much time to load you from one area to the other. In my opinion its just plain stupid.


    Yes EQ2 loads zones in 2-5 seconds for me.  It always has loaded quickly for me.  I still have the same computer that I had when I played it on release.  Ram is very important with EQ2 for zone loading, I have 2gig.  If your raid members only have 512mb then they are gonna wait awhile but I doubt that is any different with Vanguard.  Have 512 that chunk is gonna take longer to load.  Plus when you walk up to a object sometimes it still has to load again.  I don't have to worry in EQ2 about having things pop up out of nowhere because they didn't load when I zoned and cause me to stutter while it does so.  I would take zones any day over these "chunks" of Vanguard.





     

                   Mate if you wanna crap me please choose another game not EQ2. I have played this game since 15 days after launche and I still play it. I've played it with 512 , with 1 gig and with my new comp. If you had a comp in january 2005 that loaded an EQ2 zone in 5 secs.....what can I say.... .Back then I would frequently drop to character select when zoning after like 5 mins . For some period I would just get stuck on zoning indefinetely and would have to restart. Even now, zoning still has problems. Reviving after wipes in a raid can cause 3-4 people to get stuck zoning. If you havent noticed things like these then you are simply a liar or have never really played the game. I am not bashing EQ2 , time and again I came to these boards and say that its still the best most polished game out there. But , like all games , not without its problems. EQ2 has done a marvelous job those past 2 years on optimizing their engine. Hardwear improvements also helped. I mean really who can come here and tell me that when EQ2 launched ANYONE could play at highest quality setting?

                    Chunking anoys me also. But like everything vanguard , down the line there is the possibility that optimazasion and better hardware will make chunking seamless. So the way I see it there is a CHANCE in the future that telon will be a massive , trully seamless world , which I will be able to run for hours from 1 part of the world to the other , without any interaptions , loading and whatever. Games that have zone will never have that kind of immersion. You will always stop to zone.

  • danbaladanbala Member Posts: 181
    Originally posted by Stoneysilenc

    Originally posted by danbala

    You kids are making it very hard from an honest developer to post viral messages on the server.
    How can you be a honest developer if you were trying to do a underhanded viral message by pretending to be a player not a developer?



    (P.S. Yes I know your not a real dev)



    I obviously can't slip anything past your razor intellect!

    Ok, back to designing Vanguard for me.

  • danbaladanbala Member Posts: 181
    Originally posted by Paragus1

     So i dare to say it bluntly, those who left vanguard for lotr shouldnt even have started the big boys game. But that's the fun of having different taste now isn't it.
    If being a "big boy" means paying to play a beta in order to help a dillusional idiot fund his vision while he can't even accurately put system requirements on the box that actually work, and blaming the rest of the world for having bad hardware when he doesn't support the latest graphics cards, then the rest of will be quite happy waiting for our balls to drop or a dev to make a game that works (whatever comes first).



    You have no need to be upset. I understand that you can't afford to play Vanguard. I'm sure that sucks for you.

    But there are plenty of games out there that are excellent and do well with lower end hardware. I would recomend WoW for example. I hear that LotRo scales down quite nicely. Why don't you give one of those a whirl?

  • danbaladanbala Member Posts: 181
    Originally posted by ginfress01

    Originally posted by danbala

    Originally posted by ginfress01



    Damn...underpopulated....you sure you play vanguard on that server? If you think it's underpopulated i don't want to hear you say a server is overpopulated...but hey! I am sure you know what you are talking about and the players i meet arent really around....must be the booze here...
    Lol! Yes, exactly. There's nothing more comical then some sap trying to convince me not to trust my own "lying eyes."Yup my lying eyes yesterday told me that a dungeon was to full to have good fun.....all those imaginary players....tsk tsk Sigil uses imaginary players to get the game filled up with people...florendyl is so empty.....the next guy stating that florendyl is empty should get a slap in the face for lying out of his ass.



    Florendyl was so empty this morning that I fell off the dock because of the confusion caused by all the moored boats.

    Florendyl was so empty last night that I had trouble clicking on the quest giver for the new diplomacy quest chain.

  • sephersepher Member Posts: 3,561
    Originally posted by danbala

    Originally posted by ginfress01

    Originally posted by danbala

    Originally posted by ginfress01



    Damn...underpopulated....you sure you play vanguard on that server? If you think it's underpopulated i don't want to hear you say a server is overpopulated...but hey! I am sure you know what you are talking about and the players i meet arent really around....must be the booze here...
    Lol! Yes, exactly. There's nothing more comical then some sap trying to convince me not to trust my own "lying eyes."Yup my lying eyes yesterday told me that a dungeon was to full to have good fun.....all those imaginary players....tsk tsk Sigil uses imaginary players to get the game filled up with people...florendyl is so empty.....the next guy stating that florendyl is empty should get a slap in the face for lying out of his ass.



    Florendyl was so empty this morning that I fell off the dock because of the confusion caused by all the moored boats.

    Florendyl was so empty last night that I had trouble clicking on the quest giver for the new diplomacy quest chain.

    So what do you suggest Sigil do to solve your frustrations with Florendyl's "overpopulation"? Open a second RP server? Add a queue that cuts the amount of current players allowed to log in at once?



    Be constructive, if you REALLY believe there's server overpopulation issues rather than low population issues that everyone freakin' else, including Sigil, has their eyes open to, what do you suggest?



    Or maybe the whole point of your posting was sparked by some giddiness at the prospect of pretending you could have the same strife as WoW players for once?



    Let's just go back to the premise of your post; you believe there's server overpopulation, particularly with Florendyl. Will a second RP server harm or benefit Florendyl?
  • danbaladanbala Member Posts: 181
    Originally posted by sepher

    Originally posted by danbala

    Originally posted by ginfress01

    Originally posted by danbala

    Originally posted by ginfress01



    Damn...underpopulated....you sure you play vanguard on that server? If you think it's underpopulated i don't want to hear you say a server is overpopulated...but hey! I am sure you know what you are talking about and the players i meet arent really around....must be the booze here...
    Lol! Yes, exactly. There's nothing more comical then some sap trying to convince me not to trust my own "lying eyes."Yup my lying eyes yesterday told me that a dungeon was to full to have good fun.....all those imaginary players....tsk tsk Sigil uses imaginary players to get the game filled up with people...florendyl is so empty.....the next guy stating that florendyl is empty should get a slap in the face for lying out of his ass.



    Florendyl was so empty this morning that I fell off the dock because of the confusion caused by all the moored boats.

    Florendyl was so empty last night that I had trouble clicking on the quest giver for the new diplomacy quest chain.

    So what do you suggest Sigil do to solve your frustrations with Florendyl's "overpopulation"? Open a second RP server? Add a queue that cuts the amount of current players allowed to log in at once?



    Be constructive, if you REALLY believe there's server overpopulation issues rather than low population issues that everyone freakin' else, including Sigil, has their eyes open to, what do you suggest?



    Or maybe the whole point of your posting was sparked by some giddiness at the prospect of pretending you could have the same strife as WoW players for once?



    Let's just go back to the premise of your post; you believe there's server overpopulation, particularly with Florendyl. Will a second RP server harm or benefit Florendyl?



    I'm not frustrated. Telon's a big world. Whenever one area becomes crowded I move somewhere else. That was the point of my original post -- to look for new areas. Not to gripe. Not to demand new servers or whatever.

    I'm sure there is plenty of room on Florendyl to accomodate another 2k or so players. Just not all in the same quest zones.

    But many who posted after -- like you -- decided to try to fit my question to match their own agendas.

  • sephersepher Member Posts: 3,561
    Originally posted by danbala

    Originally posted by sepher

    Originally posted by danbala

    Originally posted by ginfress01

    Originally posted by danbala

    Originally posted by ginfress01



    Damn...underpopulated....you sure you play vanguard on that server? If you think it's underpopulated i don't want to hear you say a server is overpopulated...but hey! I am sure you know what you are talking about and the players i meet arent really around....must be the booze here...
    Lol! Yes, exactly. There's nothing more comical then some sap trying to convince me not to trust my own "lying eyes."Yup my lying eyes yesterday told me that a dungeon was to full to have good fun.....all those imaginary players....tsk tsk Sigil uses imaginary players to get the game filled up with people...florendyl is so empty.....the next guy stating that florendyl is empty should get a slap in the face for lying out of his ass.



    Florendyl was so empty this morning that I fell off the dock because of the confusion caused by all the moored boats.

    Florendyl was so empty last night that I had trouble clicking on the quest giver for the new diplomacy quest chain.

    So what do you suggest Sigil do to solve your frustrations with Florendyl's "overpopulation"? Open a second RP server? Add a queue that cuts the amount of current players allowed to log in at once?



    Be constructive, if you REALLY believe there's server overpopulation issues rather than low population issues that everyone freakin' else, including Sigil, has their eyes open to, what do you suggest?



    Or maybe the whole point of your posting was sparked by some giddiness at the prospect of pretending you could have the same strife as WoW players for once?



    Let's just go back to the premise of your post; you believe there's server overpopulation, particularly with Florendyl. Will a second RP server harm or benefit Florendyl?



    I'm not frustrated. Telon's a big world. Whenever one area becomes crowded I move somewhere else. That was the point of my original post -- to look for new areas. Not to gripe. Not to demand new servers or whatever.

    I'm sure there is plenty of room on Florendyl to accomodate another 2k or so players. Just not all in the same quest zones.

    But many who posted after -- like you -- decided to try to fit my question to match their own agendas.

    Your thread title reads "frustrated about server overpopulation". Yet you're saying you're aren't  frustrated, and that you DON'T believe your server is overpopulated. Then why the hell are you arguing with everybody in the thread who is trying to clear up the misconception you created?



    If your agenda was to point out Telon's big world and your ability, or want to explore alternate areas, then do it and be clear about it. Don't start a thread that insinuates there's an overpopulation issue, and then have the audacity to feel victimized by people who post responding to your thread title.



    It's up to you to be clear about what you mean, you can't expect others to interpret "frustrated about server overpopulation" as "I'm not really frustrated, nor are the servers overpopulated, just I'm having trouble finding an alternate low-level 20s area to quest in."



    Anyway, so long as we're in agreement that there are no server overpopulation issues with Florendyl. I won't even go into arguing with you about how there's actually low population issues.
  • Drea-merDrea-mer Member Posts: 217
    Originally posted by Tnice
    Plus no zones is BS.  Every chunk is a zone and you notice the chunks because your invis will drop.  your horse will drop, or you will die when you cross one.
    ROFL!!
  • ginfress01ginfress01 Member Posts: 203
    Originally posted by Telon

    Originally posted by dragonace

    Heh, you gotta love it when posters that aren't even playing the game are telling a person that IS playing the game that they are wrong when they say the server is croweded/overpopulated.



    LOL!  - Perhaps the poster actually PLAYING the game might have a bit more knowledge of server pop. than those that are pure forum speculators.  Just a thought. 
    Besides the fact that Brad himself stated how hard it was to find groups cause of how underpopulated Vanguard is. We are talking about Florendyl here, nothing more nothing less. I couldnt care less about the other servers. Florendyl isnt empty as people claim it to be.  But hey it seems you know all about it so maybe you have some inside information that the Florendyl server is underpopulated. And hey maybe you are the one running imaginary players in the parts of the world where i am. And the last two evenings all the people i met arent really there.
  • ginfress01ginfress01 Member Posts: 203
    Originally posted by Paragus1



    Stop covering for Brad McQuaid and step back and take an objective look.  I'm not a fan of WoW or LOTR, they are both the same recycled nonsense that has stupified this genre, so your going to have to do better then that or the usual troll/hater comments.  I play games based on their merits and that's why my guild no longer supports this game.
    I don't cover for Brad. Why should i? I play on a 3400intel proc, 1024mb memory and 160gb harddisk and a 6600nvidia and havent crashed once, i never died on chunks and besides some cities almost never lag. Thats my objective. Sure i can't wait for the next troll stating that i lie and am a fanboy and that i should burn in hell. I am hardly a fanboy. I hate SoE with a passion but vanguard so far is the game i want to play. If people want to hate me for that great, i couldnt care less about the trolls in this thread. So good luck with your next game and i do hope you have fun in it.
  • ReklawReklaw Member UncommonPosts: 6,495
    Originally posted by Drea-mer

    Originally posted by Tnice
    Plus no zones is BS.  Every chunk is a zone and you notice the chunks because your invis will drop.  your horse will drop, or you will die when you cross one.
    ROFL!!

    Lost invis yes and also lost my ab (pet) but never lost a horse nor have i died crossing a chunk. Also have not crashed due to the game but if i did mostly i crashed because of my own doing, recording with fraps sometimes makes my system not do the things i like it to do  or experimenting with higher settings then my system can handle will make me crash aswell. Also CDT's can be re-created when computer has bad airflow. Noticed this with a friend of mine who is a smoker, he has a better system then i have but encounter many issues with the game like random crashes, but texture placing, we opened up his comp. and DAMN could make a carpet out of the dust coming out his comp Anyway since his comp is clean he's able to play the game with less problems, he's abit stubbern cause he keeps fiddling with settings as he feels he must play it at the highest quality as he feels his system should do fine but he knows he's pushing it. Anyway just because this helped him out doesn't mean that everyone with this problem  that this is the fixe for it, just saying by pure luck it seems to have helped him atleast.
  • sephersepher Member Posts: 3,561
    Originally posted by ginfress01

    Originally posted by Telon

    Originally posted by dragonace

    Heh, you gotta love it when posters that aren't even playing the game are telling a person that IS playing the game that they are wrong when they say the server is croweded/overpopulated.



    LOL!  - Perhaps the poster actually PLAYING the game might have a bit more knowledge of server pop. than those that are pure forum speculators.  Just a thought. 
    Besides the fact that Brad himself stated how hard it was to find groups cause of how underpopulated Vanguard is. We are talking about Florendyl here, nothing more nothing less. I couldnt care less about the other servers. Florendyl isnt empty as people claim it to be.  But hey it seems you know all about it so maybe you have some inside information that the Florendyl server is underpopulated. And hey maybe you are the one running imaginary players in the parts of the world where i am. And the last two evenings all the people i met arent really there. You see other people when you play on Florendyl, and so do I. Guess what? Florendyl is still underpopulated.



    Just because you see other people and even play with them doesn't mean there aren't underpopulation issues.



    Did you play in Beta 5, or during the first week or two after launch? Florendyl is pitiful now in comparison. There are benefits in not having to compete for spawn points and so on, but as far as server health, and health of the game as a whole, there is NOTHING good about a declining population.



    More than that, my biggest gripe is how guilds are dying. On Florendyl, a lot of the 50s have pretty much congregated into one guild because of it, the Halcyon Affinity.



    Besides the half a dozen guild deaths I've experienced myself, just take a look at the guild leaderboards; how slim some rosters are (e.g. the Kojani Construction Company who lead the server in all things crafting despite having only 10 members), and how other guilds on the boards are filled with inactive members despite....leading the server in activity-based achievements.



    When someone says the servers are underpopulated, it isn't an attack on their enjoyment of the game or any dismissal of their actual playing with friends. It's just being realistic about things. I'd understand any refuting of it if it weren't a fact...but it is. Sigil themselves talk about it all the time and are instituting measures to help rectify it. Hopefully there'll even be server mergers one day.
  • BalisidarBalisidar Member Posts: 164
    Originally posted by Hexxeity

    It is part of Brad's vision that players should have to compete for resources such as monster spawns.  He stated exactly that in one of the pre-release interviews.



    Welcome to the brilliantly designed world of Vanguard.



    Oh..but isn't there this cool "feature" called an Advanced Encounter System?  No camping or competition for Golden mobs?  And don't forget that some competition in limited form is supposed to be "fun" and enable you to create a supporting "Community".

    Ohhhh..that's right. That "Feature" didn't make it into the game but it's coming "Soon" (TM-Sigil).  And let's not forget about the cool caravans..fellowship system wasn't it called?

    Never be afraid of choices. More choices are always good things.

  • boojiboyboojiboy Member UncommonPosts: 1,553

    Server population is a matter of perspective, obviously.  From my perspective, playing on Shirdeth and being level 30, the game definitely 'feels' more crowded.

    As the population levels, it migrates outward from the starter areas.  That said, my travels through Thestran chunks are definitely more populated than when the game was first released.  I am a compulsive /who person.  I always like to see who's in the zone.  /who is definitely not a scientific method of population measurement, but despite the population spreadout all over the world as they level, I'm seeing more people in the chunks I travel through.  For example:

    Leth Nurae - Big city, surrounded by newbie areas.  Usually 25-35 people, this place used to be under 10 a couple months ago.

    Boldinar's Cleft - Big city, pretty secluded.  Usually, 20ish.  This place used to show under 5 peeps in the first month.

    Wardship - 30-40 peeps.  Good example of the population moving out, this is a 20ish adventuring area out in the boonies.

    Southwatch - Maxes at 40.  This place is definitely overcrowded.  Must be a good place to chop down trees too becaused there are felled trees everywhere.  Heck, it seems like whenever I'm in a battle, there's a tree falling in the background.

    RoTK - 30ish now.  Used to be higher, this dungeon quest line has been completed by the 20 crowd and they've moved on.

    New Targanoor - Huge city with a port.  I used to find myself the only player in this place at times.  Now, 10-15 peeps.

    I could go on, but you get the point.  The world is huge and the population is spreading out.  But even so, the chunk populations in many places seem to be going up.  And on a pure anecdotal point, my guild is growing steadily with no confirmed quits to date.  Some are MIA and may have quit, but overall growing.  Additionally, my friends list has grown since pre-release and the majority on it are still active.  Those not active my have rolled new toons... who knows.

    Finally, the economy is extremely active and seems to be an indicator of more people in the market selling and buying.  My wares move very fast and the number of items has increased substantially too.  A good test is find an item that has 20-30  sellers on the broker... then price yours to be the lowest by a decent margin.... it will sell within minutes.  Almost like somebody is just waiting on the other end to scoop it up.

    From my perspective.

  • KariTRKariTR Member Posts: 375
    Originally posted by Balisidar

    Originally posted by Hexxeity

    It is part of Brad's vision that players should have to compete for resources such as monster spawns.  He stated exactly that in one of the pre-release interviews.



    Welcome to the brilliantly designed world of Vanguard.



    Oh..but isn't there this cool "feature" called an Advanced Encounter System?  No camping or competition for Golden mobs?  And don't forget that some competition in limited form is supposed to be "fun" and enable you to create a supporting "Community".

    Ohhhh..that's right. That "Feature" didn't make it into the game but it's coming "Soon" (TM-Sigil).  And let's not forget about the cool caravans..fellowship system wasn't it called?



    AES/Golden mobs - IN

    Caravan system - IN

    Fellowship system - REMOVED

    The Fellowship and Caravan system are two seperate game systems. Fellowship had to be removed as it was found to be exploitable.

    Typical misinformation from someone who has no clue about the game.

  • BalisidarBalisidar Member Posts: 164
    Originally posted by KariTR

    Originally posted by Balisidar

    Originally posted by Hexxeity

    It is part of Brad's vision that players should have to compete for resources such as monster spawns.  He stated exactly that in one of the pre-release interviews.



    Welcome to the brilliantly designed world of Vanguard.



    Oh..but isn't there this cool "feature" called an Advanced Encounter System?  No camping or competition for Golden mobs?  And don't forget that some competition in limited form is supposed to be "fun" and enable you to create a supporting "Community".

    Ohhhh..that's right. That "Feature" didn't make it into the game but it's coming "Soon" (TM-Sigil).  And let's not forget about the cool caravans..fellowship system wasn't it called?



    AES/Golden mobs - IN

    Caravan system - IN

    Fellowship system - REMOVED

    The Fellowship and Caravan system are two seperate game systems. Fellowship had to be removed as it was found to be exploitable.

    Typical misinformation from someone who has no clue about the game.



    AES in eh?  I suppose that this is all lies from an affiliated fan site then? although if you want to be strictly technical then it's in but with lots of bugs (as usual) and it's not on the scale that was originally intended.  That's the saga of Vanguard in a nutshell.

    http://www.silkyvenom.com/forums/showthread.php?t=18363&highlight=Advanced+Encounter+System

    OK...doing some checking caravans are in. 

    Fellowships..another promised feature that had a lot of potential.  Exploitable eh?  They've had 5 years.  Such an important feature to casual players you'd think would have been fixed for release.

    Another chapter in Vanguard:Saga of potential-that-will-never-be-realized.  Just keep the rose colored glasses on though.  Brad Mcquaid appreciates your devotion...he really does.  He told me so.

     

    Never be afraid of choices. More choices are always good things.

  • JustFinchJustFinch Member Posts: 113

    The game isn't overpopulated - here is the culprit!

  • KariTRKariTR Member Posts: 375

    Lies, no. SV gets their share of misinformed members too you know, it isnt restricted to MMORPG.com.

    Ever do a starter quest that had you do a little scouting and you end up getting jumped on by an NPC assassin? Never been to the arena, or summoned a monster as part of a quest? These are all part of the AES, and much fun too.

    The removal of Fellowships was a disappointment initially, I wont deny it and hopefully they will get the problems ironed out one day. As it is, my friend and I have no problems staying within a level or two of each other and, without fully trying out the FS, it does make me wonder if this system would be as beneficial as I first thought. I'm personally not a fan of systems that take management away from the players.

    The bottom line is, although they may not be as beefed out yet as Sigil intend them to be in the future, most of the systems promised are in game and they are working.

    And my gods, this game is a hell of a lot of fun. No wonder the population is seeing a regrowth.

     

  • sephersepher Member Posts: 3,561
    Originally posted by KariTR


    Lies, no. SV gets their share of misinformed members too you know, it isnt restricted to MMORPG.com.
    Ever do a starter quest that had you do a little scouting and you end up getting jumped on by an NPC assassin? Never been to the arena, or summoned a monster as part of a quest? These are all part of the AES, and much fun too.
     
    Wow, I certainly hope that's not their idea of an "advanced" encounter system. City of Heroes "ambushes" are more advanced than an NPC popping up in one of Vanguard's scripted quests, and City of Heroes "safeguard" missions are much more dynamic when it comes to summoning different kind of NPCs (e.g. following a set of events to cause an archvillian to appear). Same goes for City of Heroes' non-instanced PvP battlegrounds where player actions determine different encounters.



    All of that mess you're using to highlight AES is just rehash of scripted quest scenarios that've been done, and done better for years. I really doubt that's their idea of AES. So if I were you, I wouldn't even sell Sigil short on that one. Simply chock it up to the fact that AES wasn't ready enough for launch to permeate any considerable measure of the game, and it's just one more feature that's to come in the years ahead.
  • KariTRKariTR Member Posts: 375
    Second paragraph from the bottom. The game and it's development are not static.
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