They are over 900,000 active subs now. They will reach their 1 mil+ subs within the next 30 days easily.
But how fast did World of Warcraft hit 1 mil subs? I know it was released in America Nov 04. I'm thinking Feb 05 is when it broke 1 mil, but not quite sure.
Looks like LoTRO is gathering online players almost as quickly as WoW did after it's release. But that isn't saying as much because now there are millions of mmo players looking for a new game thanks to WoW. OR is LoTRO stealing customers from the WoW numbers even more impressive?
- Thoughts?
Actually this isn't all that surprising because all games have a steep member subscription rate for a couple months after release, not just WoW. WoW was different because it was able to maintain that steep subscription rate for well over a year. Most other games have leveled off after a couple months. If LOTRO can continue to add members at it's current pace for a year or so, then it will start to rival WoW, but it's too early to make that prediction. I can recall tons of posts back in the first few months after WoW was released everyone kept saying well it's going to level off any minute now, but it didn't. Even Blizzard was surprised when they just kept getting more and more subscribers and that's why they went thru a bit of rough time for awhile when they didn't have enough servers to spread out the population and the servers maxed out and they had to implement the "queue" system to get onto the servers until they could purchase/lease more equipment. I point that out because I've seen so many people complain about that, but I'm here to tell you that LOTRO would love for nothing more than to have to put in a queue system on their servers because they couldn't hold all the players.
I did want to point out that the queue system was in during beta. Which is one of the reasons at the time I choose EQ2 over it because I did not think I should have to get in a line to play a game. I did end up playing WoW about a year later and have played it off and on since then. I am pretty much playing it and EQ2 now.
You're certain of this? You have first hand knowledge? I was in the beta and never saw a queue, but it's possible that the server I was on just didn't have enough volume for the queue to kick in, but I thought there was only a couple of beta realms and most of us were on the same ones. Also, I seem to remember a time when you couldn't even log in before they started up the queues, that it would just return an error saying that login failed, you wouldn't even get to the realm list and certainly not in a queue. And I thought the explanation was that there were 2 many people already on the servers so it wouldn't let you login and that's when they created the queues so that you could login, but not actually get to your server, but that's just my recollection, I could be wrong. I wasn't one of the first beta players so it may have been implemented prior to me joining as well. Personally I never saw a queue in beta and never heard of anyone talk about a queue in beta, but that doesn't mean it didn't exist. If that's the case though they sure took their time getting it implemented because like I said, there were a lot of complaints about not being able to log in and then suddenly BOOM queues and then everyone is complaining about them instead
BEIJING--(BUSINESS WIRE)--CDC Games, a business unit of CDC Corporation and pioneer of the “free-to-play, pay for merchandise” model for online games in China, announced today it has begun its closed beta testing for The Lord of the Rings Online™: Shadows of Angmar™ (LOTRO).
CDC Games holds the exclusive distribution rights in China for LOTROwhich is the official online game based on the Books of J.R.R. Tolkien. This massively multiplayer online role-playing game (MMORPG) is developed by Turbine, Inc., a premier developer, publisher and operator of online entertainment in the United States. LOTRO was launched in North America, Europe and Japan earlier this year.
In recent industry reports, LOTRO has been listed as the #1 selling PC title across North America and Europe. LOTRO has outsold all other PC games across North America, Germany, United Kingdom and France according to data from the NPD Group, a leading provider of consumer and retail information in North America, and similar organizations including Chart-Track in the United Kingdom, GfK in France, and Media Control in Germany. Since its launch, LOTRO has also been well received by gaming critics around the globe:
The New York Times proclaimed LOTRO as “a major achievement of interactive storytelling, the first game truly worthy of the ‘Lord of the Rings’ franchise and a must-play for just about anyone with an interest in Tolkien or the future of online entertainment.”
GameSpy awarded the game its prestigious Editor’s Choice award with 4.5 out of 5 stars.
Computer and Video Games, a leading U.K. gaming site, rated the game a 9.2 out of 10 and said “LOTRO presents a stunning and evocative world of Tolkien magic to explore.”
GameDaily, a leading U.S. gaming site, rated the game a 9 out of 10 and calls the game “a hot contender for PC game of the year.”
“We are very pleased to begin the closed beta test in China for LOTRO,” said Peter Yip, CEO of CDC Games. “LOTRO underscores our strategy to offer a deep and diverse portfolio of games in China.”
“We look forward to the commercial launch of LOTRO in China,” said Jeff Anderson, president and CEO of Turbine. “Our success so far has exceeded our expectations and we look forward to leveraging CDC Games’ proven distribution channels and deployment infrastructure to expand into China, one of the world’s largest market for online games.”
In America I have bad teeth. If I lived in England my teeth would be perfect.
I actually hope this becomes true even though I don't like LOTRO. WoW is only said to be the best MMO ever because of it's subscription count. The cocky players need to be humbled... so we need some games including LOTRO to dethrone it.
Hmmm...not that I'm arguing that LotR is a good game and its doing well, but last time I logged in (this last weekend) there were only 12 servers. I really don't think that there are 900k people playing on that few servers. There wouldn't be a square inch to move.
But there are 12 Server in Europa and 12 Server in the US. That makes 24 already. I do not know if there are seperate asian server as well but I definitely know that american und european server are seperate because I got both editions of LotrO
------------------------------------------------------ Do I ever sleep?
They are over 900,000 active subs now. They will reach their 1 mil+ subs within the next 30 days easily. But how fast did World of Warcraft hit 1 mil subs? I know it was released in America Nov 04. I'm thinking Feb 05 is when it broke 1 mil, but not quite sure. Looks like LoTRO is gathering online players almost as quickly as WoW did after it's release. But that isn't saying as much because now there are millions of mmo players looking for a new game thanks to WoW. OR is LoTRO stealing customers from the WoW numbers even more impressive? - Thoughts?
lord of the rings online is a pile of crap. laggy as all hell because it uses that shitty ac2 engine.
No game will ever do as well as WoW again, which is fine, too much success can equal your downfall as well, rather have a halfway medium. Keep all the I pwn joo's out of the game please.
BEIJING--(BUSINESS WIRE)--CDC Games, a business unit of CDC Corporation and pioneer of the “free-to-play, pay for merchandise” model for online games in China, announced today it has begun its closed beta testing for The Lord of the Rings Online™: Shadows of Angmar™ (LOTRO). CDC Games holds the exclusive distribution rights in China for LOTROwhich is the official online game based on the Books of J.R.R. Tolkien. This massively multiplayer online role-playing game (MMORPG) is developed by Turbine, Inc., a premier developer, publisher and operator of online entertainment in the United States. LOTRO was launched in North America, Europe and Japan earlier this year. In recent industry reports, LOTRO has been listed as the #1 selling PC title across North America and Europe. LOTRO has outsold all other PC games across North America, Germany, United Kingdom and France according to data from the NPD Group, a leading provider of consumer and retail information in North America, and similar organizations including Chart-Track in the United Kingdom, GfK in France, and Media Control in Germany. Since its launch, LOTRO has also been well received by gaming critics around the globe:
The New York Times proclaimed LOTRO as “a major achievement of interactive storytelling, the first game truly worthy of the ‘Lord of the Rings’ franchise and a must-play for just about anyone with an interest in Tolkien or the future of online entertainment.” GameSpy awarded the game its prestigious Editor’s Choice award with 4.5 out of 5 stars. Computer and Video Games, a leading U.K. gaming site, rated the game a 9.2 out of 10 and said “LOTRO presents a stunning and evocative world of Tolkien magic to explore.” GameDaily, a leading U.S. gaming site, rated the game a 9 out of 10 and calls the game “a hot contender for PC game of the year.”
“We are very pleased to begin the closed beta test in China for LOTRO,” said Peter Yip, CEO of CDC Games. “LOTRO underscores our strategy to offer a deep and diverse portfolio of games in China.” “We look forward to the commercial launch of LOTRO in China,” said Jeff Anderson, president and CEO of Turbine. “Our success so far has exceeded our expectations and we look forward to leveraging CDC Games’ proven distribution channels and deployment infrastructure to expand into China, one of the world’s largest market for online games.”
I'm sorry, were you trying to claim that Lotro will have 1 million subscribers now that its launched in China? Every western MMORPG except for World of Warcraft has done quite poorly in the east, Everquest bombed, Everquest 2 bombed, City of Heroes didn't break any records either. The fact that a company like CDC takes the game to china kinda proves that turbine doesn't expect that many subscribers in china, since every high profile MMORPGs that is expected to do well are published by The9.
Hmm, I didn't know they were launching in China. I'm not sure how the Chinese regard Lord of the Rings - being a very English story, but if they're fans it could easily push the active subscribers into the magic million.
Never underestimate the selling power of something with the title 'Lord of the Rings' slapped on it.
Still waiting for your Holy Grail MMORPG? Interesting...
Originally posted by jjreny lord of the rings online is a pile of crap. laggy as all hell because it uses that shitty ac2 engine.
Funny thing is I have absolutely NO LAG in my game.
If it had so much lag as you act like, trust me that the game would not have gotten 4.5 outta 5 and 92% reviews and such from pretty much every major game review source.
It's pretty pathetic when someone tries to boot up a game and doesn't have the minimum specs on the box or they have dial up internet or whatever this guys case is... and then blames the resulting choppiness or substandard play on Turbine. ..Or he doesn't have the kick ass computer he thinks he does and he goes and changes all the default settings in the game to maximum and then blames the choppiness on Turbine.
[makes an "L" with thumb and fore-finger and places it on head for "jjreny"]
BEIJING--(BUSINESS WIRE)--CDC Games, a business unit of CDC Corporation and pioneer of the “free-to-play, pay for merchandise” model for online games in China, announced today it has begun its closed beta testing for The Lord of the Rings Online™: Shadows of Angmar™ (LOTRO). CDC Games holds the exclusive distribution rights in China for LOTROwhich is the official online game based on the Books of J.R.R. Tolkien. This massively multiplayer online role-playing game (MMORPG) is developed by Turbine, Inc., a premier developer, publisher and operator of online entertainment in the United States. LOTRO was launched in North America, Europe and Japan earlier this year. In recent industry reports, LOTRO has been listed as the #1 selling PC title across North America and Europe. LOTRO has outsold all other PC games across North America, Germany, United Kingdom and France according to data from the NPD Group, a leading provider of consumer and retail information in North America, and similar organizations including Chart-Track in the United Kingdom, GfK in France, and Media Control in Germany. Since its launch, LOTRO has also been well received by gaming critics around the globe:
The New York Times proclaimed LOTRO as “a major achievement of interactive storytelling, the first game truly worthy of the ‘Lord of the Rings’ franchise and a must-play for just about anyone with an interest in Tolkien or the future of online entertainment.” GameSpy awarded the game its prestigious Editor’s Choice award with 4.5 out of 5 stars. Computer and Video Games, a leading U.K. gaming site, rated the game a 9.2 out of 10 and said “LOTRO presents a stunning and evocative world of Tolkien magic to explore.” GameDaily, a leading U.S. gaming site, rated the game a 9 out of 10 and calls the game “a hot contender for PC game of the year.”
“We are very pleased to begin the closed beta test in China for LOTRO,” said Peter Yip, CEO of CDC Games. “LOTRO underscores our strategy to offer a deep and diverse portfolio of games in China.” “We look forward to the commercial launch of LOTRO in China,” said Jeff Anderson, president and CEO of Turbine. “Our success so far has exceeded our expectations and we look forward to leveraging CDC Games’ proven distribution channels and deployment infrastructure to expand into China, one of the world’s largest market for online games.”
I'm sorry, were you trying to claim that Lotro will have 1 million subscribers now that its launched in China? Every western MMORPG except for World of Warcraft has done quite poorly in the east, Everquest bombed, Everquest 2 bombed, City of Heroes didn't break any records either. The fact that a company like CDC takes the game to china kinda proves that turbine doesn't expect that many subscribers in china, since every high profile MMORPGs that is expected to do well are published by The9.
I think it will do ok in China.
In America I have bad teeth. If I lived in England my teeth would be perfect.
The first movie did well relatively(had 20,000 ticket sales), the second movie was in Chinese theatres for a single day because of the SARS scare and I can't find sales data for the third movie(though I do know it was released in China).
The first movie's "success" was mainly attributed to the movie's special effects.
When it comes to MMOs China is all about power leveling for days on end, LotRO is pretty much the exact opposite. A casual western MMO based on an IP that China really has no love for is not going to attract a lot of sales.
The first movie did well relatively(had 20,000 ticket sales), the second movie was in Chinese theatres for a single day because of the SARS scare and I can't find sales data for the third movie(though I do know it was released in China).
The first movie's "success" was mainly attributed to the movie's special effects.
When it comes to MMOs China is all about power leveling for days on end, LotRO is pretty much the exact opposite. A casual western MMO based on an IP that China really has no love for is not going to attract a lot of sales.
everything you used to describe LOTRO describes WoW, and there are 4 million or so in china playing that
I think you can safely say that a lot of WoWs success in the east is due to the name Blizzard behind the game. More then anything else actually. On the other hand, WoWs success could also be a door opener for other western MMOs as well, only time will tell.
The first movie did well relatively(had 20,000 ticket sales), the second movie was in Chinese theatres for a single day because of the SARS scare and I can't find sales data for the third movie(though I do know it was released in China).
The first movie's "success" was mainly attributed to the movie's special effects.
When it comes to MMOs China is all about power leveling for days on end, LotRO is pretty much the exact opposite. A casual western MMO based on an IP that China really has no love for is not going to attract a lot of sales.
Did you get your info from here?
The King is returning to China, promising great box office returns.
To welcome the Return of the King, Beijing cinemas sold tickets for the third of JRR Tolkien's trilogy, adapted for the screen by New Zealand director Peter Jackson, from 6 p.m. Thursday until 3 a.m. Friday. A ticket costs 150 yuan.
Xindongan Cinema alone reported 20,000 yuan in ticket sales, according to the cinema's marketing manager Li Kefei.
Given that the first part of The Lord of the Rings: The Fellowship of the Ring was a box office hit notching up 3 million yuan in his cinema in 2002, Li Kefei estimated the box office would hit 2 million yuan at least. As for the Xinyinglian Cinema Line consisting of 57 theaters, including Xindongan, box office income is expected to reach 10 million.
The second part, The Two Towers, had a short run, stopping on the first day it screened due to the SARS epidemic last year.
Peter Jackson's trilogy has galvanized Chinese audiences in a very special way. Said Liu Yi, a screen writer, "My wife and I are almost petrified by the Lord's computer graphics and music, so powerful that you want to run for your life when the evil volcano erupts in front of you, or throw yourself into the war to destroy the ring."
The special effects seem the most appealing part of the movie. Josef Fung, a composer from Ice Island says "they play with technology in such a marvelous way that the movies are so dramatic,yet so human and real."
At the premier ceremony, the New Zealand Ambassador to China John Mckinnon said, "the film represents New Zealand, its stunning scenery, creative thinking and efficient staff."
Although the films have won its country international acclaim and recognition, a New Zealander who declined to be identified said, "yes, it's a nice movie in a sense of visual effects. But, Ijust cannot see that it's a New Zealand movie. Rather, it's a Hollywood production in disguise."
Actually, the finance and movie promotion company do come from the United States. However, Chinese audience such as 25-year-old Wei Liang don't see anything wrong with Hollywood air in a New Zealand film.
"Movie is an art of suspense and entertainment. No matter who produces it, it must have a hook to keep audiences in their seat. I don't think any Chinese director could shoot such a film. It's not a matter of investment. It's a concept that counts. Most domestic filmmakers are still limited to the Monkey King." Li Kefei admits that box office takings of foreign blockbusters always exceed domestic ones.
"The story is fantastic, and the story-telling is attractive plus dazzling special effects. I myself am a fan of the magic rings." Screening good foreign films is like a culture exchange. Hopefully, Li said, the Return of the King could inspire "Chinese film makers to rejuvenate domestic films."
The 20,000 you mention was from a single theatre. Also that single cinema made 3 million yuan in sales. Like I said I think the game will do ok in China. As far as defining ok it means just that. It won't do great but it won't do bad either.
In America I have bad teeth. If I lived in England my teeth would be perfect.
Comments
I think EQ's record concurrency was 100,000 people playing at the same time. Of course this was because half were in afk mode in the bazaar. :grin
12 american+ 11 European+ 1 Testserver +2 JAPANESE SERVERS!!!!! can easily hold 500000+ ppl
I did want to point out that the queue system was in during beta. Which is one of the reasons at the time I choose EQ2 over it because I did not think I should have to get in a line to play a game. I did end up playing WoW about a year later and have played it off and on since then. I am pretty much playing it and EQ2 now.
You're certain of this? You have first hand knowledge? I was in the beta and never saw a queue, but it's possible that the server I was on just didn't have enough volume for the queue to kick in, but I thought there was only a couple of beta realms and most of us were on the same ones. Also, I seem to remember a time when you couldn't even log in before they started up the queues, that it would just return an error saying that login failed, you wouldn't even get to the realm list and certainly not in a queue. And I thought the explanation was that there were 2 many people already on the servers so it wouldn't let you login and that's when they created the queues so that you could login, but not actually get to your server, but that's just my recollection, I could be wrong. I wasn't one of the first beta players so it may have been implemented prior to me joining as well. Personally I never saw a queue in beta and never heard of anyone talk about a queue in beta, but that doesn't mean it didn't exist. If that's the case though they sure took their time getting it implemented because like I said, there were a lot of complaints about not being able to log in and then suddenly BOOM queues and then everyone is complaining about them insteadONE MILLION here we come!!!!!!!!!!!!!!!!!!!
BEIJING--(BUSINESS WIRE)--CDC Games, a business unit of CDC Corporation and pioneer of the “free-to-play, pay for merchandise” model for online games in China, announced today it has begun its closed beta testing for The Lord of the Rings Online™: Shadows of Angmar™ (LOTRO).
CDC Games holds the exclusive distribution rights in China for LOTRO which is the official online game based on the Books of J.R.R. Tolkien. This massively multiplayer online role-playing game (MMORPG) is developed by Turbine, Inc., a premier developer, publisher and operator of online entertainment in the United States. LOTRO was launched in North America, Europe and Japan earlier this year.
In recent industry reports, LOTRO has been listed as the #1 selling PC title across North America and Europe. LOTRO has outsold all other PC games across North America, Germany, United Kingdom and France according to data from the NPD Group, a leading provider of consumer and retail information in North America, and similar organizations including Chart-Track in the United Kingdom, GfK in France, and Media Control in Germany. Since its launch, LOTRO has also been well received by gaming critics around the globe:
“We are very pleased to begin the closed beta test in China for LOTRO,” said Peter Yip, CEO of CDC Games. “LOTRO underscores our strategy to offer a deep and diverse portfolio of games in China.”
“We look forward to the commercial launch of LOTRO in China,” said Jeff Anderson, president and CEO of Turbine. “Our success so far has exceeded our expectations and we look forward to leveraging CDC Games’ proven distribution channels and deployment infrastructure to expand into China, one of the world’s largest market for online games.”
In America I have bad teeth. If I lived in England my teeth would be perfect.
I actually hope this becomes true even though I don't like LOTRO. WoW is only said to be the best MMO ever because of it's subscription count. The cocky players need to be humbled... so we need some games including LOTRO to dethrone it.
But there are 12 Server in Europa and 12 Server in the US. That makes 24 already. I do not know if there are seperate asian server as well but I definitely know that american und european server are seperate because I got both editions of LotrO
------------------------------------------------------
Do I ever sleep?
lord of the rings online is a pile of crap. laggy as all hell because it uses that shitty ac2 engine.
if it has ~300k subs, that is already too high for lotro.
After giving this topic question much thought i have come to the conclusion that i dont care.
LOTRs may be a fantastic game, i wish them the best of luck. It kept my interest for about 2 days.
There are 11 EU servers, completely seperate from the US ones....
No game will ever do as well as WoW again, which is fine, too much success can equal your downfall as well, rather have a halfway medium. Keep all the I pwn joo's out of the game please.
I'm sorry, were you trying to claim that Lotro will have 1 million subscribers now that its launched in China? Every western MMORPG except for World of Warcraft has done quite poorly in the east, Everquest bombed, Everquest 2 bombed, City of Heroes didn't break any records either. The fact that a company like CDC takes the game to china kinda proves that turbine doesn't expect that many subscribers in china, since every high profile MMORPGs that is expected to do well are published by The9.
Hmm, I didn't know they were launching in China. I'm not sure how the Chinese regard Lord of the Rings - being a very English story, but if they're fans it could easily push the active subscribers into the magic million.
Never underestimate the selling power of something with the title 'Lord of the Rings' slapped on it.
Still waiting for your Holy Grail MMORPG? Interesting...
If it had so much lag as you act like, trust me that the game would not have gotten 4.5 outta 5 and 92% reviews and such from pretty much every major game review source.
It's pretty pathetic when someone tries to boot up a game and doesn't have the minimum specs on the box or they have dial up internet or whatever this guys case is... and then blames the resulting choppiness or substandard play on Turbine. ..Or he doesn't have the kick ass computer he thinks he does and he goes and changes all the default settings in the game to maximum and then blames the choppiness on Turbine.
[makes an "L" with thumb and fore-finger and places it on head for "jjreny"]
I'm sorry, were you trying to claim that Lotro will have 1 million subscribers now that its launched in China? Every western MMORPG except for World of Warcraft has done quite poorly in the east, Everquest bombed, Everquest 2 bombed, City of Heroes didn't break any records either. The fact that a company like CDC takes the game to china kinda proves that turbine doesn't expect that many subscribers in china, since every high profile MMORPGs that is expected to do well are published by The9.
I think it will do ok in China.
In America I have bad teeth. If I lived in England my teeth would be perfect.
Define "Ok".
The first movie did well relatively(had 20,000 ticket sales), the second movie was in Chinese theatres for a single day because of the SARS scare and I can't find sales data for the third movie(though I do know it was released in China).
The first movie's "success" was mainly attributed to the movie's special effects.
When it comes to MMOs China is all about power leveling for days on end, LotRO is pretty much the exact opposite. A casual western MMO based on an IP that China really has no love for is not going to attract a lot of sales.
Define "Ok".
The first movie did well relatively(had 20,000 ticket sales), the second movie was in Chinese theatres for a single day because of the SARS scare and I can't find sales data for the third movie(though I do know it was released in China).
The first movie's "success" was mainly attributed to the movie's special effects.
When it comes to MMOs China is all about power leveling for days on end, LotRO is pretty much the exact opposite. A casual western MMO based on an IP that China really has no love for is not going to attract a lot of sales.
everything you used to describe LOTRO describes WoW, and there are 4 million or so in china playing that
Of the estimated 26 million online gamers in China more than half are playing Warcraft 3.
I think you can safely say that a lot of WoWs success in the east is due to the name Blizzard behind the game. More then anything else actually. On the other hand, WoWs success could also be a door opener for other western MMOs as well, only time will tell.
Define "Ok".
The first movie did well relatively(had 20,000 ticket sales), the second movie was in Chinese theatres for a single day because of the SARS scare and I can't find sales data for the third movie(though I do know it was released in China).
The first movie's "success" was mainly attributed to the movie's special effects.
When it comes to MMOs China is all about power leveling for days on end, LotRO is pretty much the exact opposite. A casual western MMO based on an IP that China really has no love for is not going to attract a lot of sales.
Did you get your info from here?
The King is returning to China, promising great box office returns.
To welcome the Return of the King, Beijing cinemas sold tickets for the third of JRR Tolkien's trilogy, adapted for the screen by New Zealand director Peter Jackson, from 6 p.m. Thursday until 3 a.m. Friday. A ticket costs 150 yuan.
Xindongan Cinema alone reported 20,000 yuan in ticket sales, according to the cinema's marketing manager Li Kefei.
Given that the first part of The Lord of the Rings: The Fellowship of the Ring was a box office hit notching up 3 million yuan in his cinema in 2002, Li Kefei estimated the box office would hit 2 million yuan at least. As for the Xinyinglian Cinema Line consisting of 57 theaters, including Xindongan, box office income is expected to reach 10 million.
The second part, The Two Towers, had a short run, stopping on the first day it screened due to the SARS epidemic last year.
Peter Jackson's trilogy has galvanized Chinese audiences in a very special way. Said Liu Yi, a screen writer, "My wife and I are almost petrified by the Lord's computer graphics and music, so powerful that you want to run for your life when the evil volcano erupts in front of you, or throw yourself into the war to destroy the ring."
The special effects seem the most appealing part of the movie. Josef Fung, a composer from Ice Island says "they play with technology in such a marvelous way that the movies are so dramatic,yet so human and real."
At the premier ceremony, the New Zealand Ambassador to China John Mckinnon said, "the film represents New Zealand, its stunning scenery, creative thinking and efficient staff."
Although the films have won its country international acclaim and recognition, a New Zealander who declined to be identified said, "yes, it's a nice movie in a sense of visual effects. But, Ijust cannot see that it's a New Zealand movie. Rather, it's a Hollywood production in disguise."
Actually, the finance and movie promotion company do come from the United States. However, Chinese audience such as 25-year-old Wei Liang don't see anything wrong with Hollywood air in a New Zealand film.
"Movie is an art of suspense and entertainment. No matter who produces it, it must have a hook to keep audiences in their seat. I don't think any Chinese director could shoot such a film. It's not a matter of investment. It's a concept that counts. Most domestic filmmakers are still limited to the Monkey King." Li Kefei admits that box office takings of foreign blockbusters always exceed domestic ones.
"The story is fantastic, and the story-telling is attractive plus dazzling special effects. I myself am a fan of the magic rings." Screening good foreign films is like a culture exchange. Hopefully, Li said, the Return of the King could inspire "Chinese film makers to rejuvenate domestic films."
The 20,000 you mention was from a single theatre. Also that single cinema made 3 million yuan in sales. Like I said I think the game will do ok in China. As far as defining ok it means just that. It won't do great but it won't do bad either.
In America I have bad teeth. If I lived in England my teeth would be perfect.
Does the OP got an update yet on this 1million mark?
OP was wrong and should hide from these forums for the rest of his life.
http://www.mmorpg.com/discussion2.cfm/thread/142478/page/1
LotRo hasn't released in china or Asia yet. It will surpass 1mil easily .
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