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Ex-Vanguard dev gives a few reason for Vanguards failure

PerramasPerramas Member UncommonPosts: 83

Teclisen wrote this over at http://www.fohguild.org/forums/mmorpg-general-discussion/31593-vg-producers-letter-49.html

 

You know, as much as I hate having to carefully craft (AKA, lie through my teeth) an answer to "What was Vanguard's biggest failing?" in job interviews, I realized after reading that rather disappointing article how proud I am of it.



Know why? Because I can honestly say with 100% validity: I'm a big reason for Vanguard's failure. Not Brad Mcquaid - not Microsoft. Me. And Guess what? I'm really kind of proud of it.



Brad Mcquaid didn't do shit. (News Flash?) He's had an opiate addiction for years now, which only got progressively worse as the project failed. His cumulative face time with sigil designers in the most crucial final years of development? Approx: 15 minutes. And some of the time was spent begging for legitimately acquired narcotics (Or in times of desperation, jacking them from people's desk).



The lead designers didn't do shit. (News Flash?) Sigil fired all of their golden-boy, EQ-Genius designers (Save One) who this board once speculated simply "left." It wasn't even secretive. It all happened on the same day.



Sony didn't do shit. The extent of sony's help was 2 designers who ended up writing some diplomacy quests in Tanvu and some adventuring quests in Tursh. I think there was an artist that came in 2 days a week or something for about a month also. Thom Terrasas (sp?) is the only Sony employee that ever directly affected the direction of that game.



The only part Sony really played in Vanguard's destiny was to let its life unnaturally and undeserving-ly continue. And apparently, it's simply because they were naive enough to think this project was worth their cash. Hah! Even the staff at sigil was left wondering why the hell Sony would buy us. Dozens of lunch hours were spent trying to figure out why.



"What profitable web of intrigue and mystery was big'ol Smed spinning with this crazy move(????)," we'd often cry



It was pretty shocking (and just lame) to hear John Smedly actually get angry and complain to people after the layoff's that he, "didn't know what he was buying." He even expressed anger at Jeff and Brad for bamboozlin' him. Poor guy. Maybe next time tough-guy Smed decides to spend several million dollars on something he'll expend some brain power figuring out what it is first.



Dave Gilbertson DID do some shit. (News Flash!) But this guy? Man, so much stuff I could say about this guy. He was truly unbelievable. Even when you thought his insanely unprofessional antics couldn't get any more outrageous, he'd go and do something like tell everyone they're getting a raise (to keep crunching) and then one by one call people into his office who WERE actually getting raises (but would never actually get them), how much they were going to get (VERY, soon). Unfortunately he would move through desk rows one by one and simply skip over the unlucky ones. It took a whole 5 minutes for the office to see through his brilliantly laid out scheme. He used the same plan for the lay-offs too. Classy huh?



He's literally never played a video game in his life, yet when Brad died off and Dave inherited the position of Vanguard Jesus, he decided he must be the final call on every design decision. I guess if you ride dirt bikes with a gamer god, his genius just wears off on you.



Fortunately, sometime this would result in getting played like a fiddle by whoever happened to be lovingly pulling the strings that day. But more often than not, this just meant people had to go around him to get something in, only without the help of (Place whatever department here) that was necessary for a game feature to actually turn out right. Imagine for a second people at Sigil actually knew how to do something right? (Believe it or not, we did on occasion) this guy would become the bottleneck to prevent that from happening.



If there was a ceremony for the Gamespy award, Dave would be accepting. For the sake of all our future video game consumer habits, let's hope this guy goes back to the only thing he's qualified to do, whatever that might be.



Anyway, enough of my blabbering. The most shocking reality that I don't think anyone really ever understood is that Vanguard was made (exclusively the design staff, I should say) COMPLETELY by amateurs. People who had been hired less than a week with 0 prior experience were tasked with designing entire newbie areas that shipped. People who had never produced a game in their life were asked to fix a 40 million dollar fuck up. People with no experience were asked to fix the item, diplomacy, ability, content, quest and pretty much every system in the game.



The game that exists now was designed in a single year by people with 0 experience. If that sounds too vague think of it like this: about 1 year from release we had 0 quests in the DB because the tool didn't exist yet. When I decided to split the team there was over 30,000 quest object entries. Yeah, explains a lot doesn't it?



What a huge let down indeed.



Oddly enough, the whole situation was probably a bigger let down to the designers than the consumers. I accepted a position thinking I was going to work with a bunch of experts - Masters of their craft - and really learn the ropes of game design. Instead, my fellow design associates and I were unwittingly tasked with trying to fix a failed video game that had literally been canceled twice before any of us were even hired. So in retrospect, despite everything, I guess I'm still pretty proud of vanguard. Every team member should be proud in spite of a truly pitiful and pathetic waste.

 

FUncom putting the FU in fun since 1993.

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Comments

  • altairzqaltairzq Member Posts: 3,811

    Game really felt, in late beta, like it was designed by less than elite designers. I won't say amateurs. A project like this one deserved elite programmers.

    And if this Teclisen guy is the good guy... poor Vanguard, small wonder it failed.

  • candygirl6candygirl6 Member Posts: 412



    Teclisen wrote this over at http://www.fohguild.org/forums/mmorpg-general-discussion/31593-vg-producers-letter-49.html
     
    Brad Mcquaid didn't do shit. (News Flash?) He's had an opiate addiction for years now, which only got progressively worse as the project failed. His cumulative face time with sigil designers in the most crucial final years of development? Approx: 15 minutes. And some of the time was spent begging for legitimately acquired narcotics (Or in times of desperation, jacking them from people's desk).

    Jesus, lol =/.

    "The only part Sony really played in Vanguard's destiny was to let its life unnaturally and undeserving-ly continue. "

    That's pretty telling too. If that's SOE goal I understand why 6 months old bugs are still unchanged and I feel sorry for customers being lied to.

  • lilune666lilune666 Member Posts: 129

    A little late.

  • candygirl6candygirl6 Member Posts: 412

    Originally posted by Perramas


    It was pretty shocking (and just lame) to hear John Smedly actually get angry and complain to people after the layoff's that he, "didn't know what he was buying." He even expressed anger at Jeff and Brad for bamboozlin' him. Poor guy. Maybe next time tough-guy Smed decides to spend several million dollars on something he'll expend some brain power figuring out what it is first.

    lol

  • AckbarAckbar Member UncommonPosts: 927

    Im glad its finally been properly explained. Makes you wonder about the reality behind other soe games and other developers as well.

    ----ITS A TRAP!!!----

  • MorgaurMorgaur Member UncommonPosts: 196

     That post is truly epic and should be in golden frames

  • Enforcer71Enforcer71 Member UncommonPosts: 780

    LMAO.. well that was an interesting read. Its a shame really, as I thought some of the ideas in Vanguard were pretty nice but like myself and another always talked about was the implementation was very poorly executed. Of course reading this post I can see why.

    Its sad really that the gaming industry especially in the last couple years has gone to shit with a lot of bogus promises and so many flops.

    Out of every 100 men, 10 should not be there,
    80 are nothing but targets, 9 are the real fighters.
    Ah, but one, ONE of them is a warrior,
    and he will bring the others home.
    -Heraclitus 500BC

  • WeaponXWeaponX Member Posts: 241

    If you guys beleave any of this I have swamp land for sale at a really good price...

    Assassin's like to do it in the dark and from behind.

  • -aLpHa--aLpHa- Member UncommonPosts: 852

    i can't stop laughing.

    Smedly ftw

  • miagisanmiagisan Member Posts: 5,156
    Originally posted by WeaponX


    If you guys beleave any of this I have swamp land for sale at a really good price...



    and i have a bridge to sell....PST w/offers

    image

  • CleffyIICleffyII Member, Newbie CommonPosts: 3,440

    Only amateurs makes art assets that look that crappy, and bugged up quest content that fails to understand which direction is actually north.  Its good to know it truly was amateurs behind it.  It sure explains alot, cause I was left wondering alot of times playing through it why it would be so poorly done by a professional company with a budget that high.

    image

  • zoddenzodden Member UncommonPosts: 80

    very interesting read. Somebody should write a book about Vanguard and Horizons and how they both turned to shit. The stuff about Brad being a drug addict, well that is news to me.

  • IijsIijs Member Posts: 457

    This article would land someone's ass in jail if it wasn't completely fabricated as a joke. Even as a joke, the opiate accusation itself would be grounds for defamation because some people might actually believe it.

    Overall, top marks for creativity in fiction writing.

  • candygirl6candygirl6 Member Posts: 412
    Originally posted by Iijs


    This article would land someone's ass in jail if it wasn't completely fabricated as a joke. Even as a joke, the opiate accusation itself would be grounds for defamation because some people might actually believe it.

    Overall, top marks for creativity in fiction writing.



    Keep drinking that cool-aid.

  • -aLpHa--aLpHa- Member UncommonPosts: 852

    Yeah call the Lawyers because he overeacted on the Internet OH BOY NOES!!! Bush probably have allot of suit cases because he get insulted from left to right.

  • zoddenzodden Member UncommonPosts: 80

    Originally posted by Iijs


    This article would land someone's ass in jail if it wasn't completely fabricated as a joke. Even as a joke, the opiate accusation itself would be grounds for defamation because some people might actually believe it.
    Overall, top marks for creativity in fiction writing.

    I wonder how much of it is a joke? Its well known that Brad was MIA for months at a time before they shut the doors. There had to be a reason, and I always wondered what it was. If he had a substance abuse problem, well that would explain much. Sure this guy sounds like he has sour grapes so I take the accusation with a grain of salt, but there could be some truth in this. The way in which VG turned to shit also gives it some plausability. I am not saying its true, but what he is saying could be true.

     

    I don't know the guy from adam though, so maybe people who post in that forum know who this guy is.

  • ianubisiianubisi Member Posts: 4,201


    Originally posted by WeaponX
    If you guys beleave any of this I have swamp land for sale at a really good price...

    QFT

  • IijsIijs Member Posts: 457

    Right. And maybe he was MIA cause he's actually an Al-Quaeda terrorist. Not saying it's true, but it COULD be true. 

     

  • RubakaiRubakai Member Posts: 97

    I cant believe  some people here actually buying this stuff. It explains why some of the more outrageous conspiracy theories are so popular. Half of that stuff is slander and people would be sueing left right and centre. Please think and not take everything you read at face value.

  • RaztorRaztor Member Posts: 670

    No wonder Brad was having "Visions".

  • zoddenzodden Member UncommonPosts: 80

    Originally posted by Iijs


    Right. And maybe he was MIA cause he's actually an Al-Quaeda terrorist. Not saying it's true, but it COULD be true. 
     
    Its funny we have gone so far over the edge in the other direction where now if anybody posts something online it must not be true. You don't believe any of this that seems plain, but why not? And your thing about defamation does not fly. Brad would be considered in court a public figure, raising the bar for any lawsuit against the poster. When dealing with public figures you have to defame with malicious intent, and its a much higher bar then if you are not a public figure where malice need not be proven.

     

    With all the stories flying around about what went on with the release of VG, how can it be so hard to believe?

  • candygirl6candygirl6 Member Posts: 412

    Originally posted by Iijs


    Right. And maybe he was MIA cause he's actually an Al-Quaeda terrorist. Not saying it's true, but it COULD be true. 
     
    Oh god, how I hate "conspiracy theorists" and people questioning everything and anything. There's a difference between being sceptical and going overboard.

    There's no reason that developer would have made those things up. Unless you can prove him wrong..but I'm sure you can't, cause you didn't work at Sigil last I checked.

    He's an unprofessional developer for posting this, I agree, but it does sound exactly like what you'd expect from the resulting game.

  • U-TurnU-Turn Member UncommonPosts: 164
    Originally posted by Rubakai


    I cant believe  some people here actually buying this stuff. It explains why some of the more outrageous conspiracy theories are so popular. Half of that stuff is slander and people would be sueing left right and centre. Please think and not take everything you read at face value.

    Yes it is hard to believe because Vanguard is such a successful game.  How could this possibly be true?

  • RoinRoin Member RarePosts: 3,444

    I'm going to just assume that the letter is true.  So this means people will stop blaming SOE right?   Going on the letter being true.  SOE really isn't too fault for the this train wreck.  If the letter is true, then alot of what happened does indeed make sense now.

    Note: I'm not nor have I ever been a big fan of SOE.

    PS: U-Turn that reply made me lol.

    In War - Victory.
    In Peace - Vigilance.
    In Death - Sacrifice.

  • SorninSornin Member Posts: 1,133

    I think the funniest part by far is that the post claims Brad resorted to stealing narcotics from the desks of employees - LOL!

    Anyway, I doubt there is much truth to that post, if any. Still, truly epic and truly hilarious.

    image

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