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Hardest MMORPG to Master

Kevyne-ShandrisKevyne-Shandris Member UncommonPosts: 2,077

Which MMORPG -- overall -- is the hardest to reach Master/Epic/Level 100 status?

Not just with grinding, but with everything. No game store for cheap leveling and uber weapons, that 1/2 to 3/4 of the players either bought their epic gear in the store; or got it from guild members as a "faction perk".

Name it!

 

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Comments

  • TeflonEddieTeflonEddie Member Posts: 270

    Wthout a doubt, EVE online.

    The complexity of the economic model and combat, the length of time it takes to train up the skills require to fly the uber ships (you'll be able to afford to buy the ship a long time before you can actually fly it).

  • TrashcantoyTrashcantoy Member Posts: 827

    anarchy online is pretty hard to master, tons of classes and races with no restrictions to combine those two

    also at very low lvl theres some insane twinks out there that take months of work to make

    MMOs currently playing: -
    About to play: Lord of the Rings Online
    Played: Anarchy Online (alltime favorite) and lots of f2p titles (honorable mentions: 9Dragons, Martial Heroes, Dekaron, Atlantica Online)

  • CzzarreCzzarre Member, Newbie CommonPosts: 3,742

    Well, Although I enjoy a challenge as much as the nest guy, In the end difficulty of mastery should never get in the way of enjoyment of gameplay. to me, I always thought that the games with significant PvP aspects are inheritly more difficult because the bar is raised to a different tier when your ultimate opponant is another player.

     

    That said, I agree that EvE is probably one of the most challenging games out there.

    Torrential

  • None of them are hard.  Some of them take a long time.

     

    Eve has no way to reach a "final level" the developers purposely put in more skills than is possible to achieve and since its time based advancement this is a hard limit not some target they thought people would never reach.

     

    Eve can be hard in 0.0 but that is only because you are dealing with strategy and tactics against other people.  The game itself is has a good amount of information to deal with but is not hard.  Becoming a pre-eminent corporation in 0.0 basically requires the ability to wage a successful campaign of warfare and diplomacy  along with all the logistics and personel management that entails across many multiples of systems.

  • RespyShuntRespyShunt Member Posts: 396

    even tho i only played for about a week, Everquest classic was pretty hard.  To me it was so complex for an MMO and it was one of the first MMOs i ever played too

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  • SheistaSheista Member UncommonPosts: 1,203

    EVE will easily be the most difficult to master.  There is so much information out there for it, and so many things you have to understand about it.  Players who have been playing for a year or longer are still learning things about the game.

  • hubertgrovehubertgrove Member Posts: 1,141

    Once upon a time, it would have been Star Wars Galaxies, especially if you were playing Jedi:

    It took me six months just to unlock this class and then another eighteen months of solid but not uninteresting grinding to get the character to full power, a complete jedi template. After that, I was ready to begin the Jedi Knight trials, which would probably have taken me another month.

    What happened instead was that SOE changed the game and made Jedi a starter profession, thereby effectively wiping out two years of gameplay for me and many others.

  • ZtyXZtyX Member UncommonPosts: 368

    Runescape is the hardest game to master completely.

    Out of the many millions of people who have played Runescape only a dozen have mastered it. It takes about 5 years to master Runescape. But, if you don't want to master it completely, just get really good you can get away with 2-3 years. It depends on how many hours you grind a day.

    Runescape is harder than any mmorpg. We are talking about 650 hours to get a skill to max level and there are about 20 skills......

  • ckdestroyerckdestroyer Member Posts: 2

    Just the fact you people say EVE is hard to master is about the most hilarious thing ever.  EVE is barely an RPG you don't EARN experience you PAY for experience.....more subscription time u have more experience you get....Yeah thats time consuming not difficult.  I would to say have that Asheron's Call with its innovative skill system that many copied.  Its real-time real-world physics system,  no more Tab targeting homing attacks you actually had to aim...Almost every other MMO on the market is simply just a time sink grind fest.

  • RemyVorenderRemyVorender Member RarePosts: 4,006

    As far as EVE goes, the skills your character learns over time is but a tiny percentage of your overall effectiveness in the game. The shear amount of information you have to wrap your brain around and comprehend in order to be "skilled" in all aspects of the game is staggering.

    Eve, hands down, has the biggest learning curve of any MMO I've ever played...and I've played almost all of them over the past decade.

    Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!

  • TeflonEddieTeflonEddie Member Posts: 270
    Originally posted by ckdestroyer


    Just the fact you people say EVE is hard to master is about the most hilarious thing ever.  EVE is barely an RPG you don't EARN experience you PAY for experience.....more subscription time u have more experience you get....Yeah thats time consuming not difficult.



    Mastering an MMO means a hell of a lot more than merely reaching the max level.

  • indiindi Member UncommonPosts: 149

    Anarchy Online is the most complex game I've played so far, especially due to twinking back to the time when I played - been playing this game for 2-3 years since beta and just loved the way implants and item requirements worked, it was challenging to fully twink an alt. It did take a long time of preperation and even calculation for all the help-implants, buffs, items and was worth the trouble in the end. Didn't experience as much "freedom" in twinking as in AO and played pretty much any mmorpg.

    EVE I only played for roughly 2-3 weeks, couldn't life with the fact having no real character but a spaceship : ) So can't say anything about that, but I heared from friends that it is infact very complex.

    I can't think of any other game being as complex as the two, but in the end any mmorpg is hard to master for someone that fully tries to make the best out of his char/class... Best example is the last game I've played, EQ2, which is a fairly easy game to play - but turned out to be fairly challenging for me playing as a templer or dd coercer in high end raiding.

  • docminusdocminus Member Posts: 717

    yes, well, what does mastering mean, really? knowing your class? having all the quests done?

    as pointed out, in EVE, time is a major factor. Still, you can't just sit still. EQ2 has some classes that are easy to solo or to raid with, and vice versa. But that doesn't make the game as such difficult. Again, time is a big factor.

    And the more time you spend with your class, the better you get to know it. Tweak it with skills or amor, etc. etc.

    Grindgames are not supposed to be mentioned here... hmhmh, doesn't leave much left then I think....

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  • upallnightupallnight Member Posts: 1,154

    I think some people mistaken a game being hard with a game being tedious.  At that point, I simply quit.

    I tried playing Everquest one.  I liked it with all it's content and such, but I quit when I realized how tedious doing anything was.  Especially at the lower levels.  What was the kicker was the crafting system.  I was not going to sit there forever trying to figure something out that ultimately was a job instead of fun.

    I'm not trying to pick on Everquest only, just pulled that one out as an example.  There are others out there that do the same.  My point is that when I sit down to play a game I want it to be complete fun.  I go to work and put up with crap all day and look forward to an escape.  Not a struggle just to get the littlest accomplishment figured out.  I don't mind doing something if it's enjoyable doing it.  I expect work while I'm at work.

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  • Kevyne-ShandrisKevyne-Shandris Member UncommonPosts: 2,077

    The reason I asked this question is I would like to play a game for a long while. Like Oblivion mainly because I can get over 150hrs of playtime even for a SP. Add mods and expansion packs, and I'm happy for months.

    MMOs tend to be grind fests from my experience, and that's not what's hard to master. At the same time other MMOs have twenty zillion potions and spells to use, which becomes a mind joggling exercise to remember which ones does what -- and if you can hotkey any of them to use in a fight!

    To me mastering a game is more than grinding and raiding, it's how to think through puzzles and how to beat monsters that requires more than spamming the hit and heal keys. Coming from a MUD, fights against another player -- not group -- can go on for almost ***3hrs***. The fight logs are 100kb or more long as it is! Difficulty, to me, is actually mastering the gameplay against challenging obstacles BY YOURSELF (a personal challenge), not letting another prop your weaknesses in some group/guild war.

    I really would like to play EvE as I love sci-fi and cyberpunk type games. But the SNAFUs EvE has had even last year, along with the company's literal PvP mindset to business leaves plenty to not to be desired. EVE is up my alley as it's a thinking game (I like brain food games), and it's one massive world, not seperate servers with the population divided among each. It's very tempting, but got burned by 2 games already so v-e-r-y weary of hype.

    Agh, I'm in that terrible hiatus period of trying to find a new game. HELP!

  • etwynnetwynn Member Posts: 219

     

     

     

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  • The user and all related content has been deleted.

    "Freedom is just another name for nothing left to lose" - Janis Joplin
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  • valunvalun Member UncommonPosts: 203
    Anarchy online.

    Are you stupid? Do you think i'm gonna waste my life for real life?image
  • RespyShuntRespyShunt Member Posts: 396
    Originally posted by ZtyX


    Runescape is the hardest game to master completely.
    Out of the many millions of people who have played Runescape only a dozen have mastered it. It takes about 5 years to master Runescape. But, if you don't want to master it completely, just get really good you can get away with 2-3 years. It depends on how many hours you grind a day.
    Runescape is harder than any mmorpg. We are talking about 650 hours to get a skill to max level and there are about 20 skills......



    thats not hard thats tedious..and why play runescape when there are tons of other MMO's out there now

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  • Eve is not a game for the weak. It is the hardest mmorpg out there and it has the greatest loss factor built into it when u loose your ship.



    Think about this. You lose a raven battleship. This ship cost you 100 million isk to purchase. You can get a insurance that covers this ship....but the fittings and the stuff you had on the ship could have been worth in excess of a couple of billion isk.......

    There is no insurance for fittings in this game. Basically the law of the verse says...If you can't afford to lose it. Don't fly it.

  • DragonOakDragonOak Member Posts: 322

    Originally posted by upallnight


    I think some people mistaken a game being hard with a game being tedious.  At that point, I simply quit.

    I couldn't agree with this anymore.  Somehow the game industry has "buffaloed" gamers into believing harder = longer.  Waiting 100 plus hours of game time for a rare spawn does not make a game harder it makes it more time consuming, ie which is the key of game design to make you stay and pay $15 dollars a month.  6 months of real time to learn a skill guarantees that the corporation will get 6 months of $15 dollars a month.

    Developers are becoming the most uncreative bunch and we have the corporate greed of profit to thank for that.

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433

    It depends by what you means with "master".

     

    If you mean completing the best PvE challenges, then prolly a raiding game.

     

    If you mean been the best at PvP no matters how many peoples are in front of you, prolly a heavy consequences PvP game.

     

    If you mean to actually understand the system and developp your character beyond anything...prolly City of Villains/Heroes...how to respec my character...hmmmm...

    - "If I understand you well, you are telling me until next time. " - Ren

  • miagisanmiagisan Member Posts: 5,156

    Wow...3 years later i am still trying to get past lvl 38!!! keep quitting due to boredome,,,,that count?

     

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  • Originally posted by Battlekruse


    Eve is not a game for the weak. It is the hardest mmorpg out there and it has the greatest loss factor built into it when u loose your ship.



    Think about this. You lose a raven battleship. This ship cost you 100 million isk to purchase. You can get a insurance that covers this ship....but the fittings and the stuff you had on the ship could have been worth in excess of a couple of billion isk.......
    There is no insurance for fittings in this game. Basically the law of the verse says...If you can't afford to lose it. Don't fly it.


    How is this ""hard"? 

     

    By this logic downhill skiing is "harder" than a marathon because it has more risk.  Yet I seriously doubt most people would accept that.

     

    Being risk-averse has nothing to do with being weak.  That is simply something say to puff up their own ego.  I dislike most death penalties, although I think Eve's are fine, yet I know I am quite tough mentally and physically.  Obviously I can't prove such a thing on an internet forum, but I have tested it enough to know its true, both in the realm of academics and fighting.

     

     

    People mix all sorts of ideas together call them hard or challenging.

     

    Some people think risk makes things hard.  Some people think that something being tedious or arduous is "hard".  The thing these two ideas share is that it should be punishing and painful.

     

    Other people confuse punishing and challenging.  Just because something is painful does not mean its a challenge.

     

    Its funny how some people want things to be punishing but not challenging so that they can fool themselves into believe the game is challenging.

     

    Anyway the issue is far too convoluted, conflated and confused to have much meaning anymore.

     

  • Originally posted by miagisan


    Wow...3 years later i am still trying to get past lvl 38!!! keep quitting due to boredome,,,,that count?
     
    Clearly your boredom makes you weak!!
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