Originally posted by presti71 Zeroxin brought up a good point1 he loves the game now that he has accepted that TR is NOT an MMO and does not play it as such. The problem is: TR could be complete, bug free, and full of content and be the best game it is, However, TR is NOT being marketed and advertised for what game it IS! TR is being shoved down our throats by Garriott and Co. as an MMO/MMORPG when it is clearly NOT either of those things. They are going after the wrong audience and ignoring the audience they should be wooing. look at all the pepole who hate this game, they are almost all MMO/MMORPG fans who thought it was that. Look at the people who love it: many are casual Action-RPG/3rd person shooter fans who tried the Beta thinking the game was going to be an MMO/MMORPG and were pleasntly suprised to find out it was THEIR kind of game. MMORPG/MMO fans are going to hate this game once they realized they have been tricked and... ...Casual action-RPG/shooter fans are going to love it when they finally realize it is for them, IF they ever realize it since Garriot and crew are completely ignoring those fans to try and get his old MMORPG fans.
GW is way better than TR in every way: Awesome graphics, great gameplay, engaging storyline, tactical combat, great classes with over a 100 skills for each class to dabble with and being dual-class, beside your look, first class and name you can change everything anytime with no penalty, instant teleportation, GW is pretty bugfree, constant updates, no monthly fee, etc. TR is a shame. I am so not buying TR.
Originally posted by Soldarith If you have accessed the beta forums during the past 2.5-3 months there have been COUNTLESS very constructive threads, trying to give development feedback and ideas on what would make this game appeal to them. How many of those multi-page threads have had development replies? I could probably count on one hand and still have fingers left over.
True. The devs are nowhere to be seen. What is the point to give feedbacks if the devs don't care? I don't care writing on the board myself anymore, what is the point of it?
Again, I can only talk about GW's obvious superiority. Obviously Jeff Strain, unlike Gariott, is not a has-been and a total noob and he knows how to do his job. For a game with no monthly fee and no official forum the GW devs respond rather quickly to issues people have. So many suggestions posted on the boards ended up being ingame. When they introduced pet DP in PvE, there was a roar on the boards and it was taken out quite quickly. Some people had health problems related to GWEN red flashes which was making them quite uncomfortable recently and most of these flashes were taken out in a patch later. ETC. The list is just way too long to list here.
On the other hand, what do we get on the TR side? Nothing...
And no, I don't believe the game will get better in a month.
Instead of being in the office working hard to make sure tabula rasa dosent flop"i dont think anything can stop that now" Mr gariott thinks his time and what i would guess funding from NC soft to fly around at low orbit to add more hype to the fire.Hell if your gonna have a train wreck you my as well load it up with some fireworks.
God i just saw this video and laughed so hard i cried. http://www.gametrailers.com/game/4482.html Instead of being in the office working hard to make sure tabula rasa dosent flop"i dont think anything can stop that now" Mr gariott thinks his time and what i would guess funding from NC soft to fly around at low orbit to add more hype to the fire.Hell if your gonna have a train wreck you my as well load it up with some fireworks.
You would guess wrong. RG is on the board of the company that sells those zero-G flights. I don't imagine any TR resources were involved.
His being in the office certainly wouldn't help make the game better, unless he was there to hire writers and quest designers. I sincerely doubt Mr. Garriott does much programming or writing himself these days.
If you have accessed the beta forums during the past 2.5-3 months there have been COUNTLESS very constructive threads, trying to give development feedback and ideas on what would make this game appeal to them. How many of those multi-page threads have had development replies? I could probably count on one hand and still have fingers left over.
True. The devs are nowhere to be seen. What is the point to give feedbacks if the devs don't care? I don't care writing on the board myself anymore, what is the point of it?
They've been like that ever since the beta started. I was there at around February or something like that. I started to post ideas and constructive criticism and all I got back was... nothing. Some testers took those things to interest, but most were too busy enjoying themselves and finding annoying bugs than looking at the game's design. And the devs were simply inexistent. After testing it for about three weeks I just left. No dev response, a minimum of tester dialogue, and a constant focus on (now I see why) things like making the Tutorial as cool as possible just weren't cutting it for me. At that time of "incompletion", I liked the idea of the game. Right now most people in this site are just confirming what I feared would happen. And sorry to those people who are saying that this game appeals to players who like shooters, but no, it doesn't. The system, true enough, is a hybrid, but it tilts a lot more towards a traditional MMO combat mechanic than being a "balance" of the two. Instead of mashing the number buttons, you're just mashing your mouse button for exactly the same effects. It's a very nice illusion, though.
For everyone else, just try it before you go buy it, while you have the chance. Otherwise it's a several months' wait for a free trial, and that's even more screwed up. Don't buy the hype, both negative and positive, but especially keep the developer hype at bay, 'cause they're just looking at their game and assigning unreal attributes of what they really wished it was, but unfortunately, isn't.
Comments
GW is way better than TR in every way: Awesome graphics, great gameplay, engaging storyline, tactical combat, great classes with over a 100 skills for each class to dabble with and being dual-class, beside your look, first class and name you can change everything anytime with no penalty, instant teleportation, GW is pretty bugfree, constant updates, no monthly fee, etc. TR is a shame. I am so not buying TR.
True. The devs are nowhere to be seen. What is the point to give feedbacks if the devs don't care? I don't care writing on the board myself anymore, what is the point of it?
Again, I can only talk about GW's obvious superiority. Obviously Jeff Strain, unlike Gariott, is not a has-been and a total noob and he knows how to do his job. For a game with no monthly fee and no official forum the GW devs respond rather quickly to issues people have. So many suggestions posted on the boards ended up being ingame. When they introduced pet DP in PvE, there was a roar on the boards and it was taken out quite quickly. Some people had health problems related to GWEN red flashes which was making them quite uncomfortable recently and most of these flashes were taken out in a patch later. ETC. The list is just way too long to list here.
On the other hand, what do we get on the TR side? Nothing...
And no, I don't believe the game will get better in a month.
God i just saw this video and laughed so hard i cried.
http://www.gametrailers.com/game/4482.html
Instead of being in the office working hard to make sure tabula rasa dosent flop"i dont think anything can stop that now" Mr gariott thinks his time and what i would guess funding from NC soft to fly around at low orbit to add more hype to the fire.Hell if your gonna have a train wreck you my as well load it up with some fireworks.
His being in the office certainly wouldn't help make the game better, unless he was there to hire writers and quest designers. I sincerely doubt Mr. Garriott does much programming or writing himself these days.
True. The devs are nowhere to be seen. What is the point to give feedbacks if the devs don't care? I don't care writing on the board myself anymore, what is the point of it?
They've been like that ever since the beta started. I was there at around February or something like that. I started to post ideas and constructive criticism and all I got back was... nothing. Some testers took those things to interest, but most were too busy enjoying themselves and finding annoying bugs than looking at the game's design. And the devs were simply inexistent. After testing it for about three weeks I just left. No dev response, a minimum of tester dialogue, and a constant focus on (now I see why) things like making the Tutorial as cool as possible just weren't cutting it for me. At that time of "incompletion", I liked the idea of the game. Right now most people in this site are just confirming what I feared would happen. And sorry to those people who are saying that this game appeals to players who like shooters, but no, it doesn't. The system, true enough, is a hybrid, but it tilts a lot more towards a traditional MMO combat mechanic than being a "balance" of the two. Instead of mashing the number buttons, you're just mashing your mouse button for exactly the same effects. It's a very nice illusion, though.
For everyone else, just try it before you go buy it, while you have the chance. Otherwise it's a several months' wait for a free trial, and that's even more screwed up. Don't buy the hype, both negative and positive, but especially keep the developer hype at bay, 'cause they're just looking at their game and assigning unreal attributes of what they really wished it was, but unfortunately, isn't.