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Alrighty! I've been asked to talk more about why I am so excited about Warhammer Online. I think that I can achieve that in this post, so for now I will try and accomplish killing two birds with one big heavy stone. I'm seeing more and more comparisons between the two games . Some of them are spot on but others are way off base. I feel it's prudent to clarify a few things for some people who may either not understand or be confused about the clear differences between these two games. It's important to try and put all bias aside and drop the personal feelings about which is a "better"game. They are both great games. Objectivity is key when explaining the similarities and differences. Warhammer is not WoW. WoW is not Warhammer. Each game follows a very clear path.
Quests and PvE: It's a MMORPG. Both games will have PvE and quests. (See latter Differences for Quest explanation) Talent Trees: Recently Warhammer Online introduced a very popular character development style that WoW itself decided to use back in the day. Talent trees and character customization through choices is something both games share. Right now WAR's system is still under heavy development and we've only recently heard about it in the "whats new"podcast (embedded below) it's still necessary to mention that both games share in a similar idea. |
Differences
PvP: This is a big one folks so please read closely. World of Warcraft has PvP but it is not clearly woven into the very fabric of the game. In World of Warcraft you enter into battlegrounds (or arenas) to compete against the other faction to earn points to unlock gear (higher arena ranks) to be better at killing the opposing faction to... repeat. It's a very "arcade"approach to PvP and very much 'removed' from the game itself. In Warhammer PvP is the game. All roads lead to the Realm vs Realm (RvR) gameplay. In Warhammer the entire world is the battlefield. As you level up you progress through 4 tiers (level 1-40 divided) you battle against the other realm for a goal. That's another difference between the games. WoW's PvP doesn't serve an overall purpose in the game. Warhammer's PvP does. You can't progress into the last tiers of RvR combat without enough victory points accrued from previous tiers. Need further clarification? I thought you might so here's an instructional video.
In Warhammer Online you do have something to lose in PvP. Some people think that WAR is pointless PvP. How does losing your main city to the enemy sound? How about losing actual territory such as Keeps (castles) that were held by your guild? (See latter differences for more explanation). And quite possibly the greatest incentive to do well in the RvR is that you need do better than your opponents or they will get stronger. If your enemy is constantly killing you then they are going to have Victory Points, more land, better skills, cooler looking characters, and you're going to feel like a dirty little squig for sucking. In World of Warcraft no one cares how well your faction does. If you all suck in the battlegrounds it has no impact on the world around you.
Keeps, Siege Weapons, and Open World RvR: This is huuuge. Remember all the promises Blizzard gave about siege weapons and open world pvp objectives, yada yada yada? Warhammer Online is actually delivering. Before anyone claims WAR just took WoW's ideas brush up on DAOC. Paul and Josh explain it much better than I do. Watch the video then read on.
Your guild can actually have a castle in the real open world. You're not going to be forced into a battleground to PvP. Your castle's guards, flags, and decor will reflect not only your guild but your realm. You can use siege weapons! Catapults and Ballistas were available in DAOC and you can bet they're available in WAR. Break down doors and slay players defending the keeps or defend them and shoot arrows down on attackers as a Goblin Squig Herder if that's your class of choice. It's endless fun that never feels the same like a Battleground. But hey, if Battlegrounds are what you like then Warhammer has those too!
PvE: This is where I want to talk more about quests and PvE in general. In World of Warcraft most of the game is centered around PvE. In the leveling game it's questing and in the end-game it's raiding. Quests in WoW are standard. Kill this, get this, do this. Again I can't explain it better than Paul Barnett and Josh Drescher. Basically say goodbye to stupid riduclous quests that require you to kill 50 things you've already killed. Bears, Bears, Bears
There are normal PvE quests that aren't redundant like those in WoW. There are RvR quests that involve participating greatly in RvR. And finally there are Public Quests which no one has ever done before. Part 3 of the Quest Explanation talks about this quite a bit but PQ's are big quests that are constantly running in the background of most regions. These are open to your participation at you leisure and you are rewarded based on how much you can contribute. Feel like soloing? Jump in and help the public quest. Play 45 minutes or 3 hours. You'll get awarded fairly. It adds group/teamplay without the necessity to sit around for hours finding a group. Ideal.
Tomb of Knowledge: The Tome of Knowledge is the log of a characters achievements during Warhammer Online. It tracks achievements in player exploration, questing (both regular and public quests), discovery of secrets, and monster slaying and then rewards the player for them in various ways. Its like a LOTRO Deed log on crack. It offers another layer of depth to the PvE & PvP gameplay.
Raids: There will be PvE raids but they won't be like WoW. WoW is now designed around raiding as the end-all-be-all of their end-game. In Warhammer Online it's something to do on the side when you aren't actively participating in Realm vs Realm combat. I have no idea about the gear obtained in PvE but it's been said that it won't be better than that obtained in PvP.
Gear (Phat Loot): In WoW you get the best gear from Raids and PvP BG Rank Grinds. I don't need to go into details here. In Warhammer Online you get the best gear from sieging enemy cities. Yes, the best gear in the entire game comes from realm vs realm combat.
And there you have it. While both games share in their similarities they differ greatly as you look beyond the superficial. The reason I am so excited about Warhammer Online is because it revives the sense of purpose in gameplay that I have not felt since DAOC. Everything I do is contributing to the glory of my realm not just in theory but in practice. My actions, regardless of how small even at level 5 will impact the actions of the level 40's sieging cities. The sense of pride and honor in your accomplishments is further strengthened by the tangible goals and achievements at every turn.
Hey Everyone
Comments
nice post, i was thinking of assembling something similar myself, but i thought it would probably go down in history full of flames and trolls, and anyway, we all know there are similarities at the core of the game but there are people who frequent these boards who either don't read properly or for some reason just like to cause arguments, and i doubt they will stop after this thread, as it seems that they get their kicks out of it :S, thanks for making such a well constructed post, i really liked the screenshots comparison, GJ
Then why is this thread titled “Warhammer Online = World of Warcraft!”
I'd received some criticism towards my posting of negative opinions and not being sensitive towards other's feelings about what games they like. So, in the effort to maintain a positive approach, after careful review of Warhammer, I'll be maintaining my membership and play on World of Warcraft instead of switching. I do think Warhammer is a fine game for those who are fans of the genre and want siege changes beyond what World of Warcraft has to offer, but I think World of Warcraft has set a very high bar that I'll continue to enjoy until another game has given more demonstrated reasons than Warhammer has so far in making the switch. I'll probably be heavily reliant upon the long-term reviews gamers have given on mmorpg.com. If you love it and think we all should play it, please share why. I appreciate comparisons being given like this one. It helps all of us make the best decisions individually. Happy gaming!
Poll (for those who currently play World of Warcraft):
http://www.allaboutgod.com/
@Orginal Poster
I think that the biggest difference between WoW and WAR at the moment is that one is out, and the other is not, which means that it is easy to criticize the former and equally easy to glorify the latter (at least for those of us not in the beta).
I really hope that WAR can deliver all/most of the promises the developers have made, I really do, and once it is out I will gladly dispute similarities and broken promises (if any) with you.
@Poll Author
I voted for keeping my WoW subscription while I try WOW, even though I am tired of WoW and I doubt that another expansion and new dose of leveling and gear grind will help much. I wish there was something better out there, that is why I have rather high hopes for WAR (although after Vanguard I find it hard to get excited about mmo before trying it for myself).
If WAR really were that much like WoW, imagine the irony. All these people who claim to hate WoW with a passion would be playing the closest game yet to being an actual WoW clone.
Anywho OP, in all seriousness, your post was very good, and I enjoyed the read. Thanks for putting it together!
Exactly! WAR is no other than a clone of WoW. The only difference is the updated graphics, more PvP options that wont even be available most likely for 3 months after launch, and worse gameplay than WoW. In other words you can pretty much consider it a sequal. I cant stand WoW, and WAR seems to be headed the same direction. We need something revolutionary.
I can agree that they may have some similarities but what MMO doesn't have similarities to another? I disagree greatly with "WAR is just an upgraded WoW". Having some of the same races doesn't mean it's the same game. What about Chaos and the Dark Elves? And no Night elves do not equal Dark Elves.
Every time I read a post like the OP's I
get even more excited to play WAR. I could care less what WAR is like, I'll be focusing on how its different from other games and enjoying it (hopefully)
Who the hell are you, and why should I care?
Congrats! You are a victim of Trollstar!
So....you are playing it in Beta then? You must be to know so much about its gameplay. Please enlighten us on how the gameplay in WAR is worse then WoW.
BTW. Great post OP
Thalos Vipav
Star Wars Galaxies: R.I.P.
Eh, while I felt your post made some good points, and was far more put together than the rantings of many a troll, I'm also put off by the fact that you contradict your own argument in quite a few places, most notably in your screenshots (Ok, I'll give you the first one, but the other 2 do not look similar at all), and your Penny Arcade reference (which seems a bit pro-Warhammer to me, and seems to imply that the two are very dissimilar, which is what you are arguing against).
Kudos on having some credibility though, instead of coming in here like a raving lunatic.
I like WoW graphics the style is different and thats fine by me. What I dont like about WoW is the gear grind, the honor grind, the lame BGs/arenas, the instance grind the lack of no open world pvp. If you are saying that WoW and WAR are the same but WAR fixes all the things that make me not like WoW then yes I will for sure enjoy WAR. I like PvP and RvR and if WAR makes good on both of those thats really all that matters to me.
On top of that there are clear differences WAR focuses on RvR, WoW is a focus on end game raiding. WAR has 24 classes to pick from WoW has 8. As far as the race thing WoW didnt come up with that LoTR did so thats been copied for years (DAOC, L1, L2 and the list goes on). WoW could of been a fun game but its a gear/pve centric game and from what we have heard WAR is gated to be a RvR game.
The reason people dont like WoW is because all you do is grind stuff. First you grind levels, then money for a mount, low level gear to be able to do instances with high level gear and then you do raid grinds for epic gear. Then you pvp for gear, honor, rep, rank and the grinds go on and on. Then Blizzard brings out expansion X and you get to grind all the same stuff over agian. If WAR does the same thing I wont play WAR either its as easy as that.
Sig by WhiskeyJack1
I couldn't agree more.
Agreee completely.
Though it would also be refreshing to play an MMO after WoW that actually delivers on 50% of it's promises. Recently it has all been hype, hype (ie, lies, lies), with terrible products.
Please Mythic....restore my faith!
I was ready to come in guns blazing about how they don't equal and this is a troll post but like always I have to read first. You really should fix the title of your topic Damn sensibilities making me read..but...your post OP surprised me.
I'll fight to death over how their graphics are VERY different except for the skin surface style of non plastic / realisticness (like EQ2 n some asian games) the rest of your post is dead on.
I work with artists & modelers and can easily recongize the differences. As in ... WAR's models are high poly and reflect the Warhammer world (look at all the Warhammer art out there some of which existed long before Warcraft 1). Not to mention WAR's graphics aren't meant to be similiar to WOW's they're meant to be similiar to WAR's models tabletop miniatures which they are.
While on the surface alot of it seems similiar deep down the games are core wise very different beasts.
Thumbs Up to the OP tho
Go WAR!!
Please Refer to Doom Cat with all conspiracies & evil corporation complaints. He'll give you the simple explination of..WE"RE ALL DOOMED!
Im so sick of posts like these... seen the first 20 different war=wow posts, and its allways the same stupid ppl that puts alot of effort in writing crap. "But but but... mooommm... it looks like wow, therefor it has to be a clone" the fact is, wow is a copy of every single fantasy MMO befor it, and therefor im so sick of noobs claiming WOW was the first mmo ever.
Therefor:
Every single post you made on this board are borderline retarded. The OP made a fine post explaining the difference between the 2 games and you reply with your usual AoC fanboi crap. Get a clue already.
http://revolutionwar.guildlaunch.com/
READ the post before ranting about it.
Thalos Vipav
Star Wars Galaxies: R.I.P.
Read his wall of text before you judge it please. I did find your "mooommm" thing funny though
Life of an MMORPG "addict"
For 7 years, proving that if you quote "fuck" you won't get banned.
I dunno, characters look like WOW but gameplay like DAOC ? Doesn't matter really, since the game will be centered around PVP I give it 6 months before people start looking for a new mmo.
Well considering WoW is in fact the culmination of failed IP negotiations between Blizzard and Games Workshop, WAR and WoW will be similar.
But wait! WoW is original! Warcraft is Original! Sorry to burst your bubble. Years ago, Blizzard was in negotiations with Games Workshop to make a computer game of Warhammer. Negotiations failed, GW pulled their IP, but Blizzard thumbed their corporate noses and created Warcraft instead, copying many of Warhammer themes already in development.
So yeah, WAR and WoW will be similar. But to the victor go spoils and history. Few will remember that WoW is a direct rip off of Warhammer.
_____________________________
Currently Playing: LOTRO; DDO
Played: AC2, AO, Auto Assault, CoX, DAoC, DDO, Earth&Beyond, EQ1, EQ2, EVE, Fallen Earth, Jumpgate, Roma Victor, Second Life, SWG, V:SoH, WoW, World War II Online.
Games I'm watching: Infinity: The Quest for Earth, Force of Arms.
Find the Truth: http://www.factcheck.org/
Your forgetting that blizzard stole everything, including art style from the Warhammer Tabletop game.
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"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me
I end up screaming this at so many of my friends who had never heard of this bit of news. Then they laugh, and continue to say WoW had all the original ideas, and I go a little more bald.
I've found no references to failed IP negotiations, but it is obvious the Warcraft universe was modelled after the Warhammer world and is more or less a blatant rip-off, but a good one at that.I end up screaming this at so many of my friends who had never heard of this bit of news. Then they laugh, and continue to say WoW had all the original ideas, and I go a little more bald.
I'd actually like a link with some convincing proof that Blizzard and Games Workshop were actually in talks regarding the Warhammer IP, if you have one handy.
To OP:
Look mate, I have no idea why the troll headline since your conclusion is that WAR obviously IS NOT WoW.
I'm really confused at your motives there. You've obviously given it more time and effort than your average troll post so.. what's the score?
In the end it doesn't matter. WAR will not capture the world of Warhammer, it is a pale comparison to the original source material. I suppose this was done to not scare the kiddies away. Where is the darknes, the chaos, the fear that is Warhammer? I am not talking about emo angst and goth gobbledy gook, the story of Warhammer as invisioned by the original creators. No WAR has been made to be more like WoW in ways other than graphics and game play. I was really looking forward to Warhammer Online when Climax (?) was do the design and then Mythic picked it up awhile after it was canceled which raised my hopes. Once I saw what they were do I was very disappointed. This is just me, of course.