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WoW has the success EQ2 should have

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  • ScalebaneScalebane Member UncommonPosts: 1,883

    Its simple OP, people have different tastes i bought collectors editions of WOW and EQ2 after giving both some time, i found WOW to be more fun, nothing wrong with that right? becuase its all about fun right?

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    "The great thing about human language is that it prevents us from sticking to the matter at hand."
    - Lewis Thomas

  • AmalaricAmalaric Member Posts: 480

     

    Originally posted by bahamut1


     
    Originally posted by Amalaric


    EQ2 doesn't have 300.000 players.
    I suggest that you buy some smelling salt because you need it to wake up from your delusions. 
    EQ2 has got the amount of players that it deserves, launced with a zillion bugs and all.
    And... if you are so hot on EQ2 why do you state that you are currently playing Guild Wars with no mention of EQ2 whatsoever?
    Crafting is shite in EQ2, it must be the only game were you can actually die from trying to craft a weapon or a piece of armor, I kid you not. 

     

    Something else changed over a year ago, almost 2. If you don't know, don't post about it.

     

    Is that so?

    Well, EQ2:s golden days if it ever had any, lies in the past and now it's just a slow crawl to the cemetary. 

  • RoinRoin Member RarePosts: 3,444

     

    Originally posted by Soraksis


    im an avid WoW lover but im sorry if you think WoW's animations can even compare to EQ2 your either blind or from another planet.  If there is anything EQ2 has on WoW that would be it..

     

    Each race in WoW has it's own seperate animations for Running, Walking, Standing, Resting, Fighting, even the swings for each weapon type is different from race to race.  EQ2 doesn't do this.  In EQ2 the animations are all rehashed, (minus certain ones for the large races) and  don't even come close to being as fluid as WoW.  EQ2 animations even still have a serious problem with "skating".  Character models should not skate across the a ground like that, for as good as the EQ2 engine was supposed to be.  Have you even ever watched a character in EQ2 fighting something that flies, while dual weilding.  The way they arch their backs to keep line of sight while fighting is just un-natural.  EQ2's animation just feel stiff all around in general.

    In War - Victory.
    In Peace - Vigilance.
    In Death - Sacrifice.

  • doomicondoomicon Member Posts: 29

    Originally posted by Cabe2323


    Wow are people still debating why WoW was successful?  IT is pretty simple. 
     
    I will make it easy for you guys.  World of Warcraft had the most advertising for any MMO game ever.  Every single person that plays on Battle Net was getting advertisements for World of Warcraft.  That is free advertising to over 20 million people.  Those 20 million told their friends and Blizzard was able to keep over 8 million of them as subscribers to WoW.  That is the trick that Blizzard used.  Nothing else.  They put out a polished product (but honestly it could of been covered in dog crap) and had an audience entirely to themselves. 
    No other MMO company could touch that type of advertising campaign.   To make a simple comparison that would be like Microsoft putting out an MMO and everytime you loaded up windows you saw the Ad for the game.  If Microsoft actually did that they would have an MMO with more subscribers then WoW has. 
    I don't know why people try to make it difficult.  They could of reversed the two games entirely and Blizzard would of still had the hit and SOE would not. 
    Heck Blizzard could of released DnL or Horizons with the Warcraft name and the same AD Campaign and it would be the Biggest MMO in the world.  
     
    EVeryone seems to discount the almighty advertisement.  It is truely the main key to Blizzard's success.  THink about it.  World of Warcraft otherwise is everything people hated about Everquest 1 (raid grinding being the main thing) with none of the good stuff from EQ1 (like world exploration) and yet the game is still huge. 

    This man speaks the truth!  Wow attracted ALOT of first time MMOers via Battlenet.  Which is pretty funny as a WoW player myself, and a LONGtime MMOer.. you see alot of players that feel WoW is the 'be all/end all' MMO, but have never played anything else?  I talk to players ingame that have never heard of EQ1/EQ2, MxO, SWG, etc.

    I particularly didn't like EQ1/EQ2, particulary the inability to solo.  I had a friend that begged me to play WoW forever!  I just avoided it, cartoony looking game with crap PvP.. After my SWG/MxO days ended I gave it a try...  I was right, cartoony game with crap PvP.. I still have an account, and login casually.. why?  friends and no other MMO seems interesting.

    I will def signup for AoC and WAR when they become avail, and stick with the one I like best.  I don't think I'll ever purchase another SOE game.

    WoW=Waiting on Warhammer

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  • Sovren1Sovren1 Member Posts: 312

    LOL to the guy who posted about WoW's expansion, planned future expansions and them being stolen from EQ2. My honest opinion is this: Whenever any MMO making game company creates, and/or theorizes a friggin add to their game, it's going to be related to every other game on the market. Innovation will only blossom out of this process. The fact that certain ideas are liked and added is probably the natural progression of things. Like Guildhalls is some huge mystery to the world? Or housing for that matter. Should I say that housing first appeared in single player games? OOOH, the MMO world stole it. Of course they did. Shit, you can even find housing in sports games. Character customization in sports games. Jeez. It's a borrowed world. Your own thoughts are borrowed if you really think about it. But that argument is for a philosophical thread.

    I mean are we really kidding ourselves? Do we honestly believe that any MMO out there is that much different from the competition? Do we honestly believe that the devs don't friggin play each others games(well, when they have time and not putting in 80 hour weeks). WoW is good, EQ2 is good...nuff said. WoW has their player base, EQ2 has theirs. Even if one says WoW sucks....it just doesn't matter. If you(not directed at anyone in particular) can't see how good it is, well it's just not for you. Vice versa. To think that you are some l33t force in the MMO world, ha...guess what, NO ONE CARES.

  • NadrilNadril Member Posts: 1,276

    Originally posted by Johnhost


    Having spent roughly 10 minutes in WoW I can't speak to it's gameplay, but I can say that visually it wasn't appealing to me.  But to most young gamers it looks very similar to what console RPG games look like.  The idea of a massive world where you can play with your friends is being discovered by millions whereas in 1999 only a few thousand really knew. 
    Surely much of WoW's success is due to their opening up the Asian market.  Additionally younger gamers who previously wouldn't play an MMO are starting with WoW.
     

    10 whole minutes, wow. That sure gave you enough time to make a well reasoned, formulated opinion.

     

     

    I don't know what the Op is talking about but combat in WoW is so much faster than in EQII. This is coming form someone who played EQII for 6 months or so and WoW for 8.

     

     

    EQII combat is much too stiff for my tastes, and its stale. It is pretty much a use all your skills and use them again when they get off of cooldown kind of game, not much thought process goes into combat.

     

    not that WoW takes a lot more but there is more to it.

     

     

     

  • bahamut1bahamut1 Member Posts: 614
    Originally posted by Sovren1


    LOL to the guy who posted about WoW's expansion, planned future expansions and them being stolen from EQ2. My honest opinion is this: Whenever any MMO making game company creates, and/or theorizes a friggin add to their game, it's going to be related to every other game on the market. Innovation will only blossom out of this process. The fact that certain ideas are liked and added is probably the natural progression of things. Like Guildhalls is some huge mystery to the world? Or housing for that matter. Should I say that housing first appeared in single player games? OOOH, the MMO world stole it. Of course they did. Shit, you can even find housing in sports games. Character customization in sports games. Jeez. It's a borrowed world. Your own thoughts are borrowed if you really think about it. But that argument is for a philosophical thread.
    I mean are we really kidding ourselves? Do we honestly believe that any MMO out there is that much different from the competition? Do we honestly believe that the devs don't friggin play each others games(well, when they have time and not putting in 80 hour weeks). WoW is good, EQ2 is good...nuff said. WoW has their player base, EQ2 has theirs. Even if one says WoW sucks....it just doesn't matter. If you(not directed at anyone in particular) can't see how good it is, well it's just not for you. Vice versa. To think that you are some l33t force in the MMO world, ha...guess what, NO ONE CARES.



    Exactly my point. WoW fanboi's strut their 8million subs and claim Blizzard invented MMO's when they borrowed everything from someone else. That's fine, the MMO genre is filled with copycats and Blizzard did it better than most, if not all. With their good launch, not flawless, and simple formula makes it an extremely popular game. I think that's great and they really helped this genre a lot. I'm not digging on WoW, just some of their fans who need to realize there are other games, and some of those games just might be better in a lot of ways. I don't play because of simple gameplay and the cartoony graphics, but I love the Warcraft storyline and world.

    "Granted thinking for yourself could be considered a timesink of shorter or longer duration depending on how smart..or how dumb you are."

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