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A really cool early-SWG type mmorpg WELL online

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Comments

  • kidRiotkidRiot Member Posts: 209

    Bookmarked for sure.  Looks promising.  Too bad we'll have to wait til about 2010.

  • AbIeLAbIeL Member UncommonPosts: 152
    Originally posted by kidRiot


    Bookmarked for sure.  Looks promising.  Too bad we'll have to wait til about 2010.

    WTF! 2010??!?!

  • b0rderline99b0rderline99 Member Posts: 1,441
    Originally posted by AbIeL

    Originally posted by kidRiot


    Bookmarked for sure.  Looks promising.  Too bad we'll have to wait til about 2010.

    WTF! 2010??!?!

    atys said 2008 Q1, atys seems to know whats up

  • Game looks good, should add a section on the website for it.

  • kidRiotkidRiot Member Posts: 209
    Originally posted by b0rderline99

    Originally posted by AbIeL

    Originally posted by kidRiot


    Bookmarked for sure.  Looks promising.  Too bad we'll have to wait til about 2010.

    WTF! 2010??!?!

    atys said 2008 Q1, atys seems to know whats up



    2008 ROFL....Yeah right.

  • AtysTraderAtysTrader Member Posts: 63

    Well we have all rights to speculate and indeed the dates havebeen moved once already (from november-december 2007 to early 2008) But 2010 sounds kinda too much :)

    It is true thgey don't want to release an unfinished game like Vanguard but They have quite a few people working hard on the game and those p[eople are mostl;y pros that have quite a bit of experience. They have enough money to last them a long time and apart from that let us simply Hope

     

     

     

  • KomissarioKomissario Member Posts: 23

    A cool game indeed - original ideas, nice graphics freedom of choice, all that a player needs. :) I will certainly be looking forward to it.

    Btw.

    I just looked at the fan forum and they post that the DEVs have agreed to make an exclusive interview for the budding international community of  WELL online. You can all come in, register and post your questions there. Then the forum members will vote and select the most vital questions aboutthe game and the project that the dEVs will answer. This interview will be also posted on the main forum.

    Here is the thread about it :)

    http://wellonline.proboards99.com/index.cgi?board=dissandspec&action=display&thread=1192005446&page=1

    So it seems the Russian game developers do think about the international community after all :D

    *strains his brain to come up with THE ultimate question*

     

     

     

     

  • b0rderline99b0rderline99 Member Posts: 1,441

    Originally posted by Komissario


    A cool game indeed - original ideas, nice graphics freedom of choice, all that a player needs. :) I will certainly be looking forward to it.
    Btw.
    I just looked at the fan forum and they post that the DEVs have agreed to make an exclusive interview for the budding international community of  WELL online. You can all come in, register and post your questions there. Then the forum members will vote and select the most vital questions aboutthe game and the project that the dEVs will answer. This interview will be also posted on the main forum.
    Here is the thread about it :)
    http://wellonline.proboards99.com/index.cgi?board=dissandspec&action=display&thread=1192005446&page=1
    So it seems the Russian game developers do think about the international community after all :D
    *strains his brain to come up with THE ultimate question*
     
     
     
     
    That is really cool to hear that the developers want to hear the international opinion

    hopefully no one gives them any reason to change there current design.....

  • CablespiderCablespider Member UncommonPosts: 272

    Cool. Read about this when it was introduced to us in another forum. I posted some front page info on my site in order to generate some traffic and interest. It's the least I could do for your work. Thanks!

    image

  • kidRiotkidRiot Member Posts: 209

    Originally posted by AtysTrader


    Well we have all rights to speculate and indeed the dates havebeen moved once already (from november-december 2007 to early 2008) But 2010 sounds kinda too much :)
    It is true thgey don't want to release an unfinished game like Vanguard but They have quite a few people working hard on the game and those p[eople are mostl;y pros that have quite a bit of experience. They have enough money to last them a long time and apart from that let us simply Hope
     
     
     
    Not at all too much.  Look, based on their website and news, they barely have any renders, they just so concept art.  And look at almost every MMO.  "Release date 2002"...Few months later..."Pushed Release date til 2003.  Its almost 2008.  You really think they'll have that MMO finished by the end of 2008? 

    I dont.

  • yupeizuanyupeizuan Member Posts: 16

    I think this game must be developed by russian.

    I my mind, russian is very xd in computer staff actually.They made Kaspersky and have 0day.

    How about their techic to make game?

     

    We are use to US KR and CN games now. Game from RU must bring something new  to us.

  • KomissarioKomissario Member Posts: 23

    Originally posted by Cablespider


    Cool. Read about this when it was introduced to us in another forum. I posted some front page info on my site in order to generate some traffic and interest. It's the least I could do for your work. Thanks!
    Thanks a lot mate :) The effort is greatly appreciated.

     

    To Yupeizuan: Yep their Technic is just as good as Korean at least :)  It's all about the money basicly since the dev team is located in Moscow - the heart of Russian  IT.  And the preliminary budget was 1,9 million Eu  without the additional investments (that have not been disclosed as of yet) :)

     

  • 8hammer88hammer8 Member Posts: 1,812

    I just joined up on the fansite this morning (AesSedai), I look forward to watching the game grow as well as the community following.

    "It is easier to be cruel than wise. The road to wisdom is long and difficult... so most people just turn out to be assholes" Feng (Christopher Walken)

  • b0rderline99b0rderline99 Member Posts: 1,441

    atys, you know if you can actually drop items on the ground and stuff in this game?  I love it when that is an option

  • vajurasvajuras Member Posts: 2,860

    Originally posted by b0rderline99


    atys, you know if you can actually drop items on the ground and stuff in this game?  I love it when that is an option
    sssshhh, FEAR the carebears        

     

     

  • YukkioneYukkione Member Posts: 618

    Great Post, and this game  (from the website) looks like it has some really great elements... not to mention it looks good. The thing I noticed is how well the site and information is written. Much better than most native english games companies. If the attention to detail in game is as supurb as the writing on the website then we may be looking at one heck of a game.

     

  • 0k210k21 Member Posts: 866

    Any independent developer is better than a hundred developers under publishers, I say kudos to them for at least wanting to do something different.

    Quoting people doesn't make you clever, in fact, it makes you all the more stupid for not bothering to read the quotes you post in the first place.

  • b0rderline99b0rderline99 Member Posts: 1,441

    i read the developer interview and i guess they have a fairly large team working on the game

    i believe they were talking about a certain section of the development had 50+ people, i have no idea on the total number

    and again this is all from memory and a quick glance

  • AtysTraderAtysTrader Member Posts: 63

    Yep the team is pretty large but as it always is with IT business in Russia not all of the work is done "In house" there's also a lot of outsource. These guys are cooperating with quite a few independant concept artists (like this one for exanple) and design studious in Russia and also a rather well-known Massive Black Studios from overseas...

    Another nice addition to the team is the Artificial Studios, the guys who have supplied the heart of the game - "Reality engine"

    Interactive data Visualisation have supplied their excellent "speed tree" product - a software that allows to grow and cutomise very realistic and versatile flora.

    And last but not least Ageia has supplied the PhysicX - their fine physics system - a thing that makes the game as realistic as possible.

     

    Hope this gives you some more info as to what people and teams are involved in the project.

    Not sure bout droppping stuff on the ground, but the fullest FaQ will soon be released on the main forum (where the english section is going to come out literally in the next couple of days :)

     

  • tfwarlordtfwarlord Member Posts: 216

    Originally posted by dirtyjoe78


    Interesting way to handle PvP sounds like it has potential but then all games have potential.
    true, even DnL had potential, but that was all it had :-)

    Well looks interesting, i will keep my eye on it..

    image
  • 8hammer88hammer8 Member Posts: 1,812

    I wonder what it would take to get mmorpg to follow this game?  Does it have to be requested by the publisher or could the budding community request it?  It does not have the look or feel of vaporware and could be the possible "kick-in-the-butt" the MMO industry needs.

    "It is easier to be cruel than wise. The road to wisdom is long and difficult... so most people just turn out to be assholes" Feng (Christopher Walken)

  • b0rderline99b0rderline99 Member Posts: 1,441

    Originally posted by 8hammer8


    I wonder what it would take to get mmorpg to follow this game?  Does it have to be requested by the publisher or could the budding community request it?  It does not have the look or feel of vaporware and could be the possible "kick-in-the-butt" the MMO industry needs.
    as far as i know i think it is required for the developers to request to be on there

    but hell, maybe if we beg enough

  • AtysTraderAtysTrader Member Posts: 63

     In fact certain steps have already been taken in that direction 

    I have contacted the devs, got their permission (on behalf of international part of well-online community) and then filed a request with MMORPG com. That request has been received and answered (positively) by Jon Wood - their chief editor. He gave me a form to fill and the needed media for the new section. All that has been turned in to the WELL online pR department. Now as soon as they fill out the form and gimme all the necessary stuff I hand it over to Jon Wood and voila ;)

    It should not tak ethem more than a couple of days, though I myself am now on a business trip to far away Kazakhstan  

    Will be back home wednesday night and sort all this out :)

    In the meantime everyone is very welcome to turn in your questions to devs for the upcomming exclusive dev interview on WELL online here: http://wellonline.proboards99.com/index.cgi?board=dissandspec&action=display&thread=1192005446&page=1

     

  • ZandryokZandryok Member Posts: 1

     Wow, this game really looks different than most other games. Its like they are taking nearly every aspect of the current MMO genre and reworking it to create a completely unique game. Looks awesome, a game to deffinately keep an eye on!

  • KomissarioKomissario Member Posts: 23

    Some new info has been released by the devs - an update about the spells used in the school of 

    WATER MAGIC

    We have the translated version at our fan forum here:

    Water magic in WELL online

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