with any luck we'll see the game listed soon here.
Dear sir
Can I kindly ask you to raise the bar for when and how game developers can make it to be included at mmorpg.com?
When it comes to games like Darkfall and Mortal Onlines they are conceptually great for a lot of hardcore / sandbox games fans. However they do tend to pollute the industry due to the fact they are game concepts disguised as real games under development. This create inflammation of the boards, insults towards real game developers and create a blurry picture of the games that are truly being developed!
I don't think this is in the interest of mmorpg.com. Eventually real game developers will shy these boards and potentially hurt your advertisement sales. Also keeping the boards clean will provide for a nice place where people can follow real games.
I think games that look and feel dodgy or have been under development for 7+ years without having the backing of a real company that previously produced anything, should be removed from the boards. If Darkfall or Mortal Online wants to join the board they should prove they are for real.
I live in Copenhagen, Denmark and have friends all over the place. In Austin, Texas (of all places) I have friends who are into 3d games and who have developed their own engine just as a hobby. There are literally powerful freeware engines out there which can be used to make mockups. Some photoshopping and videoediting and skills you can make a sparkling new website and a fake game and drag people around by the nose.
It has become easier and easier to do so, with computer skills becoming abundant and freeware engines that float around everywhere on the web.
So the question is, how will you deal with this? How will you ensure that these boards will keep to a certain standard? And not let fake developers like Darkfall use these boards as a platform to gain attention for their pet projects and attempts to find an investor with something that isn't even a quarter of a game yet?
with any luck we'll see the game listed soon here.
Dear sir
Can I kindly ask you to raise the bar for when and how game developers can make it to be included at mmorpg.com?
When it comes to games like Darkfall and Mortal Onlines they are conceptually great for a lot of hardcore / sandbox games fans. However they do tend to pollute the industry due to the fact they are game concepts disguised as real games under development. This create inflammation of the boards, insults towards real game developers and create a blurry picture of the games that are truly being developed!
I don't think this is in the interest of mmorpg.com. Eventually real game developers will shy these boards and potentially hurt your advertisement sales. Also keeping the boards clean will provide for a nice place where people can follow real games.
I think games that look and feel dodgy or have been under development for 7+ years without having the backing of a real company that previously produced anything, should be removed from the boards. If Darkfall or Mortal Online wants to join the board they should prove they are for real.
I live in Copenhagen, Denmark and have friends all over the place. In Austin, Texas (of all places) I have friends who are into 3d games and who have developed their own engine just as a hobby. There are literally powerful freeware engines out there which can be used to make mockups. Some photoshopping and videoediting and skills you can make a sparkling new website and a fake game and drag people around by the nose.
It has become easier and easier to do so, with computer skills becoming abundant and freeware engines that float around everywhere on the web.
So the question is, how will you deal with this? How will you ensure that these boards will keep to a certain standard? And not let fake developers like Darkfall use these boards as a platform to gain attention for their pet projects and attempts to find an investor with something that isn't even a quarter of a game yet?
yours sincerely,
Draccan
A valid point. I would like to see a staff response to this.
When it comes to games like Darkfall and Mortal Onlines they are conceptually great for a lot of hardcore / sandbox games fans. However they do tend to pollute the industry due to the fact they are game concepts disguised as real games under development. ...
Way uncool. Just because Darkfall is mostly likely Vaporware, does not mean that all MMOs from a new dev teams are. They claim to have 3 years of work in their game and claim they will release in 09. Let’s wait and see on this before we start calling all new dev team games vaporware.
with any luck we'll see the game listed soon here.
Dear sir
Can I kindly ask you to raise the bar for when and how game developers can make it to be included at mmorpg.com?
When it comes to games like Darkfall and Mortal Onlines they are conceptually great for a lot of hardcore / sandbox games fans. However they do tend to pollute the industry due to the fact they are game concepts disguised as real games under development. This create inflammation of the boards, insults towards real game developers and create a blurry picture of the games that are truly being developed!
I don't think this is in the interest of mmorpg.com. Eventually real game developers will shy these boards and potentially hurt your advertisement sales. Also keeping the boards clean will provide for a nice place where people can follow real games.
I think games that look and feel dodgy or have been under development for 7+ years without having the backing of a real company that previously produced anything, should be removed from the boards. If Darkfall or Mortal Online wants to join the board they should prove they are for real.
I live in Copenhagen, Denmark and have friends all over the place. In Austin, Texas (of all places) I have friends who are into 3d games and who have developed their own engine just as a hobby. There are literally powerful freeware engines out there which can be used to make mockups. Some photoshopping and videoediting and skills you can make a sparkling new website and a fake game and drag people around by the nose.
It has become easier and easier to do so, with computer skills becoming abundant and freeware engines that float around everywhere on the web.
So the question is, how will you deal with this? How will you ensure that these boards will keep to a certain standard? And not let fake developers like Darkfall use these boards as a platform to gain attention for their pet projects and attempts to find an investor with something that isn't even a quarter of a game yet?
yours sincerely,
Draccan
Just because they are making the same type of game, doesn't mean you can put them into one group.
Also, when a game uses Unreal Engine3 and is licenced by Epic Games, that is enough to say that they are serious about development.
Look into the game before you group them as one.
__________________________________________________ In memory of Laura "Taera" Genender. Passed away on Aug/13/08 - Rest In Peace; you will not be forgotten
Originally posted by Draccan Originally posted by Rayx0r Thanks Chris,
I contacted the developers today, Let's hope I hear back soon.
Cheers Jon Wood Managing Editor MMORPG.com ----- Original Message ----- From: Chris To: editor@mmorpg.com Sent: Monday, April 14, 2008 10:06 PM Subject: Please Add "Mortal Online" Just a request to add Mortal Online. Here is the website:
----------------------------------------------------- with any luck we'll see the game listed soon here.
Dear sir Can I kindly ask you to raise the bar for when and how game developers can make it to be included at mmorpg.com? When it comes to games like Darkfall and Mortal Onlines they are conceptually great for a lot of hardcore / sandbox games fans. However they do tend to pollute the industry due to the fact they are game concepts disguised as real games under development. This create inflammation of the boards, insults towards real game developers and create a blurry picture of the games that are truly being developed! I don't think this is in the interest of mmorpg.com. Eventually real game developers will shy these boards and potentially hurt your advertisement sales. Also keeping the boards clean will provide for a nice place where people can follow real games. I think games that look and feel dodgy or have been under development for 7+ years without having the backing of a real company that previously produced anything, should be removed from the boards. If Darkfall or Mortal Online wants to join the board they should prove they are for real. I live in Copenhagen, Denmark and have friends all over the place. In Austin, Texas (of all places) I have friends who are into 3d games and who have developed their own engine just as a hobby. There are literally powerful freeware engines out there which can be used to make mockups. Some photoshopping and videoediting and skills you can make a sparkling new website and a fake game and drag people around by the nose. It has become easier and easier to do so, with computer skills becoming abundant and freeware engines that float around everywhere on the web. So the question is, how will you deal with this? How will you ensure that these boards will keep to a certain standard? And not let fake developers like Darkfall use these boards as a platform to gain attention for their pet projects and attempts to find an investor with something that isn't even a quarter of a game yet? yours sincerely, Draccan
Dear Draccan,
As much as I sympathize with your viewpoint on the nature of the current trend of overly hyped and early promoted (sometimes non-existent) MMOs and other game titles, I must inform you that according to the developers of Mortal Online, they have been in full development since 2005, and if we take their so-called in-game video at face value, they are most likely nearly the stages of early beta or in full fledged beta as I write. In that case, Mortal Online meets the "comma test" for what is a valid product: it has a development team, a partnership with a major game company (and/or publisher), and has a track record of progress done. Regardless of any lack of "fill in the blanks" of the actual features of the game, it is still something that would pass under FTC and SEC committee investigation of a valid business 'production', thus it is not in similar sort to other titles such as Duke Nukem Forever and/or Darkfall. In any case, it's sudden announcement is cause for concern and I do agree that some caution should be taken in dedicating staff and resources to this title, and that the developers and partners on the Mortal Online project ought to invite members of the press to be given a decent, but not IP or NDA breaking, interview as to what Mortal Online is really about and what they wish to achieve with it beside making lots of money.
Yours Truly, Brede.
(FYI: I'm being a bit crass and funny, I hope, but I'm trying to address in a similar fashion as you've done.)
Well the game has been into development since 2005. I'm pretty sure they are serious and I'm glad they are keeping this game under ground for now to be honest with you. I think it's just now finally being heard around the web more about the game since they just released the teaser. I think they'll do fine, as long as they aren't like darkfall. Release when not ready.
Where are the proofs? Because of a fancy website and because they say so? LOL
Who cares. At this point I'd rather have false hope than no hope at all.
Seriously, we either put our faith in independant developers like these or we resign ourselves to the endless parade of linear treadmill games.
Even if it is just a pipe dream, well, at least that's something. At least we get to dream. Even the dream of a game like this is better than the reality of the standard blueprint mmorpgs we've been getting.
Where are the proofs? Because of a fancy website and because they say so? LOL
Yeah a lot remains to be seen but I'd rather them only release what they have to impress us with rather than trying to release too much too soon. Who cares how sparse the info is as long as what little they give us tantalize instead of turning us off with crappy gameplay vids without lighting, poor website, and silly-looking concept art like some developers do. So far they're doing everything right.
Comments
Looks cool and has potential. Lets hope it doesn't end up as crap like 90% of the MMOs out there. I'll deffinatly keep an eye out for it.
-----------------------------------------------------
with any luck we'll see the game listed soon here.
Dear sir
Can I kindly ask you to raise the bar for when and how game developers can make it to be included at mmorpg.com?
When it comes to games like Darkfall and Mortal Onlines they are conceptually great for a lot of hardcore / sandbox games fans. However they do tend to pollute the industry due to the fact they are game concepts disguised as real games under development. This create inflammation of the boards, insults towards real game developers and create a blurry picture of the games that are truly being developed!
I don't think this is in the interest of mmorpg.com. Eventually real game developers will shy these boards and potentially hurt your advertisement sales. Also keeping the boards clean will provide for a nice place where people can follow real games.
I think games that look and feel dodgy or have been under development for 7+ years without having the backing of a real company that previously produced anything, should be removed from the boards. If Darkfall or Mortal Online wants to join the board they should prove they are for real.
I live in Copenhagen, Denmark and have friends all over the place. In Austin, Texas (of all places) I have friends who are into 3d games and who have developed their own engine just as a hobby. There are literally powerful freeware engines out there which can be used to make mockups. Some photoshopping and videoediting and skills you can make a sparkling new website and a fake game and drag people around by the nose.
It has become easier and easier to do so, with computer skills becoming abundant and freeware engines that float around everywhere on the web.
So the question is, how will you deal with this? How will you ensure that these boards will keep to a certain standard? And not let fake developers like Darkfall use these boards as a platform to gain attention for their pet projects and attempts to find an investor with something that isn't even a quarter of a game yet?
yours sincerely,
Draccan
____________________________
CASUAL CONFESSIONS - Draccan's blog
____________________________
-----------------------------------------------------
with any luck we'll see the game listed soon here.
Dear sir
Can I kindly ask you to raise the bar for when and how game developers can make it to be included at mmorpg.com?
When it comes to games like Darkfall and Mortal Onlines they are conceptually great for a lot of hardcore / sandbox games fans. However they do tend to pollute the industry due to the fact they are game concepts disguised as real games under development. This create inflammation of the boards, insults towards real game developers and create a blurry picture of the games that are truly being developed!
I don't think this is in the interest of mmorpg.com. Eventually real game developers will shy these boards and potentially hurt your advertisement sales. Also keeping the boards clean will provide for a nice place where people can follow real games.
I think games that look and feel dodgy or have been under development for 7+ years without having the backing of a real company that previously produced anything, should be removed from the boards. If Darkfall or Mortal Online wants to join the board they should prove they are for real.
I live in Copenhagen, Denmark and have friends all over the place. In Austin, Texas (of all places) I have friends who are into 3d games and who have developed their own engine just as a hobby. There are literally powerful freeware engines out there which can be used to make mockups. Some photoshopping and videoediting and skills you can make a sparkling new website and a fake game and drag people around by the nose.
It has become easier and easier to do so, with computer skills becoming abundant and freeware engines that float around everywhere on the web.
So the question is, how will you deal with this? How will you ensure that these boards will keep to a certain standard? And not let fake developers like Darkfall use these boards as a platform to gain attention for their pet projects and attempts to find an investor with something that isn't even a quarter of a game yet?
yours sincerely,
Draccan
A valid point. I would like to see a staff response to this.
"Freedom is just another name for nothing left to lose" - Janis Joplin
Way uncool. Just because Darkfall is mostly likely Vaporware, does not mean that all MMOs from a new dev teams are. They claim to have 3 years of work in their game and claim they will release in 09. Let’s wait and see on this before we start calling all new dev team games vaporware.
-----------------------------------------------------
with any luck we'll see the game listed soon here.
Dear sir
Can I kindly ask you to raise the bar for when and how game developers can make it to be included at mmorpg.com?
When it comes to games like Darkfall and Mortal Onlines they are conceptually great for a lot of hardcore / sandbox games fans. However they do tend to pollute the industry due to the fact they are game concepts disguised as real games under development. This create inflammation of the boards, insults towards real game developers and create a blurry picture of the games that are truly being developed!
I don't think this is in the interest of mmorpg.com. Eventually real game developers will shy these boards and potentially hurt your advertisement sales. Also keeping the boards clean will provide for a nice place where people can follow real games.
I think games that look and feel dodgy or have been under development for 7+ years without having the backing of a real company that previously produced anything, should be removed from the boards. If Darkfall or Mortal Online wants to join the board they should prove they are for real.
I live in Copenhagen, Denmark and have friends all over the place. In Austin, Texas (of all places) I have friends who are into 3d games and who have developed their own engine just as a hobby. There are literally powerful freeware engines out there which can be used to make mockups. Some photoshopping and videoediting and skills you can make a sparkling new website and a fake game and drag people around by the nose.
It has become easier and easier to do so, with computer skills becoming abundant and freeware engines that float around everywhere on the web.
So the question is, how will you deal with this? How will you ensure that these boards will keep to a certain standard? And not let fake developers like Darkfall use these boards as a platform to gain attention for their pet projects and attempts to find an investor with something that isn't even a quarter of a game yet?
yours sincerely,
Draccan
Just because they are making the same type of game, doesn't mean you can put them into one group.
Also, when a game uses Unreal Engine3 and is licenced by Epic Games, that is enough to say that they are serious about development.
Look into the game before you group them as one.
__________________________________________________
In memory of Laura "Taera" Genender. Passed away on Aug/13/08 - Rest In Peace; you will not be forgotten
Dear sir
Can I kindly ask you to raise the bar for when and how game developers can make it to be included at mmorpg.com?
When it comes to games like Darkfall and Mortal Onlines they are conceptually great for a lot of hardcore / sandbox games fans. However they do tend to pollute the industry due to the fact they are game concepts disguised as real games under development. This create inflammation of the boards, insults towards real game developers and create a blurry picture of the games that are truly being developed!
I don't think this is in the interest of mmorpg.com. Eventually real game developers will shy these boards and potentially hurt your advertisement sales. Also keeping the boards clean will provide for a nice place where people can follow real games.
I think games that look and feel dodgy or have been under development for 7+ years without having the backing of a real company that previously produced anything, should be removed from the boards. If Darkfall or Mortal Online wants to join the board they should prove they are for real.
I live in Copenhagen, Denmark and have friends all over the place. In Austin, Texas (of all places) I have friends who are into 3d games and who have developed their own engine just as a hobby. There are literally powerful freeware engines out there which can be used to make mockups. Some photoshopping and videoediting and skills you can make a sparkling new website and a fake game and drag people around by the nose.
It has become easier and easier to do so, with computer skills becoming abundant and freeware engines that float around everywhere on the web.
So the question is, how will you deal with this? How will you ensure that these boards will keep to a certain standard? And not let fake developers like Darkfall use these boards as a platform to gain attention for their pet projects and attempts to find an investor with something that isn't even a quarter of a game yet?
yours sincerely,
Draccan
Dear Draccan,
As much as I sympathize with your viewpoint on the nature of the current trend of overly hyped and early promoted (sometimes non-existent) MMOs and other game titles, I must inform you that according to the developers of Mortal Online, they have been in full development since 2005, and if we take their so-called in-game video at face value, they are most likely nearly the stages of early beta or in full fledged beta as I write. In that case, Mortal Online meets the "comma test" for what is a valid product: it has a development team, a partnership with a major game company (and/or publisher), and has a track record of progress done. Regardless of any lack of "fill in the blanks" of the actual features of the game, it is still something that would pass under FTC and SEC committee investigation of a valid business 'production', thus it is not in similar sort to other titles such as Duke Nukem Forever and/or Darkfall. In any case, it's sudden announcement is cause for concern and I do agree that some caution should be taken in dedicating staff and resources to this title, and that the developers and partners on the Mortal Online project ought to invite members of the press to be given a decent, but not IP or NDA breaking, interview as to what Mortal Online is really about and what they wish to achieve with it beside making lots of money.
Yours Truly, Brede.
(FYI: I'm being a bit crass and funny, I hope, but I'm trying to address in a similar fashion as you've done.)
-- Brede
Well the game has been into development since 2005. I'm pretty sure they are serious and I'm glad they are keeping this game under ground for now to be honest with you. I think it's just now finally being heard around the web more about the game since they just released the teaser. I think they'll do fine, as long as they aren't like darkfall. Release when not ready.
Where are the proofs? Because of a fancy website and because they say so?
LOL
____________________________
CASUAL CONFESSIONS - Draccan's blog
____________________________
Seriously, we either put our faith in independant developers like these or we resign ourselves to the endless parade of linear treadmill games.
Even if it is just a pipe dream, well, at least that's something. At least we get to dream. Even the dream of a game like this is better than the reality of the standard blueprint mmorpgs we've been getting.
Yeah a lot remains to be seen but I'd rather them only release what they have to impress us with rather than trying to release too much too soon. Who cares how sparse the info is as long as what little they give us tantalize instead of turning us off with crappy gameplay vids without lighting, poor website, and silly-looking concept art like some developers do. So far they're doing everything right.